Beta: Chaos Group V-Ray Next, Beta 2 for 3ds Max

Beta: Chaos Group V-Ray Next, Beta 2 for 3ds Max
News Feb 22, 2018 at 11:57 AM

Chaos Group has announced the latest beta of V-Ray Next for 3ds Max. Beta 2 adds GPU improvements, NVIDIA AI Denoising and more.

V-Ray Next Beta 2 adds several significant features including the integration of the NVIDIA AI denoiser as an alternative to Chaos’ own denoising algorithm. Beta 2 also adds the ability to transfer auto exposure and white balance to scene cameras, support for the adaptive dome light and volumetric rendering in V-Ray GPU. Plus it has a re-organised and simplified UI and much more.

Here's a look at some of the new features in V-Ray Next Beta 2 for 3ds Max

GPU Volume rendering
Render volumetric effects such as fog, smoke and fire with the speed of V-Ray GPU. Compatible with V-Ray Volume Grid which supports OpenVDB, Field3D and Phoenix FD volume caches.

NVIDIA AI Denoiser
Introducing incredibly fast real-time denoising based on NVIDIA's AI-accelerated denoising technology. Learn more >

V-Ray GPU
Fast GPU production rendering with faster, cleaner lighting — now supports environment fog and VRscans.

Adaptive dome light
Faster, cleaner image-based lighting, removing the need for skylight portals. Learn more >

Auto exposure & white balance
Fast, automatic scene analysis determines correct exposure and white balance for your image. Learn more >

V-Ray Physical Camera
Back by popular demand, the V-Ray Physical Camera has been updated with a simpler UI and support for the new auto exposure and white balance settings.

Hair shader
New more realistic VRayHairMtl2 hair shader with melanin color controls, better highlights and more natural light distribution. Learn more

V-Ray Plugin Material and Texture
Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray for 3ds Max using the new V-RayPluginTex or VRayPluginMtl.

Denoise render elements
Denoise any render element, not just the beauty pass, for better control in compositing.

V-Ray SDK
Updated rendering architecture that takes full advantage of modern hardware, including optimized vector calculations using SSE 4.2 and customized Intel® Embree ray tracing library 2.13.

You can view all the new features, improvements and bug fixes to V-Ray Next Beta 2 on Chaos Group's Documentation site.

Join the Beta

 

Posted by Kim Sternisha

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