2020.5.7 Boris FX Silhouette Paint


Boris FX Silhouette Paint


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Boris FX Silhouette Paint

The Paint Plug-in for Film & Video

Welcome to Boris FX Silhouette Paint. The award-winning Silhouette software application is now available as an affordable plug-in for Adobe and OFX editing and effects applications.

Paint. Remove. Touch up. Fix. Silhouette Paint is the industry’s first paint and tracking plug-in that brings best-of-breed, 32-bit, high dynamic range paint tools to editing and effects applications. Artists can now access Silhouette’s professional sequence-based paint tools inside their host of choice including Adobe After Effects and Premiere Pro. In addition, Silhouette Paint works in OFX software such as Foundry’s NUKE, Blackmagic Resolve, Autodesk Flame, and more. Available on macOS, Windows, and Linux.

Affordable Annual Subscription

Silhouette Paint delivers professional tools at artist level prices. Annual subscriptions for Adobe start at only $195/year. Additionally, bundle Silhouette Paint with Mocha Pro for greater savings!


Boris FX Silhouette Paint Features

Silhouette Paint is designed by visual effects artists specifically for film and video post. The plug-in is optimized to bring superior paint capabilities to the industry’s most popular editing and effects host applications.


  • Paint Tools with pressure-sensitive customizable brushes. Includes Clone, Blemish, Grain, Repair, Drag, Dodge, Burn, and more.
  • Fast & Non-Destructive Auto Paint: Highly-efficient layer system for large resolution film/video paint. Auto Paint recording system delivers the speed of a raster-based paint system with the flexibility of vector paint.
  • Powerful Motion Tracking: Features multiple tracking options including integrated Mocha for rock-solid planar tracking.
  • Channels & Detail Separation: Paint on individual RGBA channels. Otherwise, choose to work on separated detail and color views for advanced control.
  • Cloning and Patching: Advanced clone offset and warping and onion skin. In addition, display views enable a streamlined workflow for aligning patches and removing unwanted pixels.
  • Detail Separation: Work on separated detail, such as coarse, medium, and fine, and color for advanced control.
  • Color Management: Supports OpenColorIO for high-end VFX and finishing workflows.

Paint Tools You Need

silhouette paint bike

Boris FX Silhouette Paint’s paint interface is optimized for film and video and is regularly used in the film industry for matte painting, beauty work, touch-ups, marker removal, and more. Paint on individual RGBA channels or choose to work on separated detail (coarse, medium & fine) and color views for advanced control. A large library of keyboard shortcuts speeds up repetitive tasks.

Core tools include tools such as Color, Clone, Blur, Blemish, Dodge, Burn, Grain, Drag, Mosaic, Repair, and more.

Sophisticated Cloning

silhouette paint clone

When clean frames do not exist, artists use clone, stamp, and offset techniques to remove unwanted objects. Silhouette Paint’s interface is designed for usability with onion skinning, advanced offset display, and multiple compare mode options to enable sophisticated cloning and clean plating. Clone from the same clip with position, scale, rotate, skew, corner pin, warp, and time offsets or channel another input layer to clone from one clip onto another.

Take a deeper dive: Watch the Silhouette Paint Module Overview 02 and learn the power of the Clone and Blemish tools.

Speed, Performance, and Flexibility

Silhouette Paint,  built on a non-destructive Auto Paint stroke recording system, delivers unparalleled performance for interactive, pressure-sensitive artistic control. In fact, do this at any resolution. In addition, work on 4K/8K 32-bit float projects with literally hundreds of paint strokes and no performance hits. Record every action as you paint. Then, selectively play it back with or without tracking data applied.

Paint in time and motion: Quick Focus on Auto Paint video. Combine repeatable paint strokes with shape-based tracking techniques for seamless paint outs that will shine on your VFX breakdowns.

