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Curious Turtle Fundamentals of mocha – 09b – Stabilization in Final Cut Pro & Motion

Curious Turtle Fundamentals of mocha – 09b – Stabilization in Final Cut Pro & Motion

This is an excerpt from Curious Turtle's Fundamentals of mocha Premium, a new series of tutorials for Imagineer System's mocha family designed for those just starting out. Starting from the very basics, the course is designed to help you understand how mocha Pro and mochaAE work, and how you can get the best results out of it. The total course is 4.5 hours long, split into a total of 16 exercises.

09b – Stabilization in Final Cut Pro & Motion: This tutorial is all about Stabilization; how it can help us in mocha and how we can use the tracking data in Final Cut and Motion.  The limitations in FCP are explored again and workarounds are discussed.  Once again though, Motion gives us the flexibility and offers more solutions.   We see how to add animation to Motion's “Behaviors” to create a smoothed shot, which maintains the camera move but takes out the bumps. We then see a couple of quick ideas to fill in missing edge details without scaling up too much. Finally we look at an extreme stabilization of position, scale and rotation and a useful Behavior to smooth the shot without adding keyframes.

Other free lessons in this series:

02 – User Interface

03 – Planar Tracking

04 – Track Mattes

05 – Rotation

06 – Shear and Perspective

07a – Using Transform Data in After Effects

07b – Using Transform Data in Final Cut Pro & Motion

08a – Using Corner Pin Data in After Effects

09a – Stabilization in After Effects

09b – Stabilization in Final Cut Pro & Motion

10 – Mask Shapes and Rotoscoping Part 1

11 – Mask Shapes and Rotoscoping Part 2

12 – Camera Solver – Pan Tilt Zoom

13 – Camera Solver – Parallax Change

14 – Camera Solver – Solving for Moving Shapes

Posted by Spencer Knuttila