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v1.21.2 SiNi IgNite

Review:

SiNi IgNite
 
SiNi IgNite

The IgNite Springboard is our flagship product, developed to become essential to every 3ds Max artists experience. The UI is packed with more than 130 tools and plugins, to speed up time-consuming tasks or simplify access to common tools and your favorite Maxscripts.

With IgNite you have complete ingestion to render toolset UI to assist with your modeling, animation and rendering workflow. Within the UI we have developed bespoke plugins only available with IgNite, which we believe make this toolset unique. It features the first networkable playblast, CAD cleanup, and retopologize tools as well as the ability to prep scenes and submits multiple cameras to render.

Furthermore, if you need to save 3D assets to your library from within your scene, our AMI (Asset Management Interface) tool is built in to assist you.

We are constantly adding new features and are developing IgNite to become essential to every 3ds Max artist, from architectural visualization, 3d environments, cinematics, animation, visual effects, and VR.

  • Supports 3ds Max 2015-2019.
  • Basic tools rollout informs you on scene-setting and viewport controls.
  • Copy/Paste objects, modifiers, materials, and shaders from object to object or scene to scene.
  • Create up to 4k animation playblasts or stills previews.
  • Rename. Search and selects tools.
  • Objects Tools rollout. Packed will animation tools, Glue to surface, Live measurement tools and much more.

All plug-ins below are part of SiNi IgNite

sini ignite illumiIllumi

One click HDRI setup. The plugin has been developed to allow artists an intuitive simple interface to review HDRI content and automatically set up lighting based on which renderer you have setup in 3ds Max.

This process analyses the HDRI file and aligns the 3d lighting to perfectly match.

To assist artists, the loaded HDRI file is linked to a compass helper in the scene.

The plugin has been developed to support your existing collections of HDRI’s as well as loading custom one off files for bespoke situations.

  • Supports 3ds Max 2014-2018.
  • Supports renderers; V-Ray, Corona, Mental Ray, FStorm, Moskito. (In dev. Arnold, Redshift, Iray, finalRender).
  • Review HDRI thumbnails.
  • One click HDRI rigging tool with exposure control.
  • Manage and install your own HDRI library.

sini ignite scribeScribe

Scribe is a complete shape and spline manipulation toolset.

Use Scribe to clean up imported CAD drawings and fix complex issues that traditionally could take you days to resolve.

  • Supports 3ds Max 2014-2018.
  • Spline diagnostics will help you find and repair reversed splines, open/broken splines, overlapping segments, and cad blocks.
  • Conform splines to any surface.
  • Live optimise, subdivide, curve to corner, and outline tools.
  • A complete bulk detach and attach spines or shapes with loads of options.

sini ignite sculptSculpt

Sculpt, is a polygon and mesh manipulation toolset.

Use Sculpt to fix geometry and imported 3d models from SketchUp, Revit and Rhino. It is the best tool available for 3ds Max at cleaning up issues common to importing files.

  • Supports 3ds Max 2014-2018.
  • Retopologize terrain with and visual guide before you commit.
  • Find and remove double faces and isolated verts.
  • A bulk detach and attach with multiple options.
  • Unify polygon and mesh normals.
  • Manipulate material IDs and smoothing groups of multiple objects.

sini ignite forensicForensic

Forensic is our scene checker and repair tool.

You use Forensic every time you open a new scene to inspect the scenes integrity and quickly fix problems that may cause you a big headache working on the file.

Working with a bad scene file can cause multiple workflow problems.

Some typical issues may be; Empty objects can crash or prolong simulation time. Cad blocks and linked composites clog up your scene file. 3rd party mismatches such as Vray planes not rendering with finalRender and Corona lights.

Forensic also allows you to find the last user to work on the scene file!

  • Support for 3ds Max 2014-2018.
  • Removes CAD and Revit blocks.
  • Fast interrogation of scene.
  • Clean up and fix issues with one click.
  • IgNite version removes banner advertising (Free version).

sini ignite jumbleJumble

Jumble comprises two tools in one user interface.

First is a percentage % selection tool that can filter from random, small or large selections.

Second is a complete live random transformation tool that includes the ability to remember or reset its origin, by storing information in the scene and accessing this if you return to the scene at a later date.

Randomly changing objects has never been easier.

  • Support for 3ds Max 2014-2018.
  • Ramdom Object Selection
  • Filter Selection By Size
  • Random Transform
  • Saves Transform Selection

sini ignite amiAmi

*IN DEVELOPMENT* Ami (Asset Management Interface), is our 3D librarian. She’s going to be super efficient and organised filing all your assets correctly and keeping your asset libraries accessible.

Ami has two main functions; Ami Export, used to save, categorize and file 3d assets to your library including associated materials and maps.

