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Complete Dailies & Finishing Toolset
The first real-time, client-attended toolset in the industry to deliver a consistent, integrated user-interface across both production dailies and CREATIVE DI. Real-time end-to-end workflow. Advanced tools for increased creativity and productivity.
'There is nothing more expensive than an unhappy client'
With no job being exactly the same and ever-changing demands from clients, you need a tool that can adapt to the situation. Be it new media formats, deliverables, audio handling and syncing or completely new workflows – together with SCRATCH you can rise to any challenge.
Massively Different, Much Better
SCRATCH is the fully-featured dailies and archiving toolset used by professionals for color-grading / look-management, QC, metadata-management, and audio-sync to provide the deliverables for all cinematic dailies. Its speed and flexibility are its strengths that have made SCRATCH the backbone for the cinematic dailies and VFX dailies pipeline for many individuals and facilities.
Why Start From SCRATCH
Easily switch between a Dailies, Basic Review or the full-blown Finishing toolset at any time.
Support for all professional media formats; from camera RAW to traditional intermediates, to compressed and uncompressed finishing formats.
Live SDI Capture from a camera directly to manage on-set looks or green-screen testing.
Fast and flexible transcoding to any format in multiple resolutions in one go, including grades and burn-in titling.
Manage looks, import and export CDL or LUT and use the match-functions to ensure looks created on-set can be easily used further down the pipeline.
Quickly sync imported audio, based on the timecode/clapper/audio sync marker.
Capture, manage, modify, and append Metadata through the pipeline. Then provide fully customizable reports.
Speed Matters – Creativity Counts
Never say no to a client. There is nothing more frustrating than having to tell a client every other shot that you need to send it to VFX because your tool only does the grading. Its ultra-responsive interface together with its broad scope of grading and compositing features make SCRATCH the most efficient and flexible finishing tool around.
Finish over 1000 shots a day. Manage a zillion versions of shots and timelines. Add or remove planes, trains, and automobiles to a scene on the spot with your client sitting next to you. Now imagine this being a matter of just a few clicks.
Why Start From SCRATCH
Buy and learn one tool to use, from on-set throughout the post-pipeline.
Conform, Color, Vector Paint, FX Compositing and Finishing in real-time.
Combine a node-based and (video) layer architecture for unlimited creativity.
From real-time Bicubic Image Warper to easy-to-operate stereo-3D workflow.
An open architecture: Out of the box integration with AE or Nuke, XML Scripting, and Custom Commands to bridge to other specialized post-tools.
Construct: manage and group multiple timelines and shot versions
Wide selection of project defaults and user settings
Easily manage thousands and thousands of shots in a single project
Media management as integral aspect of your project
Manage and switch easily between shot versions
Manage composite elements in Staging
Manage all shot metadata; camera metadata, dailies references, user colored annotations, etc.
Easy add/update metadata for multiple shots at any time using the Media Browser
De-construct a timeline to create a unique media set
Consolidate project media to move or archive a project
Switch between Toolsets: Finish, Dailies, Review
Single-view, dual-view, split-view, A-B view
Range selection and playback
Slip second view independently
Preview on dedicated video-io, or through DualHead
Playback of all VR-formats: Equirectangular, Cubic, Cubic Packed, Mesh
360-mode playback of 360 and 180° VR media for both, mono and stereo
Audio Channel routing of up to 16 channels (input/output)
Loop, Bounce, Once playback modes
Playback speed (1x - 50x)
Frame-, Clip-, Keyframe- and Notes-Navigation
Create quick reference snapshots
Customizable Viewport Layout
Perspective view showing layer in Z-space
Scene camera setup / animation for 2D and Stereo
Render & Cache
Create and manage an output tree with multiple resolutions, framerates, colorspaces, etc.
Manage output templates with all your standard deliverables
Render any output (range) on the fly
Cache single shots or the full timline
Create custom Metadata tags
Output file-naming and folder structure based on metadata
DIT-report generation (incl. selection of all available clip metadata)
Burn-in of all available metadata
Quick-Entry menu for updating Scene and Take
Pre-defined QC notes to be applied through hotkeys
Several tutorials went up recently for Scratch 9.0. This will give you a nice idea of what Scratch can do for you, from working with HDR, to Color Management, to working with Avid and Matchbox plugin shaders.