Burning Question: How do I Create Glass in Cinema 4D?
Glass… One of the first paid projects I had in Cinema 4D was to create glass. Let’s say that I did things the hard way! Here are some tutorials so that you don’t make more work for yourself and tutorials to give you specialized looks with your glass.
Learn To Model In Cinema 4D – Model Light And Add Glass Texture In Cinema 4D
Nick and Chris from Greyscalegorilla answer the question from Mario about how to model, texture, and light a glass teacup.
Render Glass in Cinema 4D
Aleksey Voznesenski gives a quick tutorial on how to make glass in Cinema 4D. This one doesn’t go nearly as in-depth as the Greyscalegorilla tutorial above, but if you want something quick, watch below!
Creating a Thin Glass Material with Proper Refraction in CINEMA 4D
If you apply a glass material to an enclosed object, you will see a lot of refraction, making the object look like it’s a solid mass of glass, like a bowling ball or paperweight. Noah Witchell shows you how to create the look of thin, delicate glass, the type you might see on a light bulb or nice wine glass.
Using Transparency and Refraction Channels to Create Glass
Lynda.com has a free episode of their Creating Materials in CINEMA 4D course.
Add imperfections on Glass material with Redshift
Blue Fox Creation has a Cinema 4D tutorial to make your glass not-so-perfect. Learn to add dirt, fingerprints, water droplets, and more using Redshift.
Learn More about Redshift
Redshift is the world’s first fully GPU-accelerated, biased renderer.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Bob from Insydium explains how to use the xpStrangeAttractors modifier in X-Particles 4 to create a glass orb and then rendering in Cycles 4D.
Learn more about Insydium Products
Spectacularly fast, full-featured particle simulator for CINEMA 4D.
Harness the full power of the particle without using Xpresso or Cinema 4D’s particles! In addition, X-Particle’s exclusive system of Questions and Actions that give complete control over every aspect of your particle simulations, whether you’re rendering liquids, gasses, explosions, or something more experimental. X-Particles is nicely integrated into Cinema 4D’s workflow and includes sophisticated features that allow you to modify the particles anyway you want.
The new bridge between Blender’s ray-tracing production render engine and Cinema 4D
Cycles is an unbiased GPU/CPU render engine developed by the Blender Foundation and made available under the Apache 2 licensing system. Cycles 4D is a dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D without the need for an external application.
Need Glass Materials or Shaders?
Metal, plastic, stone, plaster, fabric, concrete, and more! Create amazing surfaces!
300+ physical shaders designed to simulate real surface properties.
Fully tiled textures
Use with Cinema 4D, 3D Max, Maya, and of course, the powerful Element 3D plug-in.
New convenient installer for Maxon CINEMA 4D users.
12 impressive categories
The Pixel Lab Material Pack
The Pixel Lab “Material Pack!” Over 500 C4D materials/textures to help you speed up your workflow and focus on being creative! The textures are organized into the following categories: Alpha Overlays, Everyday Color, Fabric/Leather, Glass/Transparent/Ice, Luminance, Metal, Misc., Paper/Cardboard, Patterns/Tiles, Rubber/Plastic, Stone/Concrete/Dirt, and Wood. It’s a .lib4d file so you can load these textures into your Cinema 4D Content Browser and easily access them at any time!
Posted by Michele Yamazaki