Download demos and trial versions, product documentation, free presets and more.
Ready-to-use materials for your V-Ray 3D projects. Try it for free.
Free 30-Day Trial
Try V-Ray, Phoenix, Vantage, Cosmos, Player, and Scans for free with a 30-day trial.
Tech support included.
Chaos Scans Library
The Library contains a variety of pre-scanned materials ready to be applied to 3D visualizations in 3ds Max, Maya, Rhino, SketchUp, Revit, Cinema 4D, Modo, and Houdini. The growing collection includes samples of car paint, fabric, leather, wood, plastic, metal, and more. Our extended trial gives you the Chaos Scans plugin and unlimited access to the library free for 90 days.
Chaos Scans service
If you are working with tight deadlines and need to create many complex 3D materials for automotive, product design, or fashion projects then the Chaos Scans service is the perfect match for you. We scan your physical material samples to create a highly accurate, ultra-photorealistic digital material for use in 3D projects.
More than textures
A photorealistic level of quality and real-world responses to lighting conditions.
Stock or custom
Use them as perfect copies of real materials, or as accurate references to build your own.
Photorealism with a simple drag-and-drop. Shaders that took hours to perfect are now ready in a couple of clicks.
Engineered by the same team that created V-Ray. The two products work together seamlessly.
Choose from а wide variety of ready-to-use materials. Or send us your own samples and we can scan them for you.
Part of V-Ray Collection
A great asset to help you with your V-Ray visualizations, included in the ultimate Chaos V-Ray Collection.
Chaos V-Ray Collection
One license. Infinite possibilities.
Get V-Ray, Phoenix FD, Project Lavina, Chaos Cloud & VRscans in a single collection.
Artists and designers looking for total creative freedom and flexibility, get instant access to 15 Chaos products all with one license. With V-Ray Collection you can work freely between 3D applications, applying your own mix of photorealistic rendering, fluid simulation and real-time scene exploration to any project.
Chaos Scans Key Features
Now compatible with V-Ray GPU for increased performance and flexibility.
Materials can now capture translucency in volumetric materials with varying thicknesses.
Uses high-quality hardware to capture the material’s texture in exceptional quality. No loss of detail, fidelity, or color.
Created from thousands of images, capturing a material’s bidirectional texture function (BTF), recreating a material’s true surface appearance and response to light.
Now support separation into several render elements: clear coat reflections, direct light, indirect lighting by spawned rays, opacity, and received caustics stored.
Materials can now be applied by proprietary triplannar mapping, which removes the need for explicit UV mapping.
Easy to use
Require no prior material-building knowledge or use of reference materials.
Materials repeat without joins.
Fine-tune the appearance of materials directly in Max or Maya.
Built for V-Ray
Render with V-Ray directly from your preferred content creation platform. Now available in 3ds Max, Maya, SketchUp, Rhino, Revit, Modo, and Houdini.
Render a wide variety of physical materials including plastic, leather, stone, metal, wood, and fabric.
Simulate the look of highly detailed car paint, complete with orange peel and clear coat.
Reflective & holographic materials
Render complex reflective and holographic surfaces.
The industry’s first technology capable of scanning & rendering translucent materials.
Winter & Company Luxury Materials
Read more about the Winter & Company Materials: Update: Chaos Scans adds 1,300 Cover Materials from Winter & Company.
VRscans is currently installed with V-Ray on the following platforms:
- V-Ray for 3ds Max
- V-Ray for Maya
- V-Ray for Sketchup
- V-Ray for Cinema 4D
- V-Ray for Rhino
- V-Ray for Revit (partial support; please contact firstname.lastname@example.org)
VRscans do not need to be installed and are already installed with the typical V-Ray for 3ds Max or V-Ray for Maya installation. However, to use VRscans material in a scene, a separate license for the VRscans plugin must be available through your USB dongle or Online account for rendering.
VRscans is licensed the same way V-Ray and uses either the hardware dongle-based license or the new Online Licensing System. Those who already have a dongle for V-Ray will have their VRscans license added to their existing dongle which can be updated easily, as shown in the next section of this page. Those with existing Online Licenses will have the VRscans license added to their accounts. For more information on Installation and Licensing, click here.
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