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v7.x Resolume Avenue VJ Software

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Resolume Avenue VJ Software
  

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Download demos and trial versions, product documentation, free presets and more.

Resolume Avenue & Arena 7.21

You may download a free Demo after logging in.

Avenue is an instrument for VJs, AV performers and video artists.

Resolume Avenue is an instrument for VJs, AV performers, and video artists.  Avenue puts all your media and effects right at your fingertips so you can quickly improvise your live visuals.

Live Video Mixing

Resolume puts you in charge. You can play your videos when you want, how you want. Forwards, backward, scratch and adjust tempo to the beat. Mix and match your visuals quickly and easily and play Resolume like an instrument.

Resolume SS Layers

Intuitive Interface

Whatever your style is, Resolume offers you an easy interface to rock it. Use as little or as many videos and effects as you like. The only limit is your computer’s raw power and imagination.

From Your Local Club to Main Stage

You can play on any amount of screens. From a simple screen behind the DJ in your local club to the main stage at Ultra. As long as your computer can recognize it as an output, Resolume will let you use it.

Audio Visual Playback

Resolume plays both audio and video files. Animate pixels and drop beats, and combine any video file with any audio file.

Resolume AV Layers

Audio Visual Effects

Resolume has both audio effects and video effects. Use them separately or combine them to create exciting new audiovisual effects.

Audio Analysis

Make clips and effects dance to the beat. Resolume can analyze the audio to make any parameter bounce to the music.

Projection Mapping with Arena

Project video on any type of surface. Complex geometrical structures or whole buildings. Resolume does all the hard work, so you can concentrate on the important part: being creative.

Resolume Projection mapping

Blend Projectors with Arena

With edge blending you can seamlessly project one beautiful widescreen image with two or more projectors. It can even wrap around for a full 360-degree experience.

Project on Cars, Buildings or Pumpkins

With Arena, you can take on any size mapping project. From projecting on DJ booths to cars, buildings, and LED mappings on giant stages like Ultra.

Resolume soft edge

LED There Be Light

Think outside the screen and color the lights too! With Arena you can send out colors to DMX fixtures and the lights will be in sync with your visuals.

Live Composite & Effects

Adjust the scale and position of your clips to suit your needs. Apply effects to drastically change the look of your video. Everything runs on the video card so you get the fastest performance and best image quality possible.

Real-Time Rendering

Apply effects, blend, mix, cut, and edit, everything happens on the spot.

Audio & Visual Plugins

All visual effects in Resolume are plugins and you can easily add more effects by downloading 3rd party plugins. You can even program your own using OpenGL. On the audio side, you can use VST plugins to play your favorite effects.

SyphonSpout

Integrate With Other Apps

With Syphon on the Mac and Spout on Windows, you can share visuals in real-time between Resolume and other apps running on the same computer. You can even program your own apps that integrate with Resolume.

All Hands on Deck

Liberate yourself from the mouse. Use your favorite MIDI controller or get physical with your iPhone via OSC.
all hands on deck

Control from a Lighting Desk

You can control Arena from a lighting desk using DMX. So you can operate the lights and video with the touch of a fader.

Capture Devices

With native support for Blackmagic, AJA and Datapath capture cards you can input and output almost any video source.

Video over Network

With NewTek NDI® you can send and receive video between computers on the same network. Use any resolution you like, with an alpha channel, in high quality and low latency.

 

New in v7.21

What’s New In Resolume 7?

resolume undo

UNDO

You now have a little guardian angel looking over your shoulder. Made a mistake? Just hit undo and you’re back to where you were. Accidentally removed a deck instead of renamed it? Hit CTRL + Z and all your clips are back. Phew!

Undo is also a great design tool. Feel free to experiment with the look of your clips, apply effects, change the colors and if you do not like what you see you can always go back with undo.

resolume dongleUSB License Dongle Option

With the Resolume USB Dongle, you have a very flexible way to manage your Resolume Avenue 7 and Arena 7 license.

Register your dongle once and then insert it into any computer you like, start Resolume and it’s registered. A dongle does not require online verification after registration so it’s perfect for use on computers that are kept offline.

Please contact sales@toolfarm.com for a custom quote on the USB dongle.

resolume color picker

Color Eye Dropper

Pick a color from anywhere on your screen and apply it in your composition.

Multiple MIDI Devices

Resolume multi-midi
What’s better than an APC40? Two APC40’s!
Connecting multiple MIDI devices was always possible but their MIDI signals would get mixed. Resolume can now distinguish MIDI coming from different devices making them work nicely together almost magically.

Improved Random Playback

Random playback was always a bit too … well … random. But you now have a lot more control over random playback. You determine how often it will jump to a new random position and how far it is allowed to jump.

resolume random

Color Palette Animation

Pink Green Pink Green Pink Green Pink Green
Animate your favorite colors in a color palette.

resolume color palette

Autopilot Loops

You can now determine how often a clip should loop before advancing to the next.

resolume autopilot loops

MetaBalls, Sine Wave, Spiral

They say it’s more sustainable to buy local produce. So we worked together with The Hague based artist Darien Brito to create a few versatile generators so you can create even more visuals right within Resolume.

resolume generators

Free Updates for 12 Months

Starting with version 7 you receive free updates for 12 months when you buy a Resolume license. After this period you can renew your license to receive updates again. This is not a subscription. Your last eligible update will always continue working. Read our blog post to learn why we’re doing this. Check out this support article for all the details.

Arena Iconresolume avenue icon

Let’s Get Technical

A lot of under-the-hood changes have been made to make Resolume run faster, more efficient and more robust.

Improved Media Manager

Clip reconnecting in the Media Manager is simplified to make it faster and more robust.

FFGL 2.0 Plugins

The FFGL plugin standard is updated to version 2.0. Plugins can now receive Audio FFT input to create audio visualizers. Parameters can be spinners or drop-downs. Parameter ranges can be customized and are not limited to always 0.0 – 1.0 anymore. The documentation & examples are also improved on the GitHub repository.

FFGL 2.0 now requires OpenGL 4.1 so plugins that work in version 6 will not work in version 7, those plugins will need to be updated by the developer who created them.

Native ProRes Playback

Resolume can now play ProRes video on both macOS & Windows. Alley 2.1.0 can convert ProRes to DXV.

DVX Codec

High-Performance Codec

With the DXV 3 Codec, you can mix more video layers on a higher resolution than any other codec. How? By doing all the hard work on the hardware that does it best: the video card.

Easy to Use

DXV comes with just a few settings that are designed to deliver maximum performance with minimal loss of quality. Let the codec do the thinking so you can do the mixing.

Alpha Channel

The DXV codec can also store an alpha channel. This is essential for preserving transparency in complex video compositions.

Adobe DXV Plugins

We have created a set of Adobe DXV exporter & importer plugins that enable rendering with the DXV codec in Adobe Premiere Pro, Media Encoder and After Effects.

Convert to DXV with Alley 2.0

Resolume Alley is a super quick lightweight video player and video converter. It plays all your media files, including DXV files, straight from the file browser. Convert your video files to DXV in just a few clicks.

QuickTime

The DXV Codec is a cross-platform QuickTime codec. Any QuickTime enabled application on Mac and PC can render video files to DXV.

Download

The DXV codec is free and included in the Arena, Avenue, and Alley installers. Check out this support article about DXV to learn how to render your files with the DXV codec.

System Requirements

  • Windows 8.1
  • AMD or NVIDIA graphics card
  • 8GB RAM
  • OS X 10.14 Mojave
  • AMD or Iris Pro graphics card.
  • 8GB RAM
Recommended Specs
  • Windows 10
  • i7 Processor, 6 core, 3.7 GHz
  • Nvidia RTX 2070
  • M2 SSD
  • 16 GB Ram
  • OS X 10.15 Catalina
  • i7 Processor, 6 core, 2.6 GHz
  • Radeon Pro 560X
  • SSD
  • 16GB RAM
User Interface
  • Dark look to minimize eye fatigue in dark environments
  • Single-window layout for most important user interface panes
  • Integrated file browser for fast access to media
  • Organize clips into decks to load an unlimited amount of preconfigured clips
Features
  • Preview the output before it goes live
  • Sequence clips using the Autopilot
  • Fully automated clip transitions
  • Use BPM clock to play media in time with the music
  • Synchronize the BPM clock with other applications via MIDI clock
  • Freely assignable crossfader
  • Cue points to jump to different sections of a video file
  • Reloop clips on the fly using the BeatLoopr
  • Find and reconnect moved or missing media
Effects
  • 40+ transitions and blend modes like Add, Lighten, Alpha, and Lumakey to combine layers and transition between clips
  • 70+ video effects included that can be applied to clips, layers and the composition
  • 3rd party FreeFrameGL plugins
  • Unlimited number of effects can be applied to the clips, layers, and composition
  • Effect clips enable the same workflow for effects as clips
  • Audio effects: Bitcrusher, Distortion, EQ, Flanger, High-Pass, Low-Pass audio effects
  • VST audio effects
  • Combine video & audio effects to create audio-visual effects
  • Control multiple parameters with one dial using the Dashboard
  • Quickly save and restore effects presets
Video Output
  • Edge blend multiple projectors to create one seamless image (Arena)
  • Amount of outputs limited only by the number of output ports on a video card
  • Add more outputs by using a splitter like the Matrox TripleHead or Datapath X4
  • Warp video to project onto objects. (Arena)
  • Windowed or full-screen output to any computer display.
  • Record composition to quickly create new clips
Media
  • Play an unlimited number of Quicktime MOV and AVI video files
  • Recommended Codecs: DXV, Photo JPEG, ProRes.
  • Display PNG & JPEG Images
  • Play GIFs
  • Maximum video and image size is determined by the maximum texture size of the video card
  • Play WAV audio files and the audio track from video files
  • Real-time adjust the speed, play direction,
  • Set in and out,-point of media files
  • Loop, bounce (ping-pong), play once (one-shot)
  • Input and Output with Blackmagic Design, Datapath and AJA capture cards
  • Input video from other applications via Syphon on the Mac and Spout on the PC
  • The streaming video between computers via a network using NDI
Connectivity
  • Control via MIDI, DMX, and OSC
  • Output and receive DMX via Art-Net compatible devices.
  • Synchronize video playback to 2 SMPTE timecode inputs
Arena & Avenue Difference
Arena does everything Avenue can and adds a number of premium features.

