Rhino can create, edit, analyze, document, render, animate, and translate NURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.
Special features include:
Uninhibited free-form 3D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.
Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.
Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.
Read and repair meshes and extremely challenging IGES files.
Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software.
Fast, even on an ordinary laptop computer. No special hardware is needed.
Development platform for hundreds of specialty 3D products.
Affordable. Ordinary hardware. Short learning curve. Affordable purchase price. No maintenance fees.
What’s new in Rhino 6 (for Mac & Windows)
In Rhino 6, we’ve fully embraced Grasshopper – the wildly popular visual programming language – by “baking it in.” Grasshopper is no longer beta; it’s a stable development environment. We’ve also rewritten some features and renovated workflows that needed fundamental overhauls to make them truly productive.
These are the highlights…
The long beta period is over: Grasshopper, the world’s most beautiful programming language, is now a full-fledged part of Rhino. Used in some of the most ambitious design projects of the past decade, Grasshopper, like Rhino, has become a robust development platform. Grasshopper provides the solid foundation for many incredible third-party components ranging from environmental analysis to robotic control.
Presentation is key: during nearly every phase of design, you need to communicate, getting “buy-in” from clients, customers, collaborators, or the public at large. We’ve improved Rhino with the aim of helping you present your work: be it “quick and dirty” or “high-res glossy.” With major changes to Rendering, Materials, or just plain capturing the viewport, it’s now easier and faster to present, discuss, make decisions, and iterate.
Rhino’s new display pipeline is faster, more stable, and uses features found on modern graphics hardware, like GPU sensitive shaders and memory optimizations. This results in fewer GPU-specific display glitches and more consistent, beautiful, and frequent frames, even with large models. In some conditions, display speed can be up to 300% faster.
Modeling is just one part of the design process; you also need to show how to build what is on the screen. We’ve refined many parts of the documentation workflow, from a completely reworked annotation-style interface, to better DWG support, and RichText throughout. It’s now easier to convey accurately and clearly the what and the how of your design.
Licensing & Administration
We have worked hard to make Rhino easier to install, license, and configure. There’s a great new option to license Rhino using the Cloud Zoo. Please check out the new System Requirements as well.
Make2D has been completely rewritten to provide faster, better, cleaner, more customizable results.
Small quirks add up to painful paper cuts over the course of a prolonged modeling session. In Rhino 6, we’ve fixed hundreds of minor bugs and consolidated disparate – but similar – features into single commands, making Rhino much more refined.
Rhino is more than just a modeler. With a rich ecosystem of plugins and an open set of development tools, Rhino is quickly becoming the development platform for those seeking to push the envelope of design. Rhino 6 brings major improvements to our free SDKs, with API refinements, better documentation, and more access to Rhino commands from Grasshopper.
We’re constantly improving Rhino. Rhino 6 users have access to the Serengeti community and our Work-In-Progress (WIP) builds. The WIP builds are where we are developing future features like SubD support, Grasshopper 2, a new real-time rendering engine, and much more.
Mac Vs. Windows Comparison Chart
Rhino 6 for Mac
Rhino 6 for Windows
Versatile 3D modeling
Great for modeling free-form shapes.
Programming, no code required.
Flexible and accurate, NURBS models can be used from concept to production.
Read and repair meshes and extremely challenging files.
Ensure that the models used throughout your process are the highest quality.
Easy to create drawings & illustrations for every discipline in any notation system.
Arrange views, annotate, and plot.
Basic camera and sun animation tools for quick and easy visualizations.
Rhino does not include tools for animating objects.
Stylistic display modes
Real-time display modes for quick visualization.
Compatibility with all your other design, drafting, CAM, engineering, analysis,
rendering, animation, and illustration software.
Command macros, Atom
Python, Command macros,
Script editor included
No annual maintenance. No support tickets. No bureaucracy. Free, unlimited
support is included with all McNeel products.
