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Chaos Group V-Ray Next for Rhino Rental Options v4

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The next generation of rendering

V-Ray Next for Rhino lets you accomplish more than ever before. Note: for rush delivery please contact sales@toolfarm.com.


Highlights

EASY TO USE
Easy to learn and easy to use, V-Ray works seamlessly with Rhino’s versatile 3D modeling tools.

QUALITY
V-Ray lets you render the highest quality images possible – right in Rhino.

POWER
V-Ray gives you the power to render anything and everything – from quick concepts to your largest and most detailed 3D models.

SPEED
Render fast, design faster. V-Ray for Rhino lets you spend more time being creative and less time waiting.

CREATIVE CONTROL
Focus on design, with a full set of creative tools for lights, materials and rendering.

THE INDUSTRY STANDARD
Top designers rely on V-Ray every day to visualize world-class products, buildings and more.

Purchase Additional Render Nodes Here

What's new?

Supercharge Rhino

chaosgroup_vray_rhino do moreDo more in Rhino than ever before

It’s simple. V-Ray Next lets you accomplish more in Rhino than ever before. It’s faster to showcase your designs in their best light. And an array of new tools makes it much easier to manage and render your scenes — even the crazy complex ones, right within Rhino.

 

chaosgroup_vray_rhino next level performanceNext level performance

V-Ray Next for Rhino comes with a handful of speed boosts across the board. Performance optimizations increase the render speed with up to 50%. New shaders pump up the render speed too and in addition GPU becomes 2x faster.

 

Render faster

chaosgroup_vray_rhino grasshopperSuperior Grasshopper support

Do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without needing to “bake” or export. Animate Grasshopper definitions as well as cameras and sunlight, and measure real-world illumination values — all right in Grasshopper.

 

chaosgroup_vray_rhino denoiserNew Denoiser

Instantly remove noise while you render using the new NVIDIA AI Denoiser. And with the improved V-Ray Denoiser, you can denoise each render element for even more control in post-production.

 

Work faster

chaosgroup_vray_rhino asset managementPowerful asset management

The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it’s quick and easy to preview and manage lights, materials, textures and more all from a single location.

 

chaosgroup_vray_rhino render controlsSimplified render controls

V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you’ll spend less time navigating and more time designing.

 

chaosgroup_vray_rhino lighting workflowEnhanced lighting workflows

V-Ray Next for Rhino comes with lighting workflows that include the usage of adaptive learning techniques to render a perfectly exposed and color-balanced image. Save time and efforts to with the automatic analysis of your scene.

 

chaosgroup_vray_rhino materialsNew materials and textures

V-Ray Next for Rhino adds new textures and materials to give you more control over the look of your scenes. The V-Ray material now supports PBR metallic reflections that are popular in game engines and other tools like Substance Designer. And for fine-tuning textures, colors can be adjusted using RGB or HSV curve controls.

 

Key Features

chaosgroup_vray_rhino rendering

Rendering

CPU, GPU and Hybrid rendering

V-Ray comes with two powerful rendering engines. You can choose between GPU and CPU or Hybrid rendering to best suit your project needs and requirements.

DENOISER

Easy to set up and use to refine settings, even after you render. Automatically remove noise and cut render times by up to 50%

INTERACTIVE RENDERING

Render while you design. See results right away as you adjust lights, materials and cameras.

RENDER ELEMENTS

Render separate layers for more artistic control in image-editing software.

V-RAY SWARM

Render with maximum power using V-Ray’s new simple and scalable distributed rendering.

ANIMATIONS

V-Ray for Rhino enables light studies, turntables and fly-through animations rendering and an optimal way.

V-RAY FOR GRASSHOPPER

V-Ray for Grasshopper is now quicker and simpler with new preset lighting and material setups. Grasshopper objects can be rendered directly as part of the Rhino scene without baking geometry.

CHAOS CLOUD

Rendering on the Cloud is just one click away.

 

chaosgroup_vray_rhino lighting

Lighting

ADAPTIVE LIGHTS

In scenes with many lights, Adaptive Lights mode can help you speed up render times by up to 700%.

LIGHT INSTANCES

Lights can be instanced and controlled as a single light in the Asset Editor.