Arena Only:

  • Projection Mapping
  • Edge Blending
  • SMPTE Timecode input
  • Denon StageLinq
  • DMX Control
  • DMX Fixture Output
  • Capture Card Output
  • Groups
  • Slice Transforms

Resolume 7.21

Transform Widget

In Resolume 7.21, we’re introducing the transform widget for Arena and Avenue. You can now move, scale, and rotate your content directly in the preview monitor! Additional tools like mirroring, center X/Y, and subdividing your footage can be accessed by right-clicking the widget. This widget allows you to transform either the composition, layer, group, or clip depending on your selection. No more fiddling with a bunch of sliders; just point and click to place your content where you want it.

New Monitor & Video Router Inputs

We have removed the option to show a monitor on the Composition, Group, Layer, and Clip Panel because it was buggy and not used by many people (we think/hope). However, we have replaced it with something better; now you can configure any monitor to show the Selected Group, Layer, or Clip. This way, it’s more flexible, and you can place the monitor for the selected item anywhere you like. The Video Router now also has the option to pipe in the Selected Group, Layer, or Clip. We have yet to come up with a good use case for this, but we’re sure some of you will find it useful.

Input Parameter Grouping

With Wire 7.21, you can now place your parameters in groups on the Dashboard panel. Nice and cozy. Groups will also show as foldable sections in Resolume Arena and Avenue. Patches with a lot of parameters will greatly benefit from the use of groups as you can now categorize them as you see fit.

Combining Cords

Another feature to speed up patching in your big spaghetti patches! You can now drop a cord onto an existing connection to replace (or add to) it. When working in event-flow, you can hold down the ALT key while doing so to combine the cords.

5 New Nodes

Wire gets 5 new nodes with this update: Perlin, Fract, Noise Generator, Collapse Triggers, and Anchor Point. The Perlin Node allows you to run any float type through a Perlin Noise algorithm. The Fract Node returns the fractional part of a floating point number. The Noise Generator provides you with a constant stream of random values. The Collapse Triggers Node allows you to collapse multiple triggers that happen on the same frame into one. The Anchor Point Node allows you to get the center, top-left, bottom-right, etc to set the anchor point of the Transform node so it will then rotate around that point.

REST API Updates

Our REST API is used more and more to control Arena & Avenue. So we have fixed a few bugs, corrected the documentation, and as requested by our loyal API warriors, you can now clear clips and groups through the Resolume REST API.

 

Resolume 7.20

 

Wire Color Types

Wire 7.20 introduces the Color Type. This new type allows you to be much more flexible with your color management in Wire. The Color In and Color nodes will now produce a color type. Additionally, we’ve added the Color from RGB and Color from HSB nodes that increase your color making capabilities. The Analogous Colors and Complementary Colors nodes will produce a color palette for you, based on the input color. The Color Type can be unpacked to get individual components of the color. The much-requested Sample Texture node has also arrived with this update, which allows you to sample colors from a texture. As cherry on the cake, we’ve updated effects like Hue Rotate, Greyscale, AddSubtract, and Bright.Contrast to accept the Color type, allowing you to apply these effects directly to colors. 🌈

Hardware Stats

For Resolume 7.20, we’ve updated the way the hardware stats and FPS are displayed in Arena, Avenue, and Wire. The “Show FPS” option in the “output” menu is gone. The option is renamed to “Show FPS & Stats” and has moved to the “view” menu. The hardware stats are now visually the same in all three programs. The hardware stats are displayed in a bar at the bottom of your interface and display the FPS, together with GPU, CPU, and RAM usage.

Node Stats Panel

Continuing the trend of monitoring your performance, we added a new panel to Wire: the stats panel. In this panel, you can track how the load is distributed among your nodes. This is very useful to find where the bottlenecks are in your patch.

CTRL + F Node Search

Searching is a very fast way to find the node you’re looking for instead of zooming & panning your way around a big spaghetti patch. Hit CTRL + F on Windows and ⌘ + F on macOS. The Stats panel will focus and you can start typing straight away. All nodes matching your search query will be listed. Click the one you’re looking for and it will be highlighted in the patch and the Node panel.

Improved Text and Mesh rendering

The Text Render and Mesh Render nodes are now much faster when rendering a lot of instances so you can now go crazy and take it up to 11. Or 11,000 if you really want to set your hair on fire.

Tutorial Overhaul

Wire 7.20 is a great point of entry if you want to learn how to work with Resolume’s node-based coding environment. We’ve overhauled the entire tutorial section to get you up and running with Wire in no time.

Strokes Effect

Built entirely with the new Wire features, this new effect in Arena & Avenue gives a nice van Gogh painterly look by applying angled brush strokes. You can clone it and make your own variations in Wire.

Expressions & Constants

Both Arena, Avenue, and Wire support various expressions like sin and cos in the input boxes. Resolume 7.20 introduces two new expressions: sqrt and radians. Additionally, we’ve added the pi, phi, and tau constants. Instead of adding a Pi node you can simply type in pi in the input box and we will take it from there!

Texture Nodes Update

We’ve split up the functionality of the To Texture node into two separate nodes: To Texture and Texture from Data. The To Texture node is now a simple conversion node that converts a type like Slice or Shape to a texture node. This is now in line with the other conversion nodes like To Float2. The old functionality of the To Texture node, converting data into textures, has been moved to the Texture from Data node. Finally, we’ve renamed the Texture node to Texture from Channels. This change doesn’t add any functionality or break any of your patches, it simply streamlines the Wire language and ensures consistency in the future.

Smoother Output via BlackMagic Capture Devices

In previous releases, when video output via a BlackMagic capture device was not very smooth, you could “fix” it by adding a 1ms delay to the output in the Advanced Output. We have found the core of this problem and fixed it. It’s no longer required to add a delay to get smooth output.

Avenue & Arena 7.20.0 Fix List

  • #20482 Akai APC64 Support
  • #11975 Play scrubbing audio on preview output only
  • #20811 Clip transport defaults are not applied when dropping clips to compositions opened from disk
  • #12132 Putting new clips into composition can ignore default transport settings
  • #16769 AV clips take defaults of Video clips instead of Audio clips
  • #19659 Default blend should be applied on new layers after setting it in preferences
  • #20581 Add start/stop (in|out) to ParamRange in rest-api JSON
  • #20671 Clip positions and parameters in REST-API should send info about in and out points, and relative position too
  • #20837 Add speed param to layer group in rest-api
  • #19778 Pasting Bitcrusher effect Sample rate param should keep the copied value too
  • #17750 Bitcrusher afx parameters adjust value every time composition is saved and reloaded
  • #18285 Slice transform is missing from rendered clip
  • #18511 Opening advanced output with video router from bypassed group, the output flashes to black
  • #18964 You can’t change clip duration switching back from BPM sync BPM mode to timeline
  • #19267 FFGL host time not initialized properly
  • #20165 Splash screen on windows no worky
  • #20400 Make splash screen optional via preferences
  • #20403 Arena can crash on enabling API webserver
  • #20409 Sort found artnet nodes by IP so you can easily find the next one you want to send to
  • #20413 Remember mixer blend preset list fold states after Resolume restart
  • #20414 Close all blend, effects and source presets with Shift click, like how it works in the compositions panel
  • #20513 Crash with bloom effect with 1×1 composition resolution
  • #20612 Lines source with animated Width fills up memory on latest OSX

Wire 7.20.1 Hot Fix

  • #21373 Creating a Time node crashes Wire 7.20.0 (among other nodes)</li>

Wire 7.20.0 Fix List

  • #20685 Instanced ISF
  • #20543 ISF persistent passes
  • #20660 ISF shader with two similar inputs crashes Wire
  • #19166 Instanced Video Sampler
  • #19273 Box2D mode in Grid Cloner
  • #20557 Rounded Rectangle in 2D Geometry
  • #20572 Allow automatic conversion from Geometry2D to Mesh2D
  • #21121 Remove resource not working
  • #20515 Crash trying to read from Slice in using event Read
  • #20526 Exposing inlets on a Join in trigger mode freezes up Wire
  • #20490 Prevent changes to inlets when scrolling/navigating patch or panels
  • #20584 Wire renders visible seam when stitching textures on AMD graphics card
  • #20595 Radial gradient rendering can go wrong in the corners
  • #20627 Atan2 is calculated incorrectly for VecN
  • #20632 Text Render bypassed does not work, it continues rendering
  • #20680 Comments get lines added on windows on save, on mac, lines are removed
  • #20801 Edited Notes are not updated in the composition on save
  • #21048 Spokes and Bag with max at 1 hangs Wire

Alley 7.20.0 Fix List

  • #18939 Alley jumping frames when start/stop video
  • #20121 New Alley background color, not black 🙂

 

Resolume 7.19

Quick Search

This changes the way you add effects & sources to your compositions forever. The same handy quick search menu from Wire is now also available in Avenue & Arena. With this menu you can quickly search for effects & sources and add them to your composition, clips, groups or layers. No need to browse in the lists anymore, this is so much quicker!

Slice Transform Upscaling

Previously, in situations where your content resolution was different than your composition resolution, using the Slice Transform before the default transform could result in unexpected scaling. From 7.19 and onwards, placing a Slice Transform _before_ the default Transform, will scale your content to the composition resolution. This also affects layers and groups when they have a different resolution than the composition.