Efficient collaboration on large projects
Rewind and fast-forward your models
Rhino for Mac Glows In The Dark
Points: points, point clouds, point grid, extract from objects, mark (intersection, divide, draftangle, ends, closest, foci)
Curves: line, polyline, polyline on mesh, free-form curve, circle, arc, ellipse, rectangle, polygon, helix, spiral, conic, TrueType text, point interpolation, control points (vertices), sketch.
Curves from other objects: through points, through polyline, extend, continue curve, fillet, chamfer, offset, blend, arc blend, from 2 views, tween, cross section profiles, intersection, contour on NURBS surface or mesh, section on NURBS surface or mesh, border, silhouette, extract isoparm, extract curvature graph, projection, pullback, sketch, wireframe, detach trim, 2D drawings with dimensions and text, flatten developable surfaces.
Surfaces: from 3 or 4 points, from 3 or 4 curves, from planar curves, from network of curves, rectangle, deformable plane, extrude, ribbon, rule, loft with tangency matching, developable, sweep along a path with edge matching, sweep along two rail curves with edge continuity, revolve, rail revolve, tween, blend, patch, drape, point grid, heightfield, fillet, chamfer, offset, plane through points, TrueType text, Unicode (double-byte) text.
Points and curves: control points, edit points, handlebars, smooth, fair, change degree, add/remove knots, add kinks, rebuild, refit, match, simplify, change weight, make periodic, adjust end bulge, adjust seam, orient to edge, convert to arcs, a polyline, or line segments.
Surfaces: control points, handlebars, change degree, add/remove knots, match, extend, merge, join, untrim, split surface by isoparms, rebuild, shrink, make periodic, Boolean (union, difference, intersection), unroll developable surfaces, array along curve on surface.
Editing complex models in Rhino 6 is fast and easy.
User interface: coordinate read-out, floating/dockable command area, pop-up recently-used commands, clickable command options, auto-complete command line, customizable pop-up commands, pop-up layer manager, synchronize views, camera-based view manipulation, perspective match image, configurable middle mouse button, customizable icons and user workspace, customizable pop-up toolbar, transparent toolbars, context-sensitive right-click menu, multiple monitor support, Alt key copy and OpenGL hardware support with antialiasing.
Construction aids: unlimited undo and redo, undo and redo multiple, exact numeric input, units including feet and inches and fractions, .x, .y, .z point filters, object snaps with identifying tag, grid snaps, ortho, planar, named construction planes, next and previous construction planes, orient construction plane on curve, layers, layer filtering, groups, background bitmaps, object hide/show, show selected objects, select by layer, select front most, color, object type, last object, and previous selection set, swap hidden objects, object lock/unlock, unlock selected objects, control and edit points on/off, and points off for selected objects.
Rhino for Mac takes advantage of the OS X user interface conventions. See video below.
Features include extremely fast 3D graphics, unlimited viewports, shaded, working views, perspective working views, named views, floating views, full-screen display, 3D stereo view modes, draw order support, two‑point perspective, clipping planes, and one-to-one scale to view models at full size.
High-quality presentations are critical to most design projects.
Features include: Rhino Render, a raytrace render with textures, bumps, highlights, transparency, spotlights with hotspot, angle and direction control, point lights, directional lights, rectangular lights, linear lights, and shadows, and customizable resolution, real-time render preview, real-time render preview selected objects, turntable, export to many common file formats used by renderers, rendering plug-in support, settings saved in file.
Every type of physical product design relies on technical illustration and 2‑D drawing to concisely communicate ideas, specifications, and instructions to people in design, development, and fabrication. Our goal for Rhino 5 is to make it easier to create 2‑D drawings and illustrations for every discipline in every notation system and visual style used around the world.
Annotation objects include: arrows, dots, dimensions (horizontal, vertical, aligned, rotated, radial, diameter, angle), text blocks, leaders, hidden line removal, Unicode (double-byte) support for text, dimensions, and notes. Dimensions in perspective views are supported.
Digital Fabrication and 3‑D Printing
As you may know, the Rhino development project started nearly 20 years ago to provide marine designers with tools for building computer models that could be used to drive the digitally controlled fabrication equipment used in shipyards.