Mocha Tracking and More

silhoiuette paint mocha

Paint that sticks. Because the Silhouette Paint plug-in includes integrated motion tracking and Mocha’s powerful planar tracker, you get rock-solid results. Assign strokes or groups of layers to their own tracker within one effect, simplifying advanced object removals and cleanups. Track and apply paint to position, scale, rotation, skew, and perspective. With this in mind, Quick Stabilize by layer allows the artist to paint on a locked-down view for an intuitive and fast stabilize/destabilize workflow. Rotate the viewer to any angle to compensate for gyrating camera motion.

Boris FX Silhouette Paint gets the Industry Stamp of Approval

The pros use Silhouette. Silhouette has been used on the world’s most notable films and TV shows by the industry’s most prominent VFX studios.

Some well-known recent customer work, including 1917, Avengers: End Game, Missing Link, The Mandalorian, and Game of Thrones. The Silhouette team was doubly honored in 2019 with Academy and Emmy Awards for technical engineering achievement and contribution to the film and television industries.

Multi-Host Workflows

silhouette paint multihost

Manual tasks such as roto and paint are often remote islands in the film and TV post-production process. The Silhouette Paint plug-in is the first product to offer a cross-platform, cross-host, color-managed workflow. So, what does this mean? To summarize, a more streamlined workflow! First, start a paint session running Silhouette Paint inside Adobe After Effects. Then, open it inside Premiere Pro, Nuke, Resolve, or Flame. And, do this all while maintaining an OCIO or ACES color profile. In fact, open paint projects in the standalone Silhouette application for more advanced rotoscoping or compositing tasks.



 Silhouette Paint Plug-inSilhouette Standalone Application
Price$195/year subscription only$995/year subscription or $1795 purchase
Multi-Host Plug-in Options: Adobe, OFX:
Includes Paint plug-in
32-bit, HDR Paint Tools with AutoPaint recording system
16 Paint tools, including clone, blemish, drag, blur, dodge & burn
Mocha Planar Tracking:
Rotoscoping & Masking
Export Tracking and Roto Data
Speciality Roto Tools -
Inverse Kinematics,
Weighted Keyframe,
Adv. RotoOverlay, etc
Node Based Compositing
145 VFX nodes including color
correction, grain, glows & more
Keying & Matte extraction nodes
Morphing/Warping nodes
OCIO Color Management
Movie File support
(via host application)
coming soon


  • macOS: 10.12 or higher
  • Windows: Windows 7 or higher on x64
  • Linux: Linux distributions that conform to the CY2016 VFX Reference Platform as specified at www.vfxplatform.com

Recommended Hardware:

  • Processor: Intel or AMD processor
  • Memory: 2GB of RAM (4GB or more recommended)
  • Disk: High-speed disk array or SSD storage. 1GB of available disk space for caching and temporary files
  • Graphics Card:
    • NVIDIA GTX 460 or better
    • AMD Radeon 57xx series or better
    • OpenGL 2.1 capable graphics card
    • OpenCL 1.1 capable graphic card
  • 1GB of graphics memory for film resolution


  • Resolution independent
  • Region of interest for enhanced performance
  • OpenColorIO color management
  • Multi-processor support


  • Adobe After Effects and Adobe Premiere Pro 2020
  • Foundry Nuke
  • Blackmagic Resolve and Fusion
  • Autodesk Flame

Silhouette 2020.5.7 – 10/09/20

User Interface > Font Size Preference
A User Interface > Font Size Preference was added to adjust the font. This aids in making the text more readable on high dpi monitors.
Note: Setting a larger font size could cause the text to be cut off in certain menus.

Grain Size Smaller Than .5
The Grain > Size went no lower than .5. The minimum size is now 0.1.

Paint Source Shortcut
The paint source shortcut used to select either Foreground or Output as the paint source has been changed to Alt-P.

Bug Fixes
Edge Snapping Shortcut
The Alt-S edge snapping keyboard shortcut did not work.

Hold Node Frame Value Not Preserved
The Hold node Frame value was not preserved after a project restart. It always reset to 0.

Mac OpenColorIO library
The version of the OpenColorIO library included in the Silhouette Mac app didn’t have the proper signature and could not be found on some systems.