Text Rotation

We’ve added text rotation to the Text Block source and Text Block effect in Avenue & Arena. For Wire, we’ve added text rotation to the Text Render node.

Wire Dashboard Presets

You can now create and manage presets on the Wire Dashboard panel. These presets will show up in Avenue & Arena for quick access during live shows. You can also create Arena presets for Wire patches, compile the Wire patch and they are then bundled with the patch for easy distribution.

Wire Monitor Backgrounds

As requested by the community, we ported over the monitor settings from Arena and Avenue. You can now select whether you want a transparent or black background from the cogwheel menu. Additionally you can snapshot the monitor into an image node or copy the image to the clipboard.

New Wire Nodes

A new release means new nodes for Resolume Wire. In this update we’ve got the Swap node and Polar nodes. The Swap nodes allows you to swap two items within a collection. The To Polar node allows you to convert cartesian coordinates to polar coordinates. The From Polar node allows you to do the opposite and convert polar coordinates to cartesian.

7.19.2 Fix List

– #20445 Midi shortcuts stop working, if clock input is enabled on the same midi device

7.19.1 Fix List

– #20957 Old presets for Wire patches get lost with 7.19.0 on MacOS
– #20955 Nvidia Broadcast source not working on 7.19.0
– #20959 vMix external source not working on 7.19.0

Avenue & Arena 7.19.0 Fix List

– #12902 Icons for Envelope Curves
– #14746 Elgato Camlink and other capture cards, no worky in Resolume with NV12, YUY2 and I420 formats
– #17650 This column shortcuts can break creating or loading a new composition
– #18144 Layer blend selector menu can show in wrong position/display
– #18721 Additional windows can open at wrong positions with scaled diplays
– #19304 Play once and clear on mask layer can have one black frame at the end
– #20115 Mixer names in list should not get shortened if there is enough space
– #20234 Right click – show in Finder on folder listed in the Fixture editor crashes Arena
– #20319 Text animator source doesn’t update text value via curl / Swagger manual
– #20336 Spaces should scale the same amount as letters in text generators
– #20390 Correctly size whitespace of monospaced fonts
– #20407 Undoing clip audio track remove leaves relocate button on clip

Resolume 7.18

Decks Menu

When you’re working with a lot of clips in your composition you can organise those in decks to keep a good overview and to make sure not all clips are loaded into memory. But when you had so many decks that it did not fit into the interface anymore scrolling from the first to the last deck was not very convenient and slow. Now when your decks do not fit into the interface anymore a decks menu shows up what pops down and you can always quickly open any deck you like without any scrolling. And you can even re-arrange your decks in this menu to stay organised.

MIDI & OSC Output Monitor

The MIDI and OSC monitor in the preferences now not only shows incoming, but also outgoing MIDI and OSC! This is very handy for debugging and figuring out why your controller might not be working as expected. It also shows what MIDI shortcuts are being triggered or what Wire patch is generating MIDI or OSC data. You’ll find this enhanced monitor in the Preferences -> MIDI OR OSC -> Monitor button in the top right-hand corner.

New REST-API Capabilities

The REST-API is now more capable as it can now access groups, columns and move effects. You’ll find all the new entry points in the REST-API documentation. Preferences -> Webserver.

Improved Compositions Panel

We gave the good old compositions list panel some love and attention. It can now sort your compositions alphabetically or by date. It remembers the fold/unfold state of the decks and with SHIFT + click you can fold/unfold all compositions in one go.

Refreshed Group, Layer & Clip Panels

The headers of the Group, Layer & Clip panels got a lick of paint to freshen them up and they can now show the color you might have assigned to them to more easily distinguish them from each other.

Even More Improved Text Rendering

The past releases have seen a lot of text rendering improvements but we’re not done yet. There were still some bitmap fonts that could cause crashes but those are now solved. Text can now be aligned vertically to Top, Center and Bottom. Last but not least, your dreams have come true, finally you can start decorating your VJ sets with ornaments from the Wingdings and Webdings fonts!

Vibrance Saturation Effect

The Vibrance effect allows you to increase and decrease the amount of “vibrance” in your image. The effect amplifies less saturated colors while maintaining saturated colors. In contrast to the Saturation effect, the Vibrance effect will be less destructive to skin tones and is therefore frequently used in TV and photography production.

Wire Text Render & Shape Render Improvements

The Text Render node and Shape Render node now have options to have them output instances as 1 single texture or render to multiple textures.

More Wire Shapes

There are 4 new shapes in Wire; Parallelogram, Moon, Heart and Vesica. The Vesica Piscis is often used in Christian art as a symbol for the fish or the Ichthys, which is an acronym formed from the Greek words that mean Jesus Christ, Son of God, Our Savior. So if God is a DJ then surely a VJ is our savior and the Vesica is the universal symbol of all VJs. 🙂

Reduced Memory Usage

We have greatly reduced the memory usage of Wire patches running in Arena so they may run faster or you can now use more of them without setting your laptop on fire.

Texture2D Channel Effects

We’ve added the option to accept the Texture2D channel type to the UV-offset, Flip, Mirror, Mirror-Quad, InvertRGB and Tile effects. This means that the effects can be applied to individual texture channels. Unleash your inner video synth freak with these new tools.

7.18.1 Hot Fix List

#20371 Multi select in slices panel no worky any more
#20374 Clip blend selector no worky on windows 11
#20380 Crash with video sampler when resource in not available
#20381 Composition panel search doesn’t filter out non matching decks any more

Fix List
– #13979 Remember Volume level in Alley
– #14450 Add Star shape to Shaper Effect/Source
– #19125 Memory leak with some USB capture cards on Windows 11
– #20160 Layer clear shortcut not working correctly with shortcuts created in previous versions
– #19908 Entering Wire license in Arena / Avenue shows wrong error message
– #18905 Trying to register an Arena Serial in Wire or vice versa to a dongle, you should get an error message about incompatible serial
– #19646 Factorial node
– #19809 Metronome Enabled inlet disappeared
– #19916 Adobe Color Wheel hex code no worky in Wire
– #18473 Accumulate node Send on Reset option
– #18635 Render sharp 1px lines with Grid node

 

 

Resolume 7.17

Recording Improvements
This is huge! Recording now has it’s own dedicated panel where you can set a lot of new options and where your recorded files will show up. Besides ProRes and DXV you can now also record in h264. This is hardware accelerated and produces small files so you can now record basically as long as you want to. Before you could only record the composition but you can now optionally specify what layer, group or even screen from the advanced output that you want to record. You can specify the length of the recording in seconds or beats, this means you do not have to trim your recordings anymore but you get perfectly looping files. The recording can also be automatically stopped when all playing clips have ended. You can start the recording when the next bar starts or when a clip is triggered. Combine this automatic starting and stopping with the layer auto-pilot and you can do basic video editing in Arena & Avenue! Recorded files are not automatically added to the composition anymore by default but they are added to the recording panel where you can double click them to preview, open in Explorer/Finder or drag them to a clip in your composition.

Copy & Paste Effects
Now you can copy & paste effects not just on clips but also on layers, groups and the composition. This is a huge time saver! You’ll find the copy & paste effects options in the clip, layer, group and composition menu.

Copy & Paste Images
In 7.16 we added copying & pasting images to Wire and now it’s also available in Arena & Avenue. To copy an image open the radar menu at the bottom of a monitor. Paste an image via the clip menu.

Akai APC Mini MK2 Increased Brightness
The Akai APC Mini MK2 is quickly becoming the new favorite controller for Avenue & Arena but by default the buttons are not very bright. You always had to set it to drum mode to get the maximum brightness from the buttons. We have now fixed this in 7.17, the buttons are always max brightness, no need to set it to a different mode, just plug and play.

Arena/Avenue 7.17.1 Hot Fix True 5 Sept
– #19964 Arena/Avenue does not always connect to audio devices on startup

Arena/Avenue Fix List
– #6945 Add Fit-Fill-Stretch options to Mask
– #19274 Start shortcut editing with no item selected
– #17731 Pioneer player info doesn’t appear in Resolume when using Bridge app to bridge to another network
– #18282 Duplicating top layer in group places new layer outside group
– #19109 Shortcut to trigger and Solo at the same time not always executed correctly
– #19344 Magewell capture card only shows 15FPS options on mac
– #19445 Layer clear mapped to CC or DMX clears layer on any value change
– #19469 Layer Clear button doesn’t always flash (when triggering with shortcut)
– #16883 Layer clear triggers on any change in Midi/DMX input
– #17178 Palette Midi CC shortcuts no worky
– #19346 Clip params can flash old value with animated to clip position and envelope applied

Resolume 7.16

Effect Colors
Just like you color clips, layers, groups and decks you can now color effects to more easily distinguish them from each other. This is especially handy when you use many effects in your compositions. Right-click an effect header to pick a color you fancy. And did you know you can rename an effect too?

Text Rendering Improvements
Not only can you now use fonts and certain styles that did not work before but you can now also render text outlines, inner glow, outer glow, and when you combine these two you get a neon effect. You’ll find these new option in the Arena & Avenue Text Block and Text Animator source and effect but also in the Wire Text Render node.

Copy & Paste Images
To quickly bring images into your patch you can now paste them straight into Wire. Just hit Command+v after copying an image from anywhere and it will create an image node with that image for you. And to quickly copy a frame from you patch you can now right-click on a monitor to copy it. We’re currently also building this into Arena & Avenue so look out for that in the next release…

New Nodes
The Quantize node quantizes the incoming value or texture. This allows you to quantize the signal into discrete steps. The Normalize node does what it says, it normalizes float values. The Element node retrieves a single element from a type that has multiple elements. For instance to extract a single channel from a Texture2d RGBA or a single element from a Float 2/3/4. Checkout their example patches to see how they work. The Video Sampler node allows you to sample a video file at a specific time using the Phase inlet that takes a value from 0 to 1 to scroll through the video.