By selecting an asset within your scene, the software automatically hides everything, sets up a studio scene surrounding the asset, sets the renderer and lighting.

You then choose the thumbnail view and add metadata info, including preferred layer, such as furniture.

The asset is filed to your library, adding metadata to your database, and the scene is reset to normal.

Ami Import, choose a category, select a thumbnail and import the 3d asset. Select to import as edit mesh or ProxSi proxy. The 3d asset will automatically be placed on correct layer using our auto-layer tool.

sini ignite uniteUnite

Checks the scene for missing meshes, textures, scripts, xrefs, plugins, simulations, proxies and allows you a fast mechanism to relink and repath the scene.

  • Support for 3ds Max 2015-2021.
  • Checks the scene for missing meshes, textures, scripts, xrefs, plugins, simulations, proxies.
  • Allows you a fast mechanism to relink and repath the scene.

NEW – SiNiscript

Offers an easy to use gateway to add our C++ functions into your existing Maxscript pipeline.

  • New c++ functions to Maxscript reference tool.
  • Over 90 Maxscript samples included.

Preflight (Beta)

We have finally released the Beta version of our Preflight plugin, designed as a companion tool to Unreal Studio to ease the export of 3D models into Unreal Engine. Preflight is the fastest way to check and fix 3D models, giving users an automated way to execute complex tasks with the ability to run or skip. This allows users to quickly complete the checklist and export with confidence that they have checked the model integrity, thereby removing any model issues once imported into Unreal.
Once complete, either click on the button to send straight to Datasmith or exist and export manually.

  • Checks and optimises models for export to Datasmith/Unreal Engine.
  • Checks to see if there are any Missing Textures.
  • Cleans up Map Channels.
  • Instances objects that are unique.
  • Deletes Double Faces.
  • Convert textures to .png file format.
  • Exports to Datasmith.

 

 

3ds Max 2015-2021

V1.21.2

Released July 2020

This release features updates and bug fixes for the plugins listed below. We recommend everyone upgrade ASAP to this release.

IMPORTANT – All users must update to version 1.21.1 or above to remain connected to the SiNi License Server.

General

  • UPDATE: V-Ray 5 is now supported.
  • UPDATE: V-Ray IPR now supported from V-Ray 4.3 and V-Ray 5.
  • FIXED: Desipher text error when auto-login unchecked, displaying “No internet” before connecting.

IgNite Collection

Forensic

  • FIXED: Illumi compass is no longer counted as an Unused Helper.

Object Plugins
Disperse

  • UPDATE: V-Ray 5 is now supported.
  • UPDATE: Export as Proxies (ProxSi + VRay + Corona).

Scatter

  • UPDATE: V-Ray 5 is now supported.
  • UPDATE: Export as Proxies (ProxSi + VRay + Corona).

SiClone

  • UPDATE: V-Ray 5 is now supported.
  • UPDATE: Export as Proxies (ProxSi + VRay + Corona).
  • UPDATE: Export as Single Objects.

v1.21.1

Released May 4, 2020

General

  • UPDATE: Desipher now linked to the new SiNi website.
  • UPDATE: Desipher displays Scatter licence activation correctly.
  • UPDATE: Desipher now includes a new Login into Dashboard button to quickly access your User Dashboard on the SiNi website.
  • UPDATE: Enterprise Licence is released – Desipher + Network Licence Server.
  • UPDATE: Proxy Server now linked to the new SiNi website.
  • FIXED: Proxy Server bugs have been fixed.

IgNite Collection

Springboard

  • FIXED: Create Proxies issue where it sometimes wouldn’t create proxies based on VRay/Corona selection.

Sculpt

  • FIXED: Explode by Material updated to remove a bug.

v1.21.0

Released May 2020

General

  • UPDATE: 3ds Max 2021 supported for all plugins.
  • UPDATE: Added VRay 3.7 support for 3ds Max 2020 – 2021.
  • UPDATE: Removed .mui Files from plugins.

IgNite Collection

Springboard

  • UPDATE: Create Proxies function now converts from other proxies (ProxSi, VRay, Corona).
  • FIXED: Create Proxies without a path which leads to crashing 3ds Max.
  • FIXED: Rare crash on Instance Objects.
  • FIXED: Paste Mtl would not paste if another mtl had the same name. It now automatically renames the mtl to avoid this issue.
  • FIXED: Playblast in 3ds Max 2020 would not create the .mp4 file.

Forensic

  • FIXED: Will no longer close groups on Forensic close.

Sculpt

  • FIXED: Conform Geo will no longer pick up Hidden Objects.
  • FIXED: Explode by Mtl now bypasses 2-Sided Mtls to keep mtl correct on Object.

