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Update: Thinkinetic Pulldownit 5.8 for Maya 2025

pulldownit v5,8 for maya 2025 update

Thinkinetic Pulldownit 5.8 for Maya works with Maya 20205 and adds new instanced shapes supported in the core solver, and several bug fixes. Try a free demo today.

What’s new in Pulldownit 5.8 for Maya?

This version includes instanced shapes supported in the core solver allowing to create hundreds of instanced rigid bodies in a few seconds and a 20% faster simulation with instances, along with several fixes.

Maya 2025 itself brings many updates in animation, modeling and rendering.

Originally introduced in 3ds Max , Smart Extrude is now available in Maya, this powerful mesh modifier lets to interactively extrude faces in the viewport and eliminates the need to manually repair geometry, you can cut faces partially or even make holes in the model in one run.

Maya 2025 brings several useful updates in animation, a new deformation widget has been added to the Attribute Editor which lets quick review deformers and topology modifiers that affect an object, Bake Deformer now allows to set a custom range of motion for Poses/keys aside other various customer requests included.There is a new Motion Trail Editor with an icon shelf for faster access, this new feature gather all Motion Trail-related utilities in a single spot, also the Dope Sheet has been reworked for a quick, intuitive way to understand, manipulate, and adjust animation timing.

USD plugin update to version 0.27 with the ability to bulk load and unload multiple prims, and the LookdevX editor introduces support for the MaterialX data format alongside USD shaders.

In the simulation field Bifrost now integrates the classic Maya Ocean Simulation System but with several improved features, as new nodes for simulating ocean waves with foam.

Finally Arnold render updates to version 5.4.0 with faster GPU rendering and MaterialX support.

 

Pulldownit for Maya

Pulldownit for Maya

Shatter and Destruction Plug-in

Fast, reliable, and intuitive, Pulldownit for Maya is the shatter and destruction plug-in that has been used in many productions all around the world.

Pulldownit is a dynamics plugin intended for destruction effects as well as massive rigid bodies simulations. By using it, digital artists are able to shatter objects in different styles, create surface cracks and simulate easily the fracture of 3D models. The power of Pulldownit solver allows computing thousands of objects in dynamics in a stable and realistic way.

Learn MoreTry Pulldownit for Maya for free!

 

 

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Posted by Kim Sternisha

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