New Shortcuts
To quickly patch multiple nodes with the same main outlet into a Join node simply select them and hit Command+J. Huge time saver! To rename a node without touching the mouse simply press Command+Shift+R to rename a node.

Arena, Avenue & Alley Fix List
– #18530 Scroll to newly created fixture in the library
– #19089 Alley crashes on exit with spout enabled
– #19100 Overlapping text shows tiny outline in Arena Text Block
– #19342 Noise at the start of audio clip switches
– #19363 Frameboy juicebar plugin stopped showing the content with 7.15

Resolume 7.15

What’s new in Resolume v7.15?

Version 7.15 introduces Layer & Group folding, which is a huge space saver in large compositions with numerous layers. There are three new effects: Dilate, Sharpen, and Kuwahara (no, we’re not referring to the Japanese BMX bikes here). With the new Notes panel in Arena & Avenue, you can quickly jot down text like a to-do list or a DJ lineup. In Wire, you can now enable node thumbnails, making it incredibly easy to see what each node does in your patch, and, it just looks exceptionally stylish. Lastly, you can now also delay signals in Wire, not just textures.

Layer & Group Folding

Almost eight years in the making, we created the first UI Photoshop mockup for layer folding in 2015 for Arena 4, even before it had groups. But we shelved it back then because compositions did not yet contain many layers… fast forward to 2023 and it’s not uncommon to see compositions with over 20 layers that just don’t fit on a laptop screen anymore. You can now fold a layer to be much smaller, and when you fold a group, it completely hides all containing layers, giving you back a lot of precious screen real estate. Now don’t use this as an excuse to add even more layers to your composition! To fold (and unfold) a layer or group, simply double-click on its name or click on the new – and + icons that will appear when you hover over a layer or group name.

Notes Panel

In the new notes panel in Arena & Avenue, you can quickly jot down text, like a to-do list while you’re preparing a show. Or the DJ lineup for that night. Or an explanation for your coworkers on how the MIDI controller is configured. And so on. You can color the text and make it really big so you can also use it to inform the Front of House that it’s time for lunch. 😋 You’ll find this nifty Notes panel in the View menu.

Dilate, Sharpen & Kuwahara Effects

Kuwahara is a Japanese company that makes BMX bikes used in the original E.T. movie (fun fact!) but it’s also a filter originally developed by Michiyoshi Kuwahara in the 70s to denoise medical imagery. Check out this great video by Acerola to learn more about its history and a technical explanation. In Arena, Avenue & Wire, you can use Kuwahara to make your content look like an oil painting and, combined with edge detection, make it look more like a cartoon. The Dilate effect expands or thickens regions of an image, also giving it a cartoony look. You already know what a Sharpen effect does, and we’re happy to have it in the Resolume toolbox now as well.

Node & Resource Thumbnails

With node thumbnails, you can quickly see exactly what each node is doing, and it makes your patch look very sexy 😉 Right-click a node and you’ll see the new thumbnail option in the node menu.


Resolume 7.14

7.14 improves NDI network streaming and adds a spanking new Grid Cloner effect for Arena & Avenue. Wire gets an all new Attribute Flow & 2D Meshes so you can create very fast cloners yourself. Alley has a completely rewritten rendering and video playback engine using Vulkan instead of OpenGL. And 7.14 also contains tons of bug fixes for all Resolume products. The fix list can be found below, but we had to trim it a bit as over 300 issues are solved in this release.

Arena & Avenue

NDI Improvements
We fixed a handful of NDI bugs, updated to the latest 5.5 SDK, optimized the formats to YUV instead of RGB so it’s now faster and uses less network bandwidth. Made alpha output optional and NDI outputs are now identified to run at the composition frame rate.

Grid Cloner
The Linear Cloner and Radial cloner got a new sibling called the Grid Cloner. The Grid Cloner has some cool shifting parameters, so make sure to give it a try. It’s made in Wire of course so you can also clone this cloner to make your own cloner :clown:

 

Wire

Attribute Flow
There’s a new flow in town! Attribute flow has joined signal and event flow and is indicated by a diamond-shaped inlet/outlet. Attribute flow allows you to change the attributes on nodes. Which means you can dynamically change the size of nodes like Linear, Sequence, Random, Buffer and Expand. This is a huge update to Wire and will make patches much more scalable. Make sure to check out the Attribute Flow example in Wire.

 

2D Meshes
Say hi to 2D meshes! Hi 2D Meshes! Meshes allow you to project a material onto geometry. This opens up the doors to custom cloners, insane repeat effects, rudimentary particle systems and funky pattern generators.

The 2D update introduces a lot of new types like Geometry2D, Camera2D, Material, Mesh2D, Transform2D and Box2D. Learn all about them in the brand new Mesh2D example in Wire. The introduction of Camera 2D also updates the Shape Render to include a camera inlet.

 

Translation & Rotation Flip
Previously, entering a negative Y value in a Transform or Move node moved a shape up, but this is not how most other software works, and it makes more sense to move an object down when entering a negative value. So we changed this to follow industry standard and common sense, entering a negative Y value now moved objects down in Wire. When loading an older patch we convert the patch and possibly insert a node or two automatically to make sure your older patches still work as expected. Rotation is now also going in the other direction, so a negative value is now rotating clockwise, this follows the industry standard for a right-handed coordinate system.

Choice In Deprecation & Suffixes
This update deprecates two nodes: Choice In and Pack. Deprecation means that the nodes still work, but cannot be created anymore.

The Choice In node is no longer needed as the Int In node now can function as a Choice In node. By adding option counts you can create button and drop-down menus like the Choice In node did. But the Int In is much more flexible in the values that can be assigned to the options and the UI is much cleaner.

Float and Texture Constructors & Convertors
As stated in the previous bit, we are also deprecating the Pack node. We found that many new users found the Pack node confusing and as we are introducing new types the Pack node required a lot of maintenance.

Therefore we are moving to a more logical system of constructors and convertors. Nodes like Float2, Float3, Float4 and Texture allow you to construct that type out of smaller types and essentially replace the Pack node’s functionality. The to float2, to float3, to float4 and to texture nodes allow you to convert one type to another. This change might be a tad bit confusing for early adopters, but in our experience this workflow makes more sense and is much easier to teach to new users.

Alley

Bye Bye OpenGL, Hello 🖖 Vulkan
We are transitioning away from OpenGL to Vulkan which is a much newer cross-platform graphics API. Our first major step is now done. Alley runs entirely in Vulkan and does not use OpenGL anymore. Alley now converts video faster, has much improved H.264 playback and can now also output to Syphon or Spout.

Avenue & Arena 7.14.2 Fix List
– #18980 Firewire capture devices not recognized when plugged in while Arena is running on macOS
– #19073 Random parameter animation not animating when speed = 0
– #19080 Triggering this patch in Arena causes a crash often
– #19097 Wire transition not working correctly with transparency
– #19114 Blackmagic Decklink Quad output can mix up color channels

Avenue & Arena 7.14.1 Fix List
– #19042 Arena crashes when slice is dropped on this source patch

Avenue & Arena 7.14.0 Fix List
– #14243 A(+V) clips sometimes don’t play part of the audio
– #13806 Scrubbing AV timeline with midi or OSC, audio position is not updated
– #18736 Crash selecting DMX fixture while editing the name of another one
– #18584 Crash changing shortcut range and selecting another shortcut
– #17969 Check for updates can crash Resolume on M1
– #9642 NDI output frame rate is hard coded to 60 fps
– #16985 NDI output FPS can fall with a high refresh display
– #16953 Acuarala now runs on system time instead of transport time
– #18174 NDI PTZ off by default
– #15300 Fixed a crash that happened while registering on old drivers and unsupported GPU’s
– #17332 Windows 11 is not identified properly in the logs
– #17921 UI actions are blocked during transition with many clip slots, and API enabled
– #18152 Skip effects when parameters are at default state
– #18520 Snapshot adheres to the composition settings
– #18379 mjpeg with weird resolutions play with colors shifted
– #18980 AVFoundation capture devices not recognized when plugged in while Arena is running

Wire 7.14.2 Fix List
– #19066 XY Oscilloscope throws openGL errors in 7.14.1
– #19121 Within/Outside node show OpenGL errors single channel textures
– #19099 Mesh 2D Node should follow the input’s instance count

Wire 7.14.0 Fix List
– #16381 Add the ability to rename input params/nodes in the Dashboard
– #16786 Add “No Repeat” mode to Shuffle node.
– #16878 Crash on close cleaning up Composition Wire effects with slices in them
– #17213 Add a Change Case node to change the case of strings
– #17216 Deprecate Choice in and migrate to Int In
– #17228 Change resolution to work with absolute and relative systems
– #17405 Threshold node: Transparency of Color inlets is ignored
– #17488 Set constants like Pi, Tau and Euler to Attribute Flow
– #17614 Replace feedback scanner with slit scanner example
– #17851 Allow Step and Smooth Step node to be instanced
– #17862 Float2/3/4 constructor nodes
– #17863 Texture constructor node
– #17864 Deprecate Pack and migrate to Float2/3/4 and Texture nodes
– #17874 Expose Instance count for Random node as attribute
– #17901 Modify Wire Patch folders on save
– #17981 Allow Cross Product and Dot Product to be instanced.
– #17984 Add clock to Wire test card
– #18034 Resolution of Video Mixer gets reset to Patch Resolution
– #18084 Add suffixes to input nodes.
– #18150 Allow the instancing of Video Generators
– #18184 Hitting enter while inputting a string or value should not trigger the transport
– #18275 Text render spacing should keep center character at the same position
– #18284 Crop positions move off center with custom resolutions
– #18323 Timeline is suggested but can’t connect
– #18324 Give the Round node the ability to handle Textures
– #18344 Limit Change Buffer & Ring Buffer sizes to prevent freezing
– #18430 Give the Span node the ability to handle Textures
– #16845 Reverse with Events, sends the event on all channels
– #18386 Rectangle with Size 1 should be half the width as a circle with Radius 1
– #16846 Replacing Switch with Gate can cause a crash