GLOBAL ILLUMINATION

Render realistic rooms and interiors with V-Ray’s powerful and fast global illumination.

ACCURATE LIGHTS

Render natural and artificial lighting with a wide range of built-in light types.

IMAGE BASED LIGHTING

Light your scenes with a single high-dynamic-range image (HDRI).

 

chaosgroup_vray_rhino ui

UI

SMART UI

Simple and intuitive interface for an easy, quick and user-friendly workflow.

FILE MANAGER

Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.

V-RAY COLOR PICKER

New color picker allows you to select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.

FRAME BUFFER

Track your render history and fine-tune colors, exposure, and more directly in the V-Ray Frame Buffer.

 

chaosgroup_vray_rhino camera

Camera

REAL-WORLD CAMERAS

Work like a photographer with controls for exposure, white balance and depth of field.

VIRTUAL REALITY

Render VR content for popular virtual reality headsets.

INTERACTIVE LENS EFFECT

Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render.

 

chaosgroup_vray_rhino materials and textures

Materials & Textures

PHYSICAL MATERIALS

Create great looking materials that look exactly like the real thing.

PROCEDURAL TEXTURES

Texture NURBS models with ease with a rich set of procedurals that don't requre UV unwrapping.

NATIVE MATERIALS SUPPORT

Render an enhanced version of your Rhino materials without converting them to V-Ray shaders.

MATERIAL LIBRARY

Select from over 650 drag and drop materials to speed up your next project.

 

chaosgroup_vray_rhino atmospheric effects

Atmospheric & volumetric effects

FOG

Give your scenes depth with new realistic 3D fog and light scattering effects.

AERIAL PERSPECTIVE

Add depth to your images with realistic atmospheric effects.

VOLUMETRIC MATERIALS

Realistic material light scattering and translucency.

 

chaosgroup_vray_rhino geometry management

Geometry Management

PROXY OBJECTS

Add highly detailed and complex objects like grass, trees, and cars with memory-efficient proxy models. Easily add pre-animated 3D objects with animated V-Ray proxies.

PROXY PREVIEWS

Control the look of V-Ray proxies in the Rhino viewport. Select from Whole mesh, Bounding box, Point (Origin), Custom preview, and a new low poly Proxy preview mode.

DISPLACEMENT

Quickly add surface detail without extra modeling. It’s perfect for architectural materials like brick and stone.

GRASS & FUR

Create realistic grass, fabrics and carpet with V-Ray Fur.

SECTION CUTS

Render quick cutaways and cross sections with V-Ray Clipper.

V-RAY SCENE IMPORT & EXPORT

Import and render V-Ray scenes from other applications such as 3ds Max, Revit, and SketchUp or share complete ready to render V-Ray for Rhino files

 

 

 

 


QUICK START: INTRO

It's now faster than ever to create great looking renders right in Rhino. With new intuitive controls and quick render presets, you can focus on design, not the technical details. With V-Ray 3 for Rhino's full suite of tools, you can render anything and everything – from quick concepts to your most detailed 3D models.

Architecture

 

Design

Please note that V-Ray for Rhino versions older than 2.0 are no longer supported. Materials and other V-Ray data will not be read. If you need to migrate an outdated scene, you will need to perform a 2-step migration - first one to v3.60.02 and a second one to the v3.60.03. Learn More

Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64-bit operating systems and 64-bit versions of Rhino.

V-Ray for Rhinoceros 5

  • Processor
    • Intel® Pentium ® IV or compatible processor with SSE4.2 support
  • RAM
    • 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
  • TCP/IP
    • Only IPv4 is supported. IPv6 is currently not supported
  • Operating System
    • Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Rhino
    • Rhino 5.14 or later (64-bit versions only)
  • Supported GPU
    • Kepler-, Maxwell-, Pascal-, Turing-, or Volta-based NVIDIA cards

V-Ray for Rhinoceros 6

  • Processor
    • Intel® Pentium ® IV or compatible processor with SSE4.2 support
  • RAM
    • 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
  • TCP/IP
    • Only IPv4 is supported. IPv6 is currently not supported
  • Operating System
    • Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Rhino
    • Rhino 6.13.19058 or later

  • Supported GPU
    • Kepler-, Maxwell-, Pascal-, Turing-, or Volta-based NVIDIA cards