Scribe

  • UPDATE: Conform Splines now only use geo that are within the region of the splines. This function now runs alot faster.
  • FIXED: Conform Splines now works with Render Mesh enabled.
  • FIXED: Conform Splines now works with XForm Modifiers.
  • FIXED: Conform Splines will no longer pick up Hidden Objects.

Jumble

  • UPDATE: Now works using Groups instead of all objects.
  • UPDATE: New Delete Groups button to quickly delete all groups in selection to allow random transformations on all objects instead of groups.
  • UPDATE: New Icons for 2017 – 2021.

Unite

  • FIXED: Correctly update files within XRef Scenes.
  • UPDATE: New Overwrite files for Repath to allow people to overwrite existing files from Old Path to New Path.
  • UPDATE: New Maxscript functions created.

SiNiScript

  • UPDATE: Unite Maxscript functions have been added.

Object Plugins

Disperse

  • FIXED: VRay 3.7 now supported. It would sometimes crash.

Scatter

  • FIXED: VRay 3.7 now supported. It would sometimes crash.

SiClone

  • FIXED: VRay 3.7 now supported. It would sometimes crash.

v1.31.1

Released 2 February 2020

General

  • UPDATE: Toolbar now includes Preflight. Reset button on Desipher License Manager.
  • FIXED: Changes to software displays correct version.
  • UPDATE: Updated Help Links (?) in all plugins.

Springboard

  • UPDATE: Added Help Link (?) question mark to IgNite.
  • FIXED: Changed Effect Pivot button to Affect Pivot.
  • FIXED: Playblast will no longer be affected by light exposure settings.

Forensic

  • UPDATE: Changed Modifier Tab layout to make it more accessible with scene selection and selected selection functions.

Sculpt

  • FIXED: Attaching Objects would sometimes move geometry, because of bad object pivot points.

Illumi

  • UPDATE: Added VRay and Corona cameras.

Preflight

  • UPDATE: Allow option to export proxies (ProxSi, VRay and Corona).
  • UPDATE: Added the ability to copy the task list to clipboard.
  • FIXED: Attaching Objects would sometimes move geometry, because of bad object pivot points.

Unite

  • FIXED: Crash if stripped paths on hidden objects.

What’s new in version 1.12.3?

The main features of this update include full support for Corona, including interactive rendering, plus updating IgNite Tools to include bulk proxy functions for Corona and V-Ray.

What’s new in Version 1.12.0

Below are the release notes of each plugin.

IgNite

Springboard
– UPDATE: Supports QT UI from 2017 onwards.
– UPDATE: Removed Utility Rollout.
– ROADMAP V1.12.1: Will include new REVIT FBX Layer by name, both manual and auto mode. Layer by Material mode.

Sculpt
– FIXED: Attach issue with negative scale normals.

Scribe
– UPDATE: Overlapping splines to include curves.
– FIXED: Issue with Outline splines while cloning.

Illumi
– UPDATE: Illumi Compass UI to include thumbnails.

PreFlight
– UPDATE: UI to now include Unity/FBX exporting.
– UPDATE: Now out of Beta.
– FIXED: attach issue with negative scale normals.
– ROADMAP V1.12.1: Add export support for Unity FBX Exporter 2018.2

Disperse
– UPDATE: Include Normals Rotation.
– UPDATE: Now out of Beta.
– UPDATE: Code includes AMI library integration for release.

SiClone
– FIXED: Rendering issue with V-Ray.
– FIXED: UV issue with Mirror Sweeps.
– FIXED: Transformation issue when removing End Objects.
– UPDATE: Includes individual display viewing of objects and sweeps.
– UPDATE: Code includes AMI library integration for release.

Scatter
– UPDATE: Includes UV spinners on distribution maps.
– UPDATE: Code includes AMI library integration for release.

ProxSi
– UPDATE: Code includes AMI library integration for release.

All Plugins – Main UI.
– UPDATE: All plugins to include support for 3ds Max 2020.

Roadmap
– AMI plugin delayed until next release.

What’s new in version 1.11.2?

All Plugins

  • Main UI – New Dropdown menu with help links.
  • 3ds Max 2019 support

See the following updates to IgNite plugins:

Sculpt

  • All Attach functions now work with multiple Map Channels.
  • Rebuild Mesh will now condense Map Channels to get rid of gaps.
  • Rebuild Mesh now supports instances.
  • Weld verts now supports instances.

Unite

  • Fixed crash when trying to delete certain paths.

Forensic

  • Added function to search and delete malicious MAXScript viruses; ALC, CRP and ADSL.

Illumi

  • Fixed issue where older version of Illumi Compasses didn’t show all menus.