Alley Fix List
– #17421 Alley conversion presets missing on Windows
– #13525 Alley download speed drops sometimes
– #18194 Alley stops working when machine goes into sleep
– #18361 Command + Q no worky to exit Alley

Resolume 7.13.2

Avenue & Arena Fix List
#16974 NDI can flash to old resolution and then breaks after a source size change
#18017 886×1916 NDI source doesn’t play in Resolume
#17060 Crash alt + dragging monitor from main window to create duplicate in new window
#17904 Crash triggering clip to Free layer with Clip time panel enabled, and no free layers available
#17987 Crash replacing clip with another through the API
#18048 Avenue crash on shutdown
#17629 Update check still can happen after deactivating it in preferences
#17817 Creating lots of slices causes crash
#17839 BPM field accepts value outside 20-500 on second try
#17977 Offline registration no worky
#18020 Spinner should change value if you click slowly too
#18047 Not all NDI PTZ parameters are animatable
#18046 NDI PTZ Auto Focus parameter easily overlaps Focus parameter
#18158 Resolume can hang trying to play clip with missing track with Pioneer and Denon sync

Wire Fix List
#17811 Crash saving patch with PDF added as license
#17979 Crash replacing nodes from library
#16319 Watermark Wire MIDI & OSC outputs
#17715 Auto index Input node names if one with same name already exists
#17841 Moving slice input in dashboard, or adding a new input reverts Slice selection to none
#17919 Color selector in the node menu is misaligned
#17983 Do not replace Comment nodes

Resolume 7.13

Clip Time Remaining Panel
One of the most requested features on the forum is to show the clip time remaining much bigger in the interface. So we have created a dedicated panel for the clip time remaining where you can decide what playing clips to see the time of and you can show the current system time. You can make this panel very big and the text will scale along with it so that the entire FOH can read it from a distance 👀. This is super handy for tightly scripted shows where everybody needs to get their timing right.

SMPTE Input Panel
The SMPTE inputs on the toolbar in Arena were a bit small and not very readable from a distance. We have now moved the SMPTE inputs from the toolbar to a panel so you can make it a big as you like, just like the clip time panel.

Slice Fader
You can now fade the opacity of each slice individually in the Slice Transform effect. Map the slice opacity to your MIDI controller or even animate it to the beat.

Slice Scaling
In the Slice Transform effect you can now also set a different scaling for each slice, so you’re not limited to Fit, Fill, Stretch or Mask for all your slices anymore. There is also a new Inverted Mask mode to actually show the pixels outside a slice and not inside.

Multiple Wire Slice Inputs
You can now create multiple slice inputs for your Wire patches. This is nice for creating more complex Wire slice effects like applying different effects to groups of slices.

– + buttons on all parameters
Making small adjustments to any parameter is now much quicker because every parameter has – + buttons next to the slider. Handy!

Shift Click to Fold/Unfold All
Hold down Shift on your keyboard and then click on the fold arrow of an effect and it will fold (or unfold) all effects below it. This also works on the folding arrow for slices in the Slice Transform effect.

Auto Node Layout Improvements
The auto node layout feature that we introduced in beta in the previous version is now improved further and out of beta. This has become an essential tool for us to maintain our sanity in bigger patches.

Find Node
With the Find node you can find the position of the first or last occurrence of a substring in a string. Finding a needle in a haystack is actually very easy now.

Resolume 7.12

Pioneer DJ Sync!
When using a Pioneer DJ mixer & players, you can automatically sync the audio played by the DJ to a video in Resolume Arena. Arena will keep an eye on what track is loaded in the player; when it sees a linked track, it will play the video for you. This way, your show will be totally automagically in sync. To use this integration you need the free Pioneer DJ Bridge app or ShowKontrol. Checkout all the details in this support article.

Link parameters to CrossFader Position
When animating parameters you can now choose the Crossfader Phase as the driving force for your animation. Checkout this video to see it in action.

3 New Effects
There are now 3 new effects in Arena & Avenue. Slice Delay, WarpSpeed & SearchLight. These new effects are created, and thus, editable in Wire so feel free to improve them to your needs.

Auto-layout for Nodes (beta)
Let’s be honest, bigger wire patches often look like a big bowl of spaghetti meatballs. With wires criss-crossing all over the place, nodes all over the place it’s a mess. But with the auto-layout you can now untangle that mess with the press of a button: CNTRL+L. It tries to minimise cord crossing and nodes overlapping cords as much as possible to maximise readability of the patch. You can apply the auto-layout to only a selection of nodes or of course on the entire patch. Programming this auto-layout was a lot of fun but also very finicky because adding a new rule to improve certain patches actually makes other patches look worse. This is why we’re introducing this as a beta feature. Please try it out and let us know how you think it can be improved on your specific patches. If you do not like the result you just press undo and you’re back to your bowl of spaghetti.

Wire-Auto-Layout.gif

Avenue & Arena Fix List
#17456 DXV3 is missing in ARM After effects Export
#15042 Double clicking a Composition in Finder, Resolume opens last composition on startup
#15043 Option to disable open composition confirm dialog via the command line not working on macOS
#16896 Crash moving Composition monitor out of main window with this ui layout
#16984 Composition NDI Syphon and Spout output can get initialised with wrong resolution
#17141 Preferences option to save snapshot images to different directory than the recordings
#17269 Moving default transform in the effect list creates a copy of the transform
#17369 Clip transport folding no working in the API Example
#17402 Saving presets takes progressively longer with more presets
#17419 Right clicking spout clip on mac causes crash
#17426 Missing FFGL mixers should show a red Missing Mixer message in the layer blend selector
#17473 Add API endpoints for selected layer, group, column and clip
#17516 Some custom OSC shortcuts rewrite the address after you typed them
#17531 Audio tracks can get 5 secs as duration when you drop them into empty clips slots, in a deck which was loaded

Wire Fix List
#15763 Double clicking on compiled Wire-patch does not copy it to patches-folder
#15933 Crash pasting bunch of nodes with Delay after a bunch of nodes with Delay
#16432 Pack in texture mode refuses float as last input, keeps showing red disconnecting wire
#16850 Input order isn’t stored in Copy (for sharing)
#16876 Contextual menu with show in Finder no worky for compiled Wire patches from shared folder
#17033 Merge in texture mode crops textures to patch size
#17150 Add snapping to comment node
#17274 Slice in node gets set to 5 instances on re-open
#17293 Shift node should be in the collection tab instead of logic tab
#17363 Gradient disconnects Bypass when changing Type
#17372 Thumbnail Snapshot should work with Texture Out
#17393 Float fields accept input with two dots
#17438 Wire hangs on exit, with Slice in node, uses lots of memory
#17472 Crash replacing Texture in node with Hub
#17535 Gradient node doesn’t have the precision you’d expect
#17567 Color to Texture to Crop crashes Wire

Resolume 7.10

New Blend Modes Menu

Quickly selecting a different blend mode for a layer was always a bit of a pain in the a$$. You got this huge list of blend modes and transitions but often use only a handful. With the new blend modes dropdown menu you can favourite the blends you use the most and fold down the rest so they are out of the way.

Wire Test Slices

Creating a patch with slice inputs in Wire was like programming blindfolded. There was no way to see what your slices were doing until you loaded the patch in Arena. But now you can enable some dummy test slices on the Slices input node in Wire so you can actually see what you’re doing before loading your patch in Arena.

Wire Fix List

  • #15925 String to Float & Int Conversion
  • #16387 Choice Input, Buttons or Dropdown
  • #16820 ALT + SHIFT Click to select entire “branch” in wire patch
  • #16871 Converting Multi-Channel strings into a single channel with Merge Node
  • #16872 Add wrapping to the Substring node
  • #16884 Add overloads for float2, float3, float4 to Wrap node
  • #17017 Dashboard and Choice In can’t show umlauts and other strange characters
  • #17027 Make Within node work with instanced texture
  • #17037 Crash double clicking monitor source text in monitor panel
  • #17065 Video player should not reset play position when clicking play
  • #17072 Export can’t be canceled
  • #17107 Slice info shape doesn’t match with Slice with weird resolutions
  • #17110 Show invalid connection on load as red cord

Arena & Avenue Fix List

  • #17075 External Key/Fill with Blackmagic cards does not work as expected
  • #16708 Transform positions from v6 clip can translate to wrong position in v7
  • #16888 Turn on ZeroConfig for WebServer
  • #16940 Render from mp4 can have crackling at the peaks
  • #17021 Mouse sets color on both mousedown and mouse release on color picker, should only do it on down
  • #17079 AV clips can reset their in/out point going from 7.8 to 7.9
  • #17109 Crash unplugging thunderbolt hub
  • #17114 Text parameters are missing from the REST-API
  • #17124 Crash opening Advanced output with v6 AdvancedOutput.xml

Resolume 7.9

Preview Advanced Output Screens & CrossFader
Since version 7.7 you can create as many preview monitors you like and directly monitor layer and groups. We’re now taking this one step further by introducing preview monitoring of screens from the advanced Output and the CrossFader. Open the monitor menu by clicking on the radar icon in the bottom right of every monitor.

Node Library Search Improvements
Version 7.9 changes the way you patch in Wire forever. The Node Library with search can now be brought up by double clicking on inlets & outlets and by double clicking on a wire. This makes patching sooo much faster! You can also now select a node, press CMD + ENTER on macOS and CTRL + ENTER on Windows to open the node library, search what you’re looking for and press enter to the create the node, this way you can use the mouse even less and patch even faster.

Installing Wire Patches
Drop a compiled Wire patch onto Arena and Avenue and it will be copied to the correct folder and show up in the Wire category on the Effects and Sources panels instead of listed as a “normal effect”.

