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Boris Continuum Unit: Warp v11

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Distort and morph your footage in every which way.

Distort footage. Generate animated or static morphs. Add ripple, turbulence, and waves. Includes 11 filters & 100 + presets. Cross-host license.


Highlights

 

Highlights include:

  • New! Integrated Academy Award-winning Mocha masking and planar tracking system
  • Bulge fun-house mirror effects
  • Ripple, Wave and Twirl pixel twisters
  • Hardware accelerated Morph and Video Morph face animation effects
  • Spline based image Warp filter with containment field and hardware acceleration

The Continuum Warp Unit offers multi-host support with a single license.

Features

  • Professionally designed factory installed presets
  • Integrated FX Browser
  • Integrated PixelChooser matte and masking system
  • Support for Adobe host native mask shapes
  • Integrated Mocha masking and planar tracking system
  • Integrated Beat Reactor for audio generated VFX
  • Hardware acceleration (OpenGL/OpenCL)
  • Multi-processor (SMP) and multi-core (CMP) support

Effects

Bulge

The BCC Bulge filter makes the source image appear as if it is stretched over a surface with a bulge or a depression.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect.

Displacement Map

The BCC Displacement Map filter uses the luminance or color information from an alternate video or still image track to displace the pixels in the source image horizontally and vertically. This filter creates a version of the source whose distorted regions correspond to the luma or color channel of the Map Layer’s media.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect. In addition, the integrated Beat Reactor control suite allows the user to drive the effect properties based on the contents of an audio track.

Polar Displacement

The BCC Polar Displacement filter uses a Map Layer to displace pixels radially outward from the Center Point and angularly along an arc of a circle centered at the Center Point.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect.

Ripple

The BCC Ripple filter simulates ripples spreading out from a point of origin in a pool of water, similar to what you see after tossing a pebble into a pond. This filter automatically creates animated ripples and allows you to choose from a range of wave shapes.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect. In addition, the integrated Beat Reactor control suite allows the user to drive the effect properties based on the contents of an audio track.

Turbulence

The BCC Turbulence filter is essentially a Displacement Map filter wired to a Noise Map 2 filter for generating the displacement map. Based on the core algorithms that make up the BCC Noise Map 2 filter, the BCC Turbulence filter generates auto-animated gell-like distortion fields in an image clip based on input from the built-in noise map and turbulence controls.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect. In addition, the integrated Beat Reactor control suite allows the user to drive the effect properties based on the contents of an audio track.

Twirl

The BCC Twirl filter spins the image around a center point, creating a spiral of distortion.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect. In addition, the integrated Beat Reactor control suite allows the user to drive the effect properties based on the contents of an audio track.

Vector Displacement

The BCC Vector Displacement filter uses the RGB channels in the Map Layer to displace the image in three different directions.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect.

Video Morph

The BCC Video Morph filter performs a combined warp and dissolve blend from one video clip into another clip, resulting in the generation of an animated image morph. The filter uses matched pairs of user generated Adobe After Effects spline mask shapes to define edges on the source and the corresponding destination clips at key points along the timeline.

For example, when morphing a face from one video clip into a different face in a second video clip, the user creates and animates matched pairs of open or closed spline shapes on the source image clip that follow the contour line of key elements in the source and destination images, such as the jaw line, eyes, ears etc and the filter uses these shapes to aid in generating a smooth morph transition between the two clips.

While it is creating the image warp, the filter also generates a blend over time between the source and destination clips. In addition to the AE spline mask shapes, which the filter uses to define the warp, the filter also uses Key Markers, which serve as instruction points for the Morph filter’s software algorithms that are set in the filter control panel by the user for the source and destination images to control of the duration of the morph. The Key Markers function is to instruct the filter on when to start and stop the image morph.

Warp

The BCC Warp filter is used for the generation of static or animated image warps. The filter relies on the use of user generated pairs of Adobe After Effects spline mask shapes to define the start and stopping point for the image warp. You can use as many pairs of warp shapes as you like to warp the image. In addition, you can contain the warp to a specific region within the image via a single closed spline shape mask.

It is important to note that in order to generate a warp in the image, you must use a minimum of 2 open or closed spline shapes.

This filter uses OpenGL to benefit from hardware acceleration. All of the processing is done by the GPU of the graphics card instead of the CPU, which greatly improves performance while working with these filters within the host system and significantly reduces render times.

The built in PixelChooser, with integrated mocha planar tracking allows for greater control over which areas of the image the filter should affect.

Wave

The BCC Wave filter is similar to BCC Ripple, except that Wave creates parallel waves instead of waves that radiate from a point.

The built in PixelChooser, with integrated mocha planar tracking, allows for greater control over which areas of the image the filter should affect. In addition, the integrated Beat Reactor control suite allows the user to drive the effect properties based on the contents of an audio track.

 

 

 

 

 

 

 

 

 

 

 

 

Host Support:

  • Adobe: Creative Cloud, CS5.5-CC 2018 – After Effects and Premiere Pro
  • Apple FCP X & Motion 5
  • Avid: Media Composer 6.5+
  • Blackmagic: DaVinci Resolve 12.5+
  • Sony: Vegas Pro 13
  • Magix: Vegas Pro 14+
  • Foundry: Nuke 9+

For compatibility with specific versions and operating systems, please see our Continuum Compatibility Matrix.

Graphics Cards: We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.

 

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