Base Mesh Creation
Base Mesh Creation
Artist: Paul Gaboury
Dynamesh
DynaMesh is a perfect solution for free-form sculpting because it removes all the need for focusing on topological constraints. Change the model shape by pushing or pulling, adding various pieces of geometry to combine into one, or even removing the geometry as can be done with Boolean operations. DynaMesh redistributes the model’s polygons to equal-sized for a consistent brush stroke on command.
ZSpheres
If you’ve ever added clay to a wire armature, you know exactly how ZSpheres work. Draw a simple skeleton/stick figure, and then ZBrush will flesh it out with actual topology.
Mannequins
An evolution to ZSpheres is the Mannequin system. With a wide variety of humanoid and animal figures in the library, Mannequins are an easy starting point as you explore the scene you wish to create, even before you begin modeling.
Snapshot3D
With Spotlight, you can project any texture’s color information onto a sculpted surface as PolyPaint. It also allows the very same textures to be applied to the surface of any model as sculptural details.
The addition of Snapshot3D makes it possible to convert any greyscale image (alpha) into a 3D model.
The source images can be modified or combined through Boolean-type addition or subtraction to create even more complex 3D shapes. Models generated through this process can serve as a base for sculpting, or used with our Live Boolean system to create intricate works of art.
Mask Mesh Brushes
Mesh From Mask is an amazingly fast and simple set of brushes (MeshExtrude, MeshBalloon, MeshSplat, and MeshExtrudePropDepth) for creating base meshes that you will then sculpt using the rest of the ZBrush feature set.
Simply outline your desired shape with the masking lasso. ZBrush will instantly turn that outlined shape into an editable mesh. You can then either jump directly to sculpting or you can continue to refine the outline — adding to it, subtracting, or cutting holes. As you modify the shape, the generated model updates in real time so that you never have to guess what the results will be.
This feature offers two distinct modes. One creates precise flat shapes with a uniform thickness and controlled bevels, as shown above. The other mode creates soft, organic shapes in a balloon-type effect that is thicker where the enclosed shape is wide and thin near corners, as demonstrated below.
ShadowBox
Shadowbox allows you to create with masking brush strokes that will project shadows toward the center to create a volume. Use masks to paint the front, side, and bottom shadows of a model onto the dedicated cubic ShadowBox and your model will be dynamically generated inside it!
ZBrush Subscription
The All-In-One Digital Sculpting Solution Designed for the Pursuit of Art
ZBrush sets the industry standard for digital sculpting/painting. With customizable tools that can shape, texture, and paint virtual clay in real time with instant feedback, you’ll have unprecedented access to an endless range of precise digital creations.