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Update: Autodesk Arnold

Update: Autodesk Arnold

Autodesk Arnold adds faster interactive scene edits and rendering optimizations. In addition, it provides improved support for USD and MaterialX. Plus, you’ll find many other user experience improvements and, of course, some bug fixes. Below, read a summary of what’s new.

Improved interactivity when modifying large scenes

Arnold greatly improves interactivity with large scenes, allowing for nearly instantaneous rendering when editing lights or shaders in scenes with millions of instances. This greatly enhances rendering speed and performance, especially when using the point instancer in USD.

Improved global light sampling performance

In certain situations, it’s now more efficient to use global light sampling for indirect lighting.

Reduced numerical precision differences across CPU vendors

Since images on Intel, AMD, and Apple CPUs were already similar in appearance, Autodesk made improvements to eliminate more differences in shading and color rendering. As a result, more images now appear exactly the same to the eye.

Reduced noise from mesh lights in volumes

When using mesh lighting with very small triangles, less noise is produced in volumes.

There are also USD enhancements, API Additions, incompatible changes, and bug fixes, so check out the full release notes on the Updates tab on the Arnold product page. The system requirements have also slightly changed.

Autodesk Arnold Render

Autodesk Arnold Render

Global illumination rendering software

Get the stunning, reliable visuals you need with Arnold software. This advanced renderer is powered by Monte Carlo ray tracing to bring your projects to life in vivid detail!

It’s built to stand up to the demands of VFX and animation production. Arnold lets you focus on being creative, rather than spending hours going through settings.

• Navigate through the software with simple and intuitive controls.
• Produce professional-grade renders with full artistic control.
• Get immediate results with interactive rendering.

Learn More

Autodesk Media and Entertainment Collection

Autodesk Media and Entertainment Collection

End-to-end creative tools for entertainment creation

The Media & Entertainment Collection lets animators, modelers, and visual effects artists access the tools they need to create compelling effects, believable 3D characters, and massive digital worlds. Move assets quickly between creative tools with one-click workflows. Includes Maya, 3ds Max, Motionbuilder, and Mudbox. In addition get Character Generator, Recap 360 Pro, Rendering in A360, and Cloud Storage.

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Posted by Michele Yamazaki

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