Planar Tracker > Reference Frame
The Planar Tracker > Reference Frame was supposed to display the frame that you first started tracking on and then remain on that frame number. Instead, the frame number continuously changed until tracking completed.

Roto Delete Crash
Silhouette would crash after creating multiple layers and then pressing the Delete icon in the Object List.

Sapphire OFX Issues

  • S_Brush, S_Crosshatch, S_RomanTile, S_StripSlide: Presets didn’t do anything in the Sapphire browser.
  • S_Effect/S_Transition loaded the image with transparency in the Builder.
  • S_Effect crashed after entering and exiting the Builder.

Timebar Frame Markers Didn’t Disappear After Delete
After deleting frames in the Auto Paint window, the frame markers did not automatically delete. You had to drag the Timebar to get them to disappear.

Tree Groups Did Not Minimize
Tree groups did not minimize.

Using DOD Or Crop On FG Before Composite Clipped FG
If a DOD or Crop node was adjusted smaller than the Session size and inserted on the FG input of a Composite node, the FG was cropped.

Known Issues
Trimmed Footage in Premiere Pro Loaded Entire Clip
If a clip was trimmed in Premiere Pro, the entire clip was loaded into the Silhouette Paint plug-in instead of the trimmed clip. This is a Premiere Pro limitation and the issue has been logged with Adobe.


Released 8/07/20


Create Tracker > Center of View

Point Tracker > Create placed the tracker in the center of the screen. If you were zoomed in and panned off the center, you wouldn’t see the tracker that was created. Point Trackers are now always created in the center of the current view when using Point Tracker > Create.

Note: Alt-clicking still adds a tracker wherever you click.

Dragging Past Min/Max Parameter Values

When dragging on a value field with an edit range different than the display range, for example the OCIO Gain control and some Sapphire controls, the value can now be Alt-dragged all the way to the edit range limits.

Bug Fixes

  • 32 Bit HDR Image Viewer Clamping – 32 bit images were clamping in the Viewer as a result of a bug in OCIO v2. We have reverted to OCIO v1 to solve the issue.
  • Color Space Issue With Paint Color Picker – When viewing in certain color spaces, the Color Brush > Color Picker displayed a color darker than what was painted.
  • Cursor Offset From Crosshair in Paint Color Palette – On Windows, the cursor was offset from the crosshair in the Paint color palette.
  • Freehand Point Selection – When Freehand Point Selection is set as the default, pressing Ctrl/Cmd to do a rectangular selection did not work. The points highlighted for a moment, but then there was no selection.
  • Object List Jumps To Top of List After Deletion – When the Object List had a scroll bar and you deleted an item towards the bottom of the list, the scroll bar jumped to the first item in the list and you would lose your place.
  • Source Alpha Affected All OFX Inputs – In the OFX Paint plug-in, the Source Alpha parameter affected all inputs instead of just the Foreground input.
  • Stroke Width Keyframe Icon Automatically Turned On – When adjusted, the Roto > Object > Stroke Width keyframe icon automatically enabled.
  • Tracker Preview Box Black When Preview Was Enabled – When hovering over a Point Tracker with Pre-Processing > Preview enabled, the small magnifier box to the right of the cursor was black.
  • Undo State Corruption – The Undo state could become corrupted in certain circumstances


Boris FX Live: Virtual IBC 2020 Presentations, Day 3 is Live!

Watch Boris FX Live presentations for Virtual IBC! They are featuring customer presentations, sneak peeks of 2021 releases, giveaways.


Silhouette Paint - Quick Focus on Auto Paint

In this tutorial, learn about the Auto Paint workflow and how to run paintwork over time and on moving footage. Auto Paint is the engine that drives Silhouette Paint. 


Boris Silhouette Paint: Getting Started Tutorial Series

Go deep into Silhouette Paint with this detailed 5 part getting started tutorial series. You will learn how to choose the right motion tracker, removing objects, clone tool tricks, and more.


Boris Silhouette Paint - Quick Start Tutorial

Get the basics on getting started with Boris Silhouette Paint and see what you can do with it, with this quick start tutorial.