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Boris Continuum Unit: Textures v11

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True-to-Life Texture, Material, and Natural Phenomena Generators

Easily generate resolution-independent organic backgrounds, caustics, and surfaces. Includes 17 filters & 150+ presets. Cross-host license.


Highlights

 

Highlights include:

  • New! Integrated Academy Award-winning Mocha masking and planar tracking system
  • Caustics simulator generates real-world surfaces
  • Auto-animating Clouds texture generator
  • Unique Noise Map generator with turbulence, modulation and animation controls
  • Steel Plate generator

The Continuum Textures Unit offers multi-host support with a single license.

Features

  • On-screen control widgets
  • Professionally designed factory installed presets
  • Integrated FX Browser
  • Integrated PixelChooser matte and masking system
  • Support for Adobe host native mask shapes
  • Integrated Mocha masking and planar tracking system
  • Integrated Beat Reactor for audio generated VFX
  • Hardware acceleration (OpenGL/OpenCL)
  • Multi-processor (SMP) and multi-core (CMP) support

Effects

Brick

The BCC Brick filter is a versatile generator of tiled surfaces with realistic texture and lighting controls. The bricks can act as a filter on a layer or generate a brick surface.

Caustics

The BCC Caustics filter can be used to simulate the effect of light refracting through a surface of water and projected onto a surface (like moving water ripple reflections on a pool bottom). You can use this filter to create many types of effects where rays emanate from a point and are reflected or refracted by a curved surface.  For example, you could use this filter to generate:

  • Moving plasma fields
  • Smoky particle effects
  • Waves in a pool
  • Animating geometric patterns.

The built in PixelChooser, with integrated mocha planar tracking allows for greater control over which areas of the image the filter should affect.

Cloth

The BCC Cloth filter creates a texture resembling tightly-woven fabric. The cloth can act as a filter on a layer or generate a cloth surface.

Clouds

The BCC Clouds filter is a realistic clouds generator. The clouds can act as a filter on a layer or generate a sky with clouds and a horizon color. Three different types of clouds automatically animate using the Direction, Angle and Speed you set without using keyframes.

Fractal Noise

The BCC Fractal Noise creates a simulated marble texture. The texture can act as a filter on a layer or generate a marbled surface

Granite

The BCC Granite filter simulates the appearance of granite or another type of mottled stone. The granite can act as a filter on a layer or generate a stone surface.

Mixed Colors

The BCC Mixed Colors filter produces a color noise map. The color can act as a filter on a layer or generate a mixed color surface.

Noise Map 2

The BCC Noise Map 2 filter uses a 3 dimensional Noise Map to generate auto-animating monochrome textures for use as backgrounds, mattes, or alternate sources to control other filters.  The filter generates multiple layers of noise and superimposes them to produce the output texture.

The biggest difference between Noise Map 2 and other noise map filters on the market is Noise Map 2’s ability to use an alternate layer or synthetic shape to modulate various aspects of the mapping. Pushing points around in the “Noise Space” based on modulation settings produces a lot of interesting textures.

Rays

The BCC Rays filter creates a ray burst effect. The rays can act as a filter on a clip or layer or generate a ray layer.

The Rays effect is comprised of two discrete elements, the rays and the glow. The filter provides controls for adjusting each element individually. The rays can be composited over the source image, or you can generate a completely synthetic image.

Reptilian

The BCC Reptilian filter produces a texture resembling a scaly or spotted animal skin. The texture can act as a filter on a layer or generate a textured surface.

Rock

The BCC Rock filter is a realistic rock generator. The rock can act as a filter on a clip or layer or you can generate an opaque rock surface.

Stars

The BCC Stars filter is an auto-animated star generator which can composite stars over a sky color or an image layer. This filter provides control over the size, density, movement and color of the stars, and allows you to add galaxies. Stars can also use the alpha channel in any other layer as a map layer, allowing you to create skies in which stars fill a pre-composed image or logo.

Steel Plate

The BCC Steel Plate filter creates a textured plate of steel generator. The steel can act as a filter on a layer or generate a steel surface.

Veined Marble

The BCC Veined Marble filter is similar to BCC Granite, but produces a texture with more pronounced “veins” and offers more controls for customizing the effect. The texture can act as a filter on a layer or generate a veined marble surface.

Weave

The BCC Weave filter is similar to the BCC Cloth filter, but produces a texture resembling a much more loosely- woven fabric, such as burlap or gauze. The texture can act as a filter on a layer or generate a weaved surface.

Wood Grain

The BCC Wood Grain filter creates the appearance of a solid piece of wood. The wood can act as a filter on a layer or generate a wooden surface.

Wooden Planks

The BCC Wooden Planks filter simulates a surface covered in wooden boards, similar to a wood floor. The texture can act as a filter on a layer or generate a wooden floor surface.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Host Support:

  • Adobe: Creative Cloud, CS5.5-CC 2018 – After Effects and Premiere Pro
  • Apple FCP X & Motion 5
  • Avid: Media Composer 6.5+
  • Blackmagic: DaVinci Resolve 12.5+
  • Sony: Vegas Pro 13
  • Magix: Vegas Pro 14+
  • Foundry: Nuke 9+

For compatibility with specific versions and operating systems, please see our Continuum Compatibility Matrix.

Graphics Cards: We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.

 

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