v1.03 Ebberts + Zucker Wind
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Turbulence Animator
Harness the power of nature with Wind, a turbulence animator for After Effects that simulates the natural motion of a breeze. Wind works with any type of layer – text, vectors, video & shape layers in native AE 3D space. Handles hundreds of layers at a time with no set up, just click and apply.
Wind is a new tool for After Effects that simulates the natural motion of a breeze blowing layers across the screen. Wind is not a particle system or a physics engine. When you click apply, it creates a series of null-based rigs that control each active layer in your comp. Wind uses a unique algorithm to mimic a variety of turbulence effects in native AE 3D space.
Wind Features:
- 17 Presets
- In & Out Transitions
- 10 Directions
- Secondary Drift Controls
- Dozens of Interpolation & Ease Type Options
- Intuitive Sliders
- Fade & Scale Transitions
- Auto Orient to Camera Option
- Use Text, Vector, Video, Shapes, jpeg, ai, psd.
- Use any amount of layers (system dependant)
- Fast build and restore
- Manually select individual layers after the build
- Global transform adjustments via master layer controls
- Marker based timing controls
- Works with AE2017 C4D renderer
- Deactivate turbulence to simulate mechanical motion effects.
- Effortless set up, just click and go.
Overview
Description
System Requirements
After Effects 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC
Change Log
1.07 – Oct 21, 2022
1.06 – Aug 18, 2022
1.05 – Apr 26, 2022
1.04 – Jan 23, 2022
1.03 – Nov 1, 2019
1.02 – Aug 31, 2019
updated to support macOS 10.15 Catalina
1.01 – Oct 15, 2018
Update licensing framework.
1.00 – Apr 8, 2017
Initial release.
FAQs
Tutorials
Ebberts + Zucker Wind for After Effects: Quick Tips
Learn how to use Wind to simulate the natural motion of a breeze blowing across Text, Vectors, Video or Shape layers in Native AE 3D space.
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