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Brush System

Dynamic Sculpting Brush System

The main workflow for creating with ZBrush is based on a system of brushes which can also be modulated using pen pressure from a graphics tablet. ZBrush will reproduce the natural feeling of a real paintbrush or sculpting tool, using the pressure applied to the pen tip to transform your digital stroke in a variety of ways. There are brushes to pinch, move, build up the surface, chisel into it, slice through the model, and much more. You can even use other 3D models as brushes, inserting their geometry into your surface.

Cloth Brushes

Enhance your sculpting with a Dynamics system that allows any surface to be contracted, expanded, inflated, or draped with gravity. Use masking to pin a portion of the mesh to create a point of interest or use a mask to create a unique interaction that can allow the surface to be rolled on itself. Create realistic cloth folds – even on a low-resolution plane. Place your mesh, turn on the collision volume and any desired controls, and then watch as ZBrush drapes the cloth mesh over any other visible mesh.

Special brushes have been introduced which use the Dynamics engine to give unique capabilities for interacting with the cloth surface. For example, you can choose where folds will lay or simply grab the geometry to move it freely in the workspace and create folds in real time. The ClothTwister brush simulates twisted cloth. ClothWind allows directional movement. ClothPinchTrails will create a seam with pinched cloth wherever your brush stroke takes place on the surface.

Snapshot3D

With Spotlight, you can project any texture’s color information onto a sculpted surface as PolyPaint. It also allows the very same textures to be applied to the surface of any model as sculptural details.

The addition of Snapshot3D makes it possible to convert any greyscale image (alpha) into a 3D model.

The source images can be modified or combined through Boolean-type addition or subtraction to create even more complex 3D shapes. Models generated through this process can serve as a base for sculpting, or used with our Live Boolean system to create intricate works of art.

Artist: CKI Vang
Artist: CKI Vang

Insert Mesh Brushes

Insert Mesh brushes allow you to use or create small, repeatable mesh objects that can then be inserted, applied along a curve, or used as boolean geometry. Imagine screws on a robot, buttons on a shirt, or segments of pipe. Rather than sculpt each of these items individually, you can create or use an Insert Mesh brush to place them on your model. Because of the DynaMesh process, Insert Mesh brush can become a major player in your ZBrush arsenal of features.

History Brush

Have you ever wished you could undo just a portion of your sculpting without losing everything else that has been done on the model? Now you can! This brush uses your model’s Undo History but restricts the effect to the area where the brush is used. It can also be used in the other direction, projecting Redo History from part of one model to another regardless of any topology differences.

 History Brush Before Artist: Poligone History Brush After  Artist: Poligone

Artist: Poligone

Artist: Pablo Munoz Gomez

XTractor Brushes

These three brushes convert detail from your model into a new alpha or texture for future reuse. Simply drag your stroke across the surface of any model to capture the details of your sculpt. The captured details can then be used elsewhere on the same model, or any other model in the future.

VDM Brushes

Expand your Alpha arsenal with a new library of Vector Displacement Meshes (VDM). These are 3D sculpts used as brush building blocks that will allow undercutting when drawing on a model’s surface. As an example, you can draw a nose complete with nostrils in a single brush stroke. Or an ear with complete front and back sides. Or a bent finger, scales with a raised angle or even an open mouth. All of this without lost depth or detail.

Vector Displacement Mesh creates real overhangs as you sculpt. Push the details of your model with precise placement on sculpts with millions of polygons.

ZBrush Subscription

ZBrush Subscription

The All-In-One Digital Sculpting Solution Designed for the Pursuit of Art

ZBrush sets the industry standard for digital sculpting/painting. With customizable tools that can shape, texture, and paint virtual clay in real time with instant feedback, you’ll have unprecedented access to an endless range of precise digital creations.

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