We continue to focus on the fact that designs are only useful once they are built and in the hands of consumers. With the cost of digital fabrication and 3D printing technology dropping quickly, more and more designers now have direct access to 3D digital fabrication equipment.
While we are not experts on all the many fabrication, manufacturing, or construction processes, we do focus on making sure that Rhino models can be accurate enough for and accessible to all the processes involved in a design becoming a reality.
Robust mesh import, export, creation, and editing tools are critical to all phases of design, including:
Transferring captured 3‑D data from digitizing and scanning into Rhino as mesh models.
Exchanging mesh data with many applications such as SketchUp and Modo.
Exporting meshes for analysis and rendering.
Exporting meshes for prototyping and fabrication.
Converting NURBS to meshes for display and rendering.
Both new and enhanced mesh tools, plus support for double-precision meshes, accurately represent and display ground forms such as the 3‑D topography of a large city.
Capturing existing 3‑D data is often one of the first steps in a design project. Rhino has always directly supported both 3‑D digitizing hardware and 3‑D scanned point cloud data. Rhino V5 has enhanced support for:
Large point clouds. 3‑D scanners have become faster and cheaper, making huge scan files more common. Rhino’s 64‑bit support and enhanced support for graphic co‑processors has made it possible to work with these large point clouds.
LIDAR captures 3‑D terrain data for agriculture, archaeology, conservation, geology, land use planning, surveying, transportation, plus wind farm, solar farm, and cell tower deployment optimization. Rhino 6 for Windows has robust support for plug-ins, such as RhinoTerrain, that provide specialty tools for these new Rhino users.
3D digitizing support: MicroScribe, FaroArm, and Romer/Cimcore.
Design realization requires high‑quality 3D models in every phase of design, presentation, analysis, and fabrication. Rhino 6 includes new tools and enhancements to help ensure that the 3D models used throughout your process are the highest possible quality.
Analysis: point, length, distance, angle, radius, bounding box, normal direction, area, area centroid, area moments, volume, volume centroid, volume moments, , hydrostatics, surface curvature, geometric continuity, deviation, nearest point, curvature graph on curves and surfaces, naked edges, working surface analysis viewport modes (draft angle, zebra stripe, environment map with surface color blend, show edges, show naked edges, Gaussian curvature, mean curvature, and minimum or maximum radius of curvature).
File management tools for managing large projects and teams include: Notes, templates, merge files, export selected objects, save small, incremental save, bitmap file preview, Rhino file preview, export with origin point, worksessions (Windows only), blocks, file compression for meshes and preview image, send file via email.
Rhino is compatible with hundreds of different CAD, CAM, CAE, rendering, and animation products. The openNURBS libraries allow hundreds of other applications to read and write Rhino’s native 3DM files.
The world’s most robust 3D development platform for specialty modeling, rendering, analysis, and fabrication tools across a wide variety of disciplines.
More accessible development tools: RhinoCommon (.NET), Grasshopper, Rhino.Python, RhinoScript, the Zoo license manager for plug‑ins, and the Rhino Installer Engine are key ingredients.
An active developer community
Open source more of the Rhino development tools, including Rhino.Python, RhinoCommon, and the 3DM viewer on iOS.
Free‑of‑charge developer tools, including technical support, marketing support, and training. All of our development tools are available to everyone with a valid Rhino license. No special program registration, contracts, license agreement, or approval is needed.
Localization and translation services are available. Details…
Plug-ins: The Rhino SDK exposes most of the internal workings of Rhino, making it possible for third-party developers to create powerful plug-ins and add-ons. A programmer’s I/O tool kit with source code is available on openNURBS web site.
Scripting: RhinoScript (VBScript) and Rhino.Python support exposes most of the internal workings of Rhino, making it possible to develop powerful scripts.
The major goal for each new Rhino release is to make it easier for managers and system administrators:
Ease to share (float) licenses in a workgroup and company using The Zoo or Cloud Zoo license manager.
Tools for easy license deployment in larger installations
Take more advantage of current hardware
Automatic notification and download of current bug fix service releases
Provide more training and support options
Beyond Rhino 6
Serengeti, named after the largest African Savanna, is where Rhino grows.