 
 
 
 
 
 

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Updates

What's New in v3.60.03? 3 July 2018

Optimizations & Workflow Improvements

  • The V-Ray Batch rendering tool can now load and render ‘.vrscene’ files. Vrscene sequences can also be loaded and managed as a single item in the Batch Render jobs list

  • Improved V-Ray support for native Rhino materials. The new material options available in Rhino 6 like ‘Fresnel reflectivity’, ‘Reflection polish’, ‘Trans. clarity’ as well as the preset material types (Glass, Metal, Paint, etc.) are now rendered correctly without the need for converting the Rhino material to a V-Ray shader
  • The utility function ‘Convert Rhino Material’ has been improved. Rendering a Rhino material and then converting it to a V-Ray shader will no longer change its appearance
  • The V-Ray for Rhino plugin information has been updated. A V-Ray logo icon has been used for the V-Ray plug-in entry in Rhino 6
  • The new animation API available in Rhino 6.4 has been utilized for V-Ray animation setups. The animation recording prompt window will no longer appear in Rhino 6. Camera and Sun animations will be automatically available for rendering once the Rhino set up has been finalized
  • The Material Conflict prompt window now displays info about the conflicting material and its origin file. The default conflict action and prompt toggle options are now saved per project and persist between sessions.V-Ray Fur viewport preview strand length is now based on the length parameter to give a better representation of what the rendered geometry will look like
  • Implemented Fur widget application dialog box
  • Changing a V-Ray Proxy input file now automatically changes the number of sub-material slots of its Multi-Material shader
  • 3dm files created with the ‘Export Selected’ Rhino function include only the associated V-Ray materials

V-Ray for Grasshopper

  • Implemented V-Ray Proxy component. Load any .vrmesh file and use it in the Grasshopper definition. Connecting an array of Plane Transformations to the Proxy component will produce multiple instances of the same geometry. It is now possible to use V-Ray for Grasshopper as a Proxy scattering tool
  • Connecting a list of colors to a V-Ray Preset and Simple materials will output a material with multiple instances and the input colors distributed in between them
  • Grasshopper Mesh/Vertex Color data will be passed as a UV mesh channel if specified. Vertex color information can now be sampled and used for shading purposes
  • The V-Ray Render in Project component automatically sends light sources created in Grasshopper and connected to a Light Rig to the Rhino scene
  • Implemented viewport preview for the V-Ray Camera
  • Implemented viewport preview for the V-Ray Rectangle and Sphere lights
  • Scene changes made by the V-Ray Instancer component will result in immediate update during Interactive Rendering
  • Display ‘number of objects’ message for V-Ray multi-item components

Improvements & Bug Fixes

  • V-Ray AppSDK updated to version 1.24.02
  • Chaos License Server (previously known as V-Ray License Server) updated to version 5.1.1
  • A number of issues with the Two Point Perspective Rhino camera type have been resolved
  • The ‘Enter/Return’ key can now be used to confirm/apply parameter changes made in the Rhino light properties panel
  • Batch Render now works properly with different Rhino language packs
  • Fixed Rhino 5 crashes caused by empty sub-material slots
  • Fixed an issue with vacating Proxy sub-material slots during Interactive rendering
  • Linked blocks and their associated assets are now included when using Pack Project
  • Override Material settings now works correctly during Interactive Render
  • Loading a new Rhino project and then closing it no longer shows the Save Changes prompt window
  • Fixed a number of issues with incorrect projection mode used in Batch Render for jobs including named views and animation
  • Selecting or deselecting a light source no longer triggers an update during Interactive Rendering
  • Improved rendered Rhino viewport performance while manipulating materials in the V-Ray Asset Editor

What's new in V-Ray 3.60.02

Rhino 6 Compatibility

  • V-Ray is now fully compatible with Rhinoceros 6
  • Implemented a minimum host application version requirement during installation. V-Ray for Rhinoceros 6 is built to run on the official Rhino 6.2 version or later. This is now accounted for in the installer
  • Updated V-Ray Interactive viewport mode. Selections can now be viewed on top of the rendered image

Other Improvements & Bug fixes

See full release notes

What's new in V-Ray 3.6

MORE POWERFUL GPU RENDERING
Faster, more powerful GPU rendering adds support for on-demand mip-mapping, aerial perspective, displacement, subsurface scattering, matte/shadows, and more.