Avenue & Arena Fix List
#14279 Update to FFmpeg 4.3
#16853 Swagger.yaml has wrong value type for clip Connected
#16584 Stutter when loading & triggering a clip with Syphon input
#16600 Recalling cue point when AV clip is paused, audio position is not recalled
#16691 Dongle no worky any more under Monterey
#16746 Green color fringing when outputting via Blackmagic cards
#16763 Option for Footage Installer to not launch app in /SILENT mode
#16838 Crash clearing clip slot through API
#16839 Black BG in Chinese translation says Black Beijing
#16842 Blend params can get lost when copying effect
#16854 Clearing layer through REST-API does not work

Wire Fix List
#16680 Crash inserting Pack before Node which already has float 4 connected to other inlet
#16688 Snapshot can create image from wrong node, move Snapshot to Node menu
#16754 Length isn’t multi-class
#16755 Welcome dialog doesn’t show thumbnails in recents
#16770 Crash connecting multichannel nodes using wire drop on background with nodes not accepting multi channel input
#16885 Bloom and Pixel blur are broken in Wire on M1 with Montere

Resolume 7.8

With the REST-API and built-in webserver we’re introducing by far the most powerful way to monitor and control Avenue, Arena and Wire. With the REST-API you can get and set any parameter value in the composition and you can even get clip thumbnail images! Communication via the REST-API can be done in almost any programming language, but most importantly in Javascript. This way you can for instance control and monitor your composition and Wire patches via a web-page on a tablet or phone. Checkout this support article for all the details and links to the API documentation.

We have created a few examples that are very useful already. For Arena & Avenue there is a basic clip triggering webpage that is a great companion next to your MIDI controller to trigger your most important clips, you can easily identify them because they show the clip thumbnail and highlight when they are playing just like Avenue & Arena. There is also a basic recreation of the Arena & Avenue interface in a webpage to show that you can control almost anything.

For Wire there is a basic example that shows the input parameters for the current patch so you can preview and control it from any web browser, including your phone.

These examples are bundled with 7.8 and run out of the box but they are also open source projects so you can use them as a starting point for your own custom interfaces.
You enable the REST-API and webserver in the Preferences.

7.8.0 Fix List
#14883 Preserve Alpha with Chroma Key effect
#16460 Chroma Key Edge Blur eats my GPU
#16695 Dragging the default transform to other targets should make a removable copy
#16767 Remove Custom from transport mode defaults
#16696 Bloom and Iterate not working properly on M1
#16658 Midi device is ignored if device connected after Wire starts
#16677 Multichannel texture support for logic nodes

Resolume 7.7

Multiple Preview Monitors
You can now make as many preview monitors as you like. Become a creepy surveillance guy and spy on all your layers, groups and your composition at the same time in Avenue and Arena. Right click on a monitor to duplicate it and use the cogwheel at the bottom right to change what you want to monitor. In Wire you can now also create multiple preview monitors and pin them to any node you like.

Effect & Source Favorites
With so many effects and sources you are sure to have some favorites. With the release of version 7.7 you can now favorite your effects and sources. Simply click the heart icon to favorite an effect or source and they will show up at the top of the lists, within easy reach.

Wire Color Picker
Wire got a new color picker! You can now also construct colors with HSB-sliders, lock colors in a palette and use the built-in color harmonies to create tight designs. All color pickers (yes, Arena and Avenue too) can now be locked horizontally by holding down the SHIFT-key or vertically by holding down the ALT-key

Avenue & Arena Fix List
#16375 Test Card Shortcut: Command + Shift + L (♥ Arvol)
#16216 Press ESC to cancel drag action
#16407 Default is missing from Transform’s presets
#16565 Make SMPTE and Denon transport modes available for Wire patches
#16628 Clips sometimes change direction when adjusting composition speed
#16421 Crash clicking Transform’s preset button while composition is still loading.
#16360 Dragging panel above another, increases panel group width
#16167 Fixture not fitting in spanned universes gives error to enable universe spanning
#16278 Undoing Clear clips on an inactive deck doesn’t restore clips in the deck
#16325 Rendering multi selection of clips which have the same name, you get only one render file
#15968 Effect and source previews disconnect when moving mouse around over layers
#16376 Dropping multiple cwired to Resolume they don’t get installed

Wire Fix List
#16567 Distortion example
#16134 Inserting crossfader into texture causes crash
#16344 Replacing Video source/ Texture node with HUB breaks connections
#16587 Same version number for Arena, Avenue, Alley and Wire: 7.7.0

Resolume 7.6

Custom Layouts

We’ve taken the layouts to a whole new level with this update.
Arena, Avenue and Wire now have undockable panels.
This feature lets you create custom multi-screen interfaces with ease.
Wire now has moveable panels, so you can create custom UI’s that fit your needs.

Colored Nodes

To continue this wave of customization, we would like to introduce you to colored nodes.
Color coding nodes helps you to organize your patch.
In addition to this we’ve given the comment node the option to be hollow.
This helps you to group nodes together, all in the name of beign organized!

Video Exporter

You can now export the video from your patch directly from Wire.
After you’ve made your latest Wire masterpiece you can easily export it to a video file using the brand new Video Exporter. The Video Exporter inherits all it’s features from the Arena/Avenue exporter, so expect all your favorite codecs to be included.

Dashboard

Wire has a new tab called the Dashboard.
In the Dashboard you can reorder your input nodes.
The order you make in the Dashboard will be the order that shows up in the Arena/Avenue interface when running your patches.

Wire Fix List

#15722 Crash trying to open patch from Host
#15750 Video Exporter
#15762 String node float precision maxes at 6 decimals
#15778 Pack node upgrade by allowing composited inputs
#15856 Some compiled patches make Arena crash on startup
#15878 Directory watcher doesn’t notice patch changes, when using Russian patch names
#15889 Time, SystemTime and Date have no suggestions
#15811 Trigger delay sometimes outputs twice
#15901 Removing Bool in Float path breaks connection
#15932 Average on multichannel texture goes to Alpha gradually
#15949 Crash with midi feedback on IAC driver
#15953 Midi Bank select support
#15962 Crash deleting Onchage in some patches
#15963 Node search result now order from more relevant to less relevant
#15964 Add aspect ratio information to the patch info node
#15999 Print Node now supports OSC messages
#16010 Loading tutorials and examples is now done asynchronous, decreasing boot time
#16013 Midi Write nodes can say unknown or no options on event input out of the range of int 1-16
#16023 Show MIDI messages in the Print node
#16086 Comment Node Outline/Transparent option
#16231 Not Equal node is now correct for float2, float3, float4
#16259 Replace Wire Inspector panel with separate Patch and Node panels
#16331 Wire crashes when enabling vsync after monitor panel drag
#15843 Span with size 1 thinks it is instanced
#15890 Gradient Palette, Linear and Sequence are missing from suggestions
#16055 Wire crashes using text render with lots of installed fonts
#16238 Transform node in texture mode, you need to multiply anchor x by aspect ratio to get expected results
#16292 Resource is not released when loading a different patch
#16321 Wire crashes with long inputs in ISF
#16438 OpenGL Error when unpacking DXV files

Avenue & Arena Fix List

#14495 Paste audio effects not redone.
#14765 Clip toggle OFF doesn’t respect beat snap
#14823 Update NDI to v5
#14979 Duplicating slices when you have already a lot, changes slice’s and other slice’s look
#15140 BPM synced params with start set to clip trigger, can get out of sync with clip transport set up the same way.
#15888 Option to disable update checks
#15910 Resolume doesn’t reconnect to Syphon inputs
#15977 Universes span back to to S0:u0
#15991 High CPU in handling lots of DMX input
#16028 Some Solid color sources load saturation at 0 instead of the default 1
#16037 Rendering image sequence clip, only first frame is included in the render
#16115 Panels can get placed to the wrong place moving them around
#16122 8k options missing for decklink 8k capture card
#16144 Update minimum requirements to macOS 10.12
#16152 Slice outlines and corner handles are not aligned at high zoom
#16250 Sort Advanced Screen Setup presets by name
#16379 Patch installation fails if the shared Patch folder doesn’t exist yet
#16409 Effect in panel doesn’t resize when loading presets

Resolume 7.4.1

Wire Fix List
#15688 Multi-line support for String In, String, Concatenate and Substring
#15694 Wire doesn’t boot for user names with non-ascii characters in their name (like ñ and ö)
#15698 Added Polygon and Distance Lines shape nodes. Negate now also works on shapes, and added Move for cheaper shape translations
#15706 Crash when adjusting or requesting the datatype or flow in input nodes (resulting in some crashes in other nodes too)
#15714 Default ISF shader comes with some documentation
#15724 Wire crashes when Resolume shuts down its Syphon/Spout output
#15725 MIDI input device disappears when trying to enable
#15727 Added new examples: Screen Shake, Loops, Moving Bars and Gamma Correction
#15733 Added Count Lines, Count Words, Read Line and Read Word nodes, for all your lyric handling needs
#15734 Clamp doesn’t support multi instance with float2, 3 and 4
#15751 Crash setting Expand to event flow
#15754 Renamed Toggle’s input to Flip
#15755 Transport Play sends out Is Playing
#15758 Equal and Not Equal now work on strings too

Avenue & Arena Fix List
#15300 Crash trying to register on some old drivers or some unsupported GPU
#15294 Having more then one instance of a Wire source loaded in Arena and saving it in the editor causes a crash
#15736 Dropping sources to the clip grid not working in Avenue 7.4
#15738 Transition set to Random is not really random, picks one blend, then uses that for every transition

Resolume v7.3.3

Fix List
#14074 Doing a clean install on Windows, Example.avc is not copied and loaded on startup
#14781 Crash switching decks
#14813 Playing this mp4 with wrong AAC-audio PTS values crashes Alley on windows
#14817 Capture color conversions are inaccurate
#14881 Undo-redo column insertion breaks with groups sometimes
#14935 Midi (by position) shortcut no worky after undoing group column insert
#14956 Text Animation doesn’t leave a valid context
#14987 L fixtures send different value than expected
#15005 Video mixer gets garbage texture from somewhere
#15023 Media Manager freezes trying to reconnect a file with a different name
#15143 Capture input starts to trail in feedback

Resolume v7.3.2

No new features, just lots of bug fixes.