We like to involve users in every phase of the Rhino development process. As with prior releases, we will be inviting current users to try, test, and provide feedback on the next release while it is still in development.
But now we have something new. You will be able to participate in the development beyond the upcoming release.
Since many development efforts span more than one release, we have set up the Serengeti Project to give users more direct influence on all future Rhino developments.
That means you can always have access to the weekly Work-In-Progress (WIP) builds of everything we are working on no matter when or if it will be released. Rhino WIP builds are where we develop future features including SubD support, Grasshopper 2, a new advanced rendering engine, and much more.
Please Note: USA, Canada and Mexico sales only.
Note: Users with a Rhino 6 license key can run:
Rhino 6 for Windows Release version
Rhino 7 for Windows WIP (work-in-progress)
Rhino 6 for Mac Release version
Rhino runs on ordinary Windows and Mac desktop and laptop computers.
Rhino 6 for Windows
8 GB or more is recommended.
600 MB disk space.
OpenGL 4.1 capable video card is recommended.
No more than 63 CPU Cores.
Multiple-button mouse with scroll wheel is recommended.
ViewCaptureToFile: Key ‘Dpi’ value type is not an integer.
CurveThroughPt: Ignore duplicate points
Length: Changed to respect Groups
Selection: Select material diffuse color in Rendered mode
SelBrush: New option – SelectThroughObjects=Yes/No
Annotation: Styles: Font – Height and Text gap missing
Annotation: Text: Edit text on double-click
CPlane: _CPlane all=yes does not work properly
Display: Wrong texture mapping on meshes when VBO cache is enabled
File IO: PDF file where V5 reads some curves that V6 does not.
OSnap: Projects to CPlane, not closest point
Print: Color variation between blocks and exploded blocks
Rendering: CopyRenderWindowToClipboard doesn’t work
Rendering: Materials: ModifyObjectAttributes doesn’t update material object properties page
AddAlignedDimension – style failes
TextObjectJustification wrong for values of 4 an 7 in Rhino 6
CustomRenderMeshes do not update when not modifying object attribute user data
Documentation for Custom Render Meshes
RDK data no longer available in OpenNURBS
Rendering: Materials: Rendered view doesn’t update properly on some changes in OctaneMaterial
New method to create custom mesh mapping
Support wire thickness scaling in ViewCapture based on ViewCaptureSettings
Annotation: Hatch: Keep hatch display consistent in Layout regardless of scale
OpenNURBS: Release 6.15 public opennurbs with linux support
Usability Problems Fixed:
File IO: PDF (vector) import – improvement desired (RH-33452 1)
Textures: Bitmap Texture color mask button is too narrow (RH-51853)
Rhino 6 SR14 (6.14.19118)
Rhino will download and offer to install these updates for you unless you’ve disabled automatic updates.