HYBRID GPU+CPU RENDERING
V-Ray GPU running on NVIDIA CUDA can now take full advantage of all available hardware, including both GPUs and CPUs.

ADAPTIVE LIGHTS
In scenes with many lights, the new Adaptive Lights mode can help you speed up render times by up to 700%.

LIGHT INSTANCES
Lights can now be instanced and controlled as a single light in the Asset Editor.

STREAMLINED UI
The entire V-Ray for Rhino interface has been updated and streamlined for a more intuitive, user-friendly workflow.

FILE MANAGER
Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.

V-RAY COLOR PICKER
New color picker allows you to select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.

V-RAY SCENE IMPORT
Import and render V-Ray scenes (.vrscene) from other applications such as 3ds Max, Revit, and SketchUp.

FOG
Give your scenes depth with new realistic 3D fog and light scattering effects.

NEW TEXTURE MAPS
Fine-tune the look of your scene with new gradient, color temperature, and procedural noise texture maps.

2D DISPLACEMENT
Quickly add surface detail without extra modeling using the new optimized 2D displacement. It’s perfect for architectural materials like brick and stone.

ANIMATED PROXY OBJECTS
Easily add pre-animated 3D objects like walking people and trees blowing in the wind with animated V-Ray proxies.

PROXY PREVIEWS
Control the look of V-Ray proxies in the Rhino viewport. Select from Whole mesh, Bounding box, Point (Origin), Custom preview, and a new low poly Proxy preview mode.

IMPROVED DENOISING
The V-Ray Denoiser is now easier to set up and you can refine settings even after you render.

ANIMATIONS
V-Ray 3.6 for Rhino introduces a new simplified workflow for rendering light studies, turntables and fly-through animations.

V-RAY FOR GRASSHOPPER
V-Ray for Grasshopper is now quicker and simpler with new preset lighting and material setups. Grasshopper objects can be rendered directly as part of the Rhino scene without baking geometry.

CLOUD RENDERING EARLY ACCESS PROGRAM
Chaos Group's seamless cloud rendering service debuts in V-Ray 3.6 for Rhino.

NOW COMPATIBLE WITH VRSCANS
Access to over 650 photorealistic, drag-and-drop materials. Learn more

What's new in V-Ray 3.40.02

NEW FEATURES AND IMPROVED UI ADDED: V-Ray for Rhino 3.40.02 includes upgrades to the license server, user interface, light sources, and many more improvements. Your V-Ray for Rhino experience will be easier and smoother. This update is free for V-Ray 3.x for Rhino customers.

Highlights include:

  • License Server updated to version 4.4.
  • Match Viewport mode added to Render Output/Aspect Ratio drop-down menu. This matches the rendered image to the viewport’s aspect ratio.
  • Geometry Type icons added to the Asset Editors Geometry list. The icons identify the geometry type even if a custom name has been used.
  • Light Type icons added to the Asset Editors Light list. These icons identify the light source type, and enable or disable the light.
  • Side-by-side stereo output layout implemented.
  • Directionality parameter added to the Light Rectangle light source. This allows you to narrow the light and focus its direction.
  • Object as Clipper allows you to clip with a custom geometry (nurds or mesh).

What’s New in V-Ray 3.0 for Rhino

  • New UI: Designer-friendly user interface for faster and easier workflows.
  • Material library: Select from over 500 drag and drop materials to speed up your next project.
  • V-Ray Swarm: Render with maximum power using V-Ray’s new simple and scalable distributed rendering.
  • Denoiser: Automatically remove noise and cut render times by up to 50%.
  • Virtual Reality: Render virtual reality content for popular VR headsets.
  • Section cuts: Render quick cutaways and cross sections with V-Ray Clipper.
  • Aerial perspective: Add depth to your images with realistic atmospheric effects.
  • Grass & fur: Create realistic grass, fabrics and carpet with V-Ray Fur.

Setting up a Remote Dongle Server for V-Ray

“If you’re a V-Ray user, there’s no doubt you get a bit paranoid about losing your dongle, especially when out in public.” - Dave Gigard

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