NEW PLUGIN – Preflight (Beta)

  • Checks and optimises models for export to Datasmith/Unreal Engine.
  • Checks to see if there are any Missing Textures.
  • Cleans up Map Channels.
  • Instances objects that are unique.
  • Deletes Double Faces.
  • Convert textures to .png file format.
  • Exports to Datasmith.

Disperse

  • Now supports multiple Map Channels on Objects.

Scatter

  • Now supports multiple Map Channels on Objects.

SiClone

  • Now supports multiple Map Channels on Objects.

All Plugins – Main UI

  • PreFlight added to the SiNi drop-down menu.
  • Callbacks for MAXScript virus deletion added to the SiNi drop-down menu.

What’s new in version 1.11?

IgNite

  • Removed Gamma settings.

Sculpt

  • Added Find Double Objects.
  • Find Double Verts.
  • New option to keep geometry as poly.
  • Conform to surface is 30% faster.

Scribe

  • Added splines with modifiers applied.

Illumi

  • New feature to generate preview images for any HDRI.
  • Can now edit HDRI details within Illumi.
  • Illumi rig now holds Import multiple HDRIs.
  • Added camera selection option.
  • Added UI scaling for larger display screen resolutions (Qt).
  • No longer supports Moskito Renderer.

SiClone

  • Added support for optimised rendering for VRay 3.xx and VRay 4.xx./span>
  • 40% Speed increase of Build Times.

Disperse

  • Added support for optimised rendering for VRay 4.xx.

Scatter

  • Added support for optimised rendering for VRay 4.xx.

What’s new in version 1.11?

IgNite

  • Removed Gamma settings.

Sculpt

  • Added Find Double Objects.
  • Find Double Verts.
  • New option to keep geometry as poly.
  • Conform to surface is 30% faster.

Scribe

  • Added splines with modifiers applied.

Illumi

  • New feature to generate preview images for any HDRI.
  • Can now edit HDRI details within Illumi.
  • Illumi rig now holds Import multiple HDRIs.
  • Added camera selection option.
  • Added UI scaling for larger display screen resolutions (Qt).
  • No longer supports Moskito Renderer.

SiClone

  • Added support for optimised rendering for VRay 3.xx and VRay 4.xx./span>
  • 40% Speed increase of Build Times.

Disperse

  • Added support for optimised rendering for VRay 4.xx.

Scatter

  • Added support for optimised rendering for VRay 4.xx.

All Plugins

  • Main UI – New Dropdown menu with help links.
  • 3ds Max 2019 support

What’s new in version 1.10.1?

We have completely rewritten IgNite Sculpt and Scribe to include exciting new functions and enhanced with new multi-threading for an additional speed boost.

We have added a new plugin to the IgNite tools set, Siniscript, offering an easy to use gateway to add our C++ functions into your existing Maxscript pipeline. Siniscript includes over 90 Maxscripts sample scripts to make implementation a seamless process.

 

Additions and Improvements:

Sculpt

  •     Rewritten all-new c++ multi-threaded Sculpt.
  •     70% faster attach and detach functions.
  •     New fast attach by similar objects function.
  •     New live bulk weld for multiple meshes.
  •     New random material IDs by face and element.
  •     New glue and conform function.
  •     New flip normals and flip normals to pivot function.
  •     60% faster delete and detach double faces.
  •     New retopologize multiple meshes function.
  •     New diagnostics view tools added.
  •     New rebuild new mesh tool.
  •     Added access to all Sculpt c++ functions via Maxscript.
  •     Added UI scaling for larger display screen resolutions (Qt).

 

Scribe

  •     Rewritten all-new c++ multi-threaded Scribe .
  •     40% faster attach and detach Overlapping splines functions.
  •     New outline array tool for dotted line, percentage lines, and outlines clones.
  •     Updated conform spline to multiple surfaces.
  •     New live bulk weld multiple splines.
  •     New rebuild new spline tool to repair spline transformations.
  •     Updated bulk Optimise multiple spline function.
  •     Updated bulk Subdivide multiple spline function.
  •     Updated bulk curve to corner multiple spline function.
  •     Added access to all Scribe c++ functions via Maxscript.
  •     Added UI scaling for larger display screen resolutions (Qt).

 

Unite

  •     The official release of Unite now out of beta.
  •     Added access to some Unite c++ functions via Maxscript.

Jumble

  •     Added access to some Jumble c++ functions via Maxscript.

ForenSic

  •     Added access to some ForenSic c++ functions via maxscript.
  •     Fixed missing files count.

NEW – SiNiscript

  •     New c++ functions to Maxscript reference tool.
  •     Over 90 Maxscript samples included.

Disperse and Scatter

  •     Updated multi-threading Vray function to build mesh at render time.

DeSipher

  •     Fixed bug where dialogue appeared on render nodes.

Installer

  •     Added the ability to do silent installs from the command line.

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