Fix List
#10410 Crash renaming slice or lumiverse in Advanced output
#14401 Crash trying to draw new font
#14768 Crash trying to convert with start marker moved from 0
#14782 Crash showing file in explorer from other deck
#14788 Crash clicking on register offline with language set to Chinese
#14801 Crash loading GB18030 bitmap font in text animator
#14802 Crash playing AV file with wrong duration set in AVPacket
#14835 App fullscreen resize freezes Arena on Big Sur
#14750 BMD ATEM mini not working on OSX Big Sur
#14687 Transparency lost from camera capture, like Nvidia broadcast
#14793 OBS camera clip doesn’t update texture
#14819 NDI clips don’t get a server selected dropping them to your composition
#14823 Update NDI libs in installers
#10289 Audio Cracks when Starting and Stopping an Audio File
#11536 Some gifs don’t play till the end
#13574 Identify display shows a different number than the output menu and ASS
#14445 Notify user when saving composition fails – Windows Controlled folder access
#14625 Play next clip breaks on clips which need to be relocated
#14652 Moving decks the deck list flashes positions
#14664 Setting Shortcut to Toggle, max value is kept from Value mode, slider shows wrong position
#14668 “No output device” selection resets to first in the list when audio device is added or removed
#14744 AV renders with files with different length audio and video streams get aborted
#14761 This composition has font-baseline wrong with ‘Character’-animation
#14917 Text block line width is not breaking lines any more
#14767 Redo duplicate layer group column seems to break with two groups
#14825 Re-doing group column duplicate breaks if you undo too far
#14838 Relative play mode jumps to wrong position
#14843 Opening pre 7.3 compositions from the Composition panel, effects are not loaded
#14846 Recording with no empty column in layer 1 causes crash
#14857 AV recording only gets a 35 minutes long audio track
#14931 Prores 4444 XQ with alpha plays incorrect
#14374 Prores renders and recordings are not recognized properly by Adobe

Resolume v7.3.1

New Clip Trigger Style: Toggle
With the Toggle Clip Trigger Style you can click on a clip to start it, click it again to stop instead of the default restart. Click, start, click, stop. Start. Stop. Start Stop. Start. Stop!

NDI PTZ Optional Options
The Pan, Tilt & Zoom options on NDI cameras are now optional so you can control PTZ externally and Arena will not apply the PTZ when you do not want it.

HOTFIX

  • #14778 Acuarela effect can not be found in composition
  • #14790 Acuarela destroys alpha channel
  • #14779 Text renderers render lines with an offset, sizing text moves vertical line center
  • #14783 Can’t shortcut map crossfader
  • #14785 Cue point set button shortcuts no worky

Fix List

  • #14374 Prores renders are not recognized properly by Adobe
  • #14414 Infinite Zoom effect needs a reset button
  • #14430 This Clip shortcuts show like they are not assigned any more after adding layers, weirdly they still work
  • #14494 Speed(multiplier) slider of transport can be changed with scroll wheel when mouse is over
  • #14499 Soft edge parameters should hide when soft edge is off
  • #14566 Keyboard shortcut in Value mode sets param both on key down and key up
  • #14624 “This…” Midi shortcuts break after a few triggers in 7.3.1
  • #14717 Crash loading composition with envelope end point moved from range end
  • #14730 Crash changing layer/column/clip color via top layer menu
  • #14731 Crash setting mask effect Image parameter to Timeline
  • #14733 Crash when dragging envelope end keyframe

Resolume v7.3.0

Resolume 7.3.0 has start options for parameter animations. You can now determine when a parameter animation starts and re-triggers as well as playing BPM parameter animations out of the global BPM phase. 7.3.0 also contains two new generators; Abstract Field and Tunnelines. A picture in picture mixer (PiP). Two new effects; Acuarela and Tilt Shift. And of course, as usual, a lot of small bug fixes.

Parameter Start Settings

When you set a parameter to animate on a Timeline or BPM Sync you now have some extra options to determine when exactly it is started and re-triggered. What this does exactly is hard to describe in words, but we tried anyway here. It’s best shown by example so check out the video that explains it all.

Upgraded FFGL to v2.2

With FFGL version 2.2 developers can more easily debug their plugins and group parameters together. All details are on our GitHub repo.

Backward Compatibility

Compositions saved in version 7.3.0 are not fully backward compatible with older versions like 7.2.1 This is not usually a problem but you should be aware of this when for instance sharing a composition with others. Once saved in 7.3.0 you should always open in 7.3.0 (or higher).

Abstract Field Generator

resolume 7.3.0 abstract field

Tunnelines Generator

Resolume 7.3.0 Tunnelines Generator

Picture in Picture Mixer (PiP)

Picture in Picture Mixer (PiP)

Acuarela Effect

Resolume Acuarela Effect

Tilt Shift Effect

Resolume Tilt Shift Effect

HOTFIX Wed 18 Nov
#14711 Bounce breaks for BPM params on clip restart
#14712 Clip params in BPM Random stop animating on clip re-connect
#14678 Denon prime connection fails if player is started after Resolume, breaks after player got disconnected from network
#14706 Run Vulkan RunTimeInstaller during installation

Fix List
#14587 Crash Increasing Audio buffer size with EQ VST on composition
#14424 Crash right clicking on clip while deck still loading
#14427 Crash trying to render clip with missing tracks
#14468 Crash trying to add fixture to copied v6 fixtures
#14391 Crash on render when antivirus blocks Resolume access to rendering folder
#14407 Crash changing NDI resolution
#14362 Popups & menus getting stuck sometimes
#13907 UI stops responding on clip transition with lots of video routers/effect clips
#14389 UI hangs with many Video routers when I crank the composition speed
#14418 Renders of BPM synced loops are jumpy, first/last frames of file is a duplicate of the second/last but one
#13877 Playing motion jpeg at odd resolution shows skewed
#14125 Files with apostrophe and & in name are not reconnected loading a collected composition
#14387 Undoing effect move can leave param assigned to dashboard where effect was moved from
#14419 Paste effects leaves clip position and dashboard assignments for params disconnected
#14420 Soft edge parameters are not reloaded properly on restart
#14498 Soft edge Black level compensation is applied when Soft edge is off
#14353 Removing a clip in Alley sets list position below playing clip
#14532 Don’t convert custom OSC Output Address to lowercase
#14404 Add Save and Quit option to quit confirmation
#13393 Audio effect renaming
#14595 Copy new factory (default) presets to Documents folder
#14653 Reveal In Finder for Envelope and Color Palette presets in Preset Manager Window not working
#14372 Layer mixer parameters don’t reconnect to Transition phase and dashboard on composition open


Resolume v7.2.1

Version 7.2.1 has a redesigned dialog windows and fixes a bunch of bugs.

Fix List

  • #13737 Clip with ProRes 4444 + alpha reverts alpha type setting
  • #13739 This ProRes clip with alpha displays differently on mac and windows with premultiplied alpha
  • #14165 Playing h264 in random can crash
  • #13824 Position field on Clip playhead doesn’t show selecting paused clip again
  • #13920 Scaling / sampling in the Advanced output lets pixels bleed
  • #14001 Slice transform in mask mode lags a lot after ASS changes
  • #14098 Long fixture names overlap a lot in Advanced output
  • #14005 Crash waking the machine from sleep with NDI clip loaded
  • #14184 renaming Fixture parameter to same name as another one, renaming it again changes different channel name
  • #14198 Crash clearing capture clips
  • #14346 7.2.0 can hang with advanced output open on windows
  • #14020 Moving group below itself, layer order can change in group
  • #14349 Can’t move group below a layer below
  • #13478 Alpha channel support for HD-SDI outputs with BMD capture cards
  • #14354 Multiple inputs on AJA Kona 4 show glitchy
  • #14361 DataPath boards not loading
  • #14362 Popups & menus getting stuck sometimes
  • #14355 Alley, Crash trying to convert with an unsupported file in the list
  • #14378 Rendering a paused clip, the render gets the first clip frame instead the one at the paused position

Resolume v7.2

With version 7.2 we’re making Resolume a bit more useful for content production rather than live performances because … well you know why. So you can now render clips to file with Resolume. Record straight to DXV or ProRes. And Alley can now convert to ProRes and Motion JPEG. ProRes video playback is also much improved. There are 2 news effects: Pixel Blur and Bloom. And the interface text is now rendered with the Noto Sans font.

Clip Renderer

To make Resolume a bit more useful in your studio for creating content rather than live shows you can now render your clips to disk! Go crazy with sources, shapes, text, add as many effects you like and when you are happy with the result you can render it to a file and share it anywhere you like. Check it out. You’ll find it in the Clip menu: Render to File. Read all the instructions in the Clip Renderer support article.

Recording Improvements

You can now record straight to DXV 3 or ProRes and it will record at the frame rate set for the composition. All versions of DXV 3 and ProRes are supported so this means you can now preserve alpha in your recordings when you use DXV 3 Normal or High Quality with Alpha or ProRes4444. You’ll find these settings in the new Recording tab of the Preferences and we updated the Recording support article with instructions.

ProRes & Motion JPEG Conversion in Alley

Alley can now not only convert to the DXV 3 codec but thanks to a licensing deal with Apple, Alley can now also render to all flavours of ProRes on both macOS and Windows. And we also added good old Motion JPEG conversion.