Annotation: Font in dropdown changes to Arial when highlighting text using Din-PRO font (RH-50459)
Annotation: DimLinear: History broken on Extrusion objects (RH-50905)
Annotation: Leader: Break history on leader text modification (RH-51081)
Arc: Doesn’t respect coordinate input (RH-50674)
BlendSrf: No Zebra on chained edges (RH-50790)
Cycles: Texture images are read in flipped through Cycles XML (RH-51358)
Decals don’t have mipmapping enabled (RH-50908)
Display mode causes block selection to go odd (RH-50649)
Technical shows lines from off-in-detail layers (RH-50008)
Text quits displaying after lots of view changes (RH-50854)
Dialog is hidden on Open from Explorer (RH-48713)
Preserve Units does not (RH-50835)
STEP explosion (RH-51083)
SketchUp materials come in incorrectly in nested components (RH-51558)
Some materials that have names in Sketchup get set to nothing in Rhino (RH-51571)
Grasshopper: Parallel computing with Point in Brep Component crashing Rhino (RH-51201)
Gumball: Does not accept scaling in units, if scale node has been adjusted (RH-51170)
Help: F1 does not open Circle help (RH-51106)
Licensing: Cloud Zoo: Cloud Zoo hang-up (RH-51259)
Localization: Unlocalized command in German Rhino (RH-50786)
MacroEditor: Opens Help web page (RH-51169)
MatchCrvDir: Too flippy (RH-50653)
ModifyRadius: Current radius number format (RH-50637)
NamedView: Dragging a Named View Widget does not cause a OnEvent call (RH-50995)
No Subsystem: In-place material editor displays texture after pasting (RH-50878)
Rhino3dmIO build failing (RH-51375)
Test public opennurbs in 6.14 (RH-51543)
Print: Draw Order not consistent with print output (RH-50792)
Dimension icon becomes blank (RH-51272)
Text and gumball arm wrestling (RH-47379)RDK: Ground Plane dialog shows a tip when it shouldn’t (RH-50772)
Rendering: Materials: The BUMP texture does not open (RH-50706)
RoundHole: Stops working after the first hole (RH-50626)
SDK: DisplayMode properties changed by scripts revert back on Gumball toggle and other actions (RH-51112)
RhinoDoc.WriteFile should pay attention for file extension (RH-51091)
SweepOneRail.PerformSweep failure (RH-50636)
SDK: RhinoScript: Rhino.AddText fails on strings with backslashes (RH-50611)
Selection: Pre-selected object gets semi-unselected during Trim (RH-50851)
SetUserText: Attribute user text from Properties (RH-51298)
Snapshot: Requires BonusTools plug-in to be loaded before it will show layer states (RH-48962)
Toolbar: Icons are wrong or wrong size (RH-50996)
3point plane hang (RH-50901)
Plane as target – No input allowed (RH-50902)
UserText: Fragile link between Attribute User Text – Text Field – Object Name and Object Name (RH-51172)
ViewCaptureToFile: Results in DARK output when using a custom Technical display mode (RH-50740)
Cycles: Crash with linear lights in Raytraced (RH-50809)
:OnEraseBkgnd – Access Denied (RH-50798)
mfc140u!mfc140u – Access Denied (RH-50932)
PackageManager: System.ThrowHelper.ThrowArgumentOutOfRangeException (ExceptionArgument argument, ExceptionResource resource) (RH-50507)
Project: opennurbs!ON_Curve::EvPoint – Access Denied (RH-50929)
RDK: Rhino crashes on exit after pasting a deleted material (RH-50759)
SDK: mfc140u!mfc140u – Access Denied (RH-51067)
SDK: Python: Crash on MatchAtrributes (RH-50362)
Crash in Brep Curve Intersection component (RH-51517)
Rhino crashes when loading Octane. (RH-52114)
Annotation: Text: Cannot change font size in text editor (RH-51527)
Display: “Shade-highlight selected” doesn’t work on objects inside blocks (RH-50700)
Make2D: Clipping plane cutting into box in Top view produces no result from Make2D (RH-51626)
NamedView: Cannot transform control points of Named View Widget (RH-50696)
No Subsystem: :Impl – Access Denied (RH-49602)
Rendering: Switching material type doesn’t show UI (RH-49764)
SDK: RhinoCommon: Documentation for Rhino.Render.RealtimeDisplayMode (RH-32019)
OpenNURBS: Release new public opennurbs from 6.14 (RH-51765 1)
The Layout background color preference is no longer set to black 4
Fixed a crash on macOS Yosemite
OBJ files containing curves will now open
…as well as the fixes found in the recent 5.5, update 9.
Rhino for Mac requires license validation. License validation verifies that the license you are running was issued by McNeel. Rhino will automatically prompt you to validate your license when it starts. If you experience problems with license validation, please post them at http://discourse.mcneel.com.
Please report any problems you find in the Rhino for Mac support forum 1.
Requires latest version of OS X Mountain Lion (10.8.5), the latest version of OS X Mavericks (10.9.5), OS X Yosemite (10.10.5), OS X El Capitan (10.11.6), macOS Sierra (10.12.6), macOS High Sierra (10.13.6), or macOS Mojave (10.14).