Improved ProRes Playback

Playback of ProRes encoded video files is now much much faster so you can actually VJ in pristine image quality using ProRes.

New Effects: Pixel Blur & Bloom

The standard Blur effect in Resolume is built for speed but to do this it needs to sacrifice some image quality. Most of the time it’s good enough but sometimes you just want a pixel precise blur just like you have in Photoshop. Resolume now has a picture perfect blur and it’s called Pixel Blur. Check it out, it’s gorgeous but not as fast and the standard Blur so choose your weapons wisely.

To make a Bloom effect you need a pixel perfect blur and lo and behold, we have this now so we also created a Bloom effect, just because we can. No not just because we can but because it makes your footage look all nice and glowy on the outside, and that makes us feel all warm and fuzzy on the inside.

NDI Updated to version 4.5

NDI inside Resolume is updated to the latest version and we managed to fix a few minor bugs so streaming with NDI to OBS should be running nice and smooth.

New Interface Font – Noto Sans

Noto Sans is now used in the Resolume interface. This font supports more characters and has a more consistent look on Chinese and Japanese. The Noto Sans font is also included in the installer so we’re not dependent on what macOS or Windows ship with their operating systems anymore. Noto Sans is an open source font made by Google. Thank you Google, we love you, we hate you, we need you.

Hotfix July 8th

  • #14047 Crash on startup after clean Nvidia driver install

Fix List

  • #14108 Groups are lost opening a composition with groups
  • #14188 External effects set to default preset show “Missing” blend mode
  • #13977 Menus behave weird with touchscreen
  • #14030 Denon tracks sometimes are not connected on startup, or when connection to the player is lost
  • #14033 Denon clips in new deck can get laggy and cause crash
  • #14045 Crash moving external effect opacity fader on composition before transform with no clips playing
  • #14061 AV clip in BPM sync flashes random frame hitting resync
  • #14062 A(V) BPM Synced clip set to “bpm” instead of “beats” mode does not resync and pause.
  • #14086 Timeline animation doesn’t restart on audio parameters
  • #14104 Param on random, Speed = 0 used to jump around, doesn’t jump any more
  • #14109 Lumiverse output target IP is lost importing ASS preset from Windows v6 to v7
  • #14110 Assigning additional parameters to dashboard changes dashboard position
  • #14124 Memory leak with playing clips, switching decks
  • #14178 Dropdown style multi option selector shortcuts have empty mode on creation
  • #13887 NDI with 0% alpha between windows machines has artifacts
  • #14035 NDI naming double space (you might need to reconnect your NDI stream)
  • #13783 AJA Kona HDMI no worky

Resolume v7.1.2

Resolume 7.1.2 fixes a few bugs and crashes but also has a much improved Gradient that can now take a palette of multiple colours. You can now link layer parameters to the clip transition phase which allows you to make custom clip transitions from effects.

Hot Fix April 21st

  • #14057 Resync button doesn’t reset BPM synced video clip transport
  • #14063 Dial Range + Dashboard cause glitchy behaviour

Avenue & Arena 7.1.2 Fix List

  • #13832 Crash creating the 257th Lumiverse
  • #13917 Crash switching AV clip from BPM to Beats
  • #13949 Crash sorting midi messages
  • #13954 Crash creating shortcuts while target changed
  • #13961 Crash moving renamed effect
  • #13973 Crash switching columns while clip param envelope point contextual menu is open
  • #13986 Crash dropping source with BPM transport default to create new clip slot
  • #13821 Allow midi clock sync with no Clock Start command
  • #13959 Option to pre-fill delayed clones with transparent
  • #13895 Linear Cloner Tail Rotation not working properly
  • #13713 Alpha with Slice + inverted mask in Slice transform behaves incorrect
  • #13548 Color Hue at 360 shows magenta instead of red
  • #13710 Posterize is black at 0.0
  • #13645 Right Click Color to Reset it does not Reset animations of Sub Params
  • #13724 Show OSX Icons for Command, Shift and other Modifiers in the PopupMenu’s instead of the words ‘Command’, ‘Alt’ etc.
  • #13728 I can’t Clear a Clip that only has it’s name or color set
  • #13782 Registration preferences screen is untranslated
  • #13823 Shift + moving end points for checkbox, and combobox params makes other end point flash values
  • #13837 Clip panel monitor shows the wrong clip when the panel is updated by layer select
  • #14006 Clip panel monitor shows previously selected clip on column launch
  • #13846 Layer and group parameter envelopes can get lost
  • #13898 New layers in groups only show up after selecting another layer or clip
  • #13960 Groups can break apart when dragging layers
  • #13901 OSC /composition/tempocontroller/tempo/divide and multiply f 0-1 tries to set BPM directly
  • #13950 Shortcuts get deselected when clips are launched via other types of shortcuts
  • #13936 Crop Effect with Jitterbug blend on composition before transform can cause crash
  • #13958 BPM synced Video clips load with 8 beats duration from v6 to v7

Alley 2.1.8 Fix List

  • #14025 Crash trying to convert this file on windows
  • #13537 Alley crashes on exit while converting
  • #13849 Reordering files, Drop targets in Alley have a very small area, makes re-ordering hard
  • #13850 Dropping AV and Audio only clip to Alley, AV clip will play audio only
  • #13852 Alley plays / glitches audio samples from files in multi selection on drop

Resolume v7.1.0

The Snowy effect is back and accumulates more than ever. Get ready to count down to New Years Eve. You can now animate the lines in text fields in Resolume. Type 10, 9, 8, 7, etc. on every line and then animate to count down.

Bug Fixes:

  • #13666 Crash dropping clip to layer thumbnail from finder replacing already playing clip
  • #13676 Audio effect presets make Resolume crash
  • #13689 Shaper effect crashes on Catalina 10.15.2
  • #13657 Renaming solid color effect no worky
  • #13663 Add Manual Spawn to Particle System
  • #13697 Text Animator: Accentuated characters break line breaks
  • #13696 Text animator moving text + Text param animating, crashes editing text
  • #13643 Text animator doesn’t find words and lines with Korean font and text, animates as a whole

Resolume v7.0.5

NDI 4
NDI is updated to version 4 which is faster and has improved image quality. NDI 16 bit streaming is not yet supported.

Improved FFGL Plugin Management
When you install an FFGL plugin you do not have to restart Resolume anymore to make sure it shows up in the interface. Now FFGL plugins will show up in Resolume instantly even when it’s already running. And when you open a composition that uses FFGL plugins that are not installed you’ll see a red warning to let you know they are missing. Install them and you’re good to go, no restart required.

Smoother SMPTE Playback
While working on the SMPTE above 24 hours in version 7.0.4 we saw some more room for improvement. So now video playback is a lot smoother when controlled by SMPTE.

NVIDIA Application Profile
We now install an NVIDIA application profile to make sure the driver settings are optimal for Avenue & Arena.

Swap Input Output Shape in the Advanced Output
Make the input shape of a slice the output shape and the output shape the input shape. Get it? Neither do we. But this is sometimes quite handy when you’re creating complex mappings with various virtual screens. Right-click a slice and you’ll find this option in the slice popup menu.

Resolume v7.0.4

Resolume 7.0.4 includes many bug fixes but also some minor new features. You can rename effects, remove a lot of columns in one go and each deck can now have it’s own number of columns so you do not end up with a lot of empty columns at the end of decks anymore. DMX shortcuts can now be limited to a certain range and SMPTE timecode goes to infinity and beyond!

#12375 Rename Effects
#10169 Remove Columns Before || After selected column
#13256 Allow each deck to have their own number of columns
#13190 Range option for DMX shortcuts, like we have for MIDI
#13208 SMPTE beyond 24 hour, 35 hour max
#13343 Crash with AMD GPUs on start with 7.0.3 worked with 7.0.2
#13323 Crash duplicating a deck while it’s still loading clips
#13240 Crash making slice larger than max texture with slice transform
#13339 Crash on exit receiving OSC messages
#12816 Fonts from User folder not loaded on windows
#13379 Basic slider on effect bypass not shown after composition load
#13136 Moving a clip to create a clip slot sometimes makes a duplicate of the clip
#13204 Prores clips can show black frame on launch
#13210 Opening composition on another machine that supports different texture sizes, changes the composition resolution.
#13218 Add timestamp to log file lines
#13261 Group column launch OSC addresses are incorrect
#13267 Grid effect ignores Color’s alpha component
#13286 Change NDI output mode to be Straight Alpha
#13301 When you rename a folder that’s the current location in the files panel, the files panel doesn’t refresh.
#13311 Video Clip duration can get set to wrong value after deck switch, changing transport type
#11352 Many Lumiverses and fixtures in the Advanced Output drops FPS, without adding system load
#13278 FPS drops by a lot when you open, then close Advanced Output on windows
#13314 Polygon slices flash up at the original location for a frame, when moved
#13319 Enabling soft edge, doesn’t update soft edge for slice instantly
#13308 Enabling soft edge on a slice makes the slice flash to black for a frame
#13348 Slices are grey on Intel Iris (pro) GPUs with 7.0.3, 7.0.2 works fine
#13342 SMPTE input not smooth when higher than ~7 hours
#13412 Crash when pressing Undo after Modifying Polygon slice
#13402 Launching specific SMPTE clip crashes Resolume
#13066 Media manager collects 1 file multiple times if it’s in multiple clips
#13371 Effect order changes when dragging to reorder but not dropping it in a new position
#13398 Control + click on macOS no worky to show contextual menu on some UI items
#13401 Scroll-wheel does not scroll the Clips and Layers when mouse is over “empty” part of the clip grid
#13430 After removing an effect preset you get an Untitled 1 preset
#13307 Version 7 takes 80+ seconds to startup on some machines (wait for storage manager)

Alley 2.1.4 Fix List
#13236 Alley does not display some prores444 files correctly, Arena does
#13284 Alley: Changes to filename are not remembered

 

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