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Greyscalegorilla Plus – Renewal

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Greyscalegorilla Plus – Renewal
Greyscalegorilla Plus – Renewal

Renew your GSG Plus Annual Subscription

Make 3D Make Sense with Greyscalegorilla Plus

Create stunning, photorealistic renders, faster with Greyscalegorilla Plus.

Jumpstart your creativity in Cinema 4D, Blender, Houdini, and Unreal Engine with Greyscalegorilla Plus! Access thousands of dollars worth of Material Collections, Plugins, and Pro Training for a fraction of the price – all available to you at just $468 per year. Get everything you need to craft stunning renders faster than ever before without breaking the bank.

  • Get 4000+ curated 3D materials, textures, models, and HDRIs at your fingertips in one powerful library with Greyscalegorilla Plus.
  • Experience pure creative freedom no matter where you do 3D with Greyscalegorilla Plus.
  • Get 3D assets with unmatched quality, trusted by creative professionals, with Greyscalegorilla Plus.

This is the renewal page for those who are current subscribers and want to renew.

To see the full product description, please see the Greyscalegorilla Plus page.

What is Greyscalegorilla Plus?

Learn more in this short video about what’s included inside Greyscalegorilla Plus.

Need multiple seats for your team?

Level up your Cinema 4D projects with Greyscalegorilla for Teams! Unlock thousands of dollars worth of tools, training and other goodies to make all types of incredible content – without breaking the bank. Craft stunning renders in no time. Get access to thousands of dollars worth of content at an unbeatable price – plus all get all upgrades without any extra fees. Take your creativity where it needs to go faster than ever before! Our Teams program is available to customers ordering 3 or more licenses.

  • Get industry-standard tools and training for your team
  • Stay Up to date with new software and techniques
  • Build an improved and more efficient pipeline
  • Best Value For Teams of 3 or more

What’s the difference between Greyscalegorilla Plus and Teams?

Greyscalegorilla Plus vs. Greyscalegorilla for Teams

We’ve broken it down for you in an easy-to-understand chart.

Texture assets are compatible anywhere that PBR textures are supported. Models are compatible anywhere FBX files are supported.

Material Importer Compatibility:

  • Blender 3.4 and up
  • Cycles/Eevee
  • Houdini 19.5 and 20.0
  • Mantra
  • Karma
  • Redshift 3.5.15 & Newer
  • Unreal Engine 5.2 and 5.3
  • Legacy Materials
  • Substrate

Please Note: Although most of these products are compatible with Cinema R14 and above, Greyscalegorilla offers customer support for installations on R18 and above.

toon shading redshift

Unleash Toon Shading Power in Redshift!

Chad Ashley from Greyscalegorilla explores the new toon shading system in Redshift to create a painterly watercolor robot effect.

drop zone

Use Drop Zone for Faster Look Dev in Cinema 4D

Learn about Drop Zone, a plugin in Greyscalegorilla Plus that will accelerate animation and lighting for a more efficient workflow.


ONE-CLICK Scripts for Faster Scene Setup in Greyscalegorilla Plus

Greyscalegorilla Plus includes one-click scripts for modifying your camera in Cinema 4D and rotating objects.

Use Greyscalegorilla Plus Materials with Blender, Free Scene Files

Use Greyscalegorilla Plus Materials with Blender, Free Scene Files

Ducky 3D shows you how to seamlessly infuse 4000+ curated materials, models, and HDRIs in Greyscalegorilla Plus into your Blender workflow.

unreal gameboy gsg tutorial

Create a Photoreal GameBoy Color in Unreal Engine | Full Workflow

Remember these? Learn how to create a photoreal Gameboy in Unreal Engine with this tutorial from Pwinsher.  Download the project files from Greyscalegorilla and follow along. 

custom pottery houdini gsg tutorial

Custom Pottery Solver in Houdini / Karma Tutorial

In this tutorial, Mark Fancher shows you how to create a custom pottery solver in Houdini.  Plus, he explains how to import Greyscalegorilla Plus materials into Karma.

sustainable 3D

Rendering a Greener Future with Sustainable 3D Materials

Nick shows you the power of the new Sustainable 3D materials in Greyscalegorlla Plus, using a beautiful scene created by 3D Artist, Bjerkhof.

behind the scenes greyscalegorilla

Behind the Scenes: Greyscalegorilla Live Q&A

Join Nick and Chad of Greyscalegorilla as they go Behind the Scenes and explore the 500+ new premium 3D assets released in June 2023.

loops signal

Create Perfect Loops with Signal for C4D

Learn the basics of creating loops using Signal in Cinema 4D. Signal is a plugin in Greyscalegorilla Plus, a must-have for Cinema 4D Users.

Cloth Simulation c4d

Create Stunning Cloth Simulation Renders in Octane and C4D

Nick from Greyscalegorilla shows you how to render this popular Cloth Simulation using C4D and Octane. Check out part 1, too!

dynamic rope simulation

Create a Dynamic Rope Simulation in Cinema 4D

Nick from Greyscalegorilla explains how to set up a beautiful Dynamic Rope Simulation in Cinema 4D... from scratch.

Claymation Tactile

Create Stop-Motion Claymation Effects with Cinema 4D

Watch E.J. Hassenfratz explain how he created this cute stop-motion-style claymation animation of a fishing frog in Cinema 4D.

sunlit scene

Create a Sunlit Room Render in C4D & Redshift

Learn how to create this sunlit studio render with Cinema 4D, Redshift, and gobos from the Greyscalegorilla Plus library.

Realistic Interior Lighting

How to Create Realistic Interior Lighting

Nick from Greyscalegorilla shows you how to create a realistic interior scene with lighting using Cinema 4D and Redshift.

surface imperfections

Add Dirt and Scratches with Redshift Stacked Materials in Cinema 4D

In this Greyscalegorilla tutorial, Aharon Rabinowitz shows you how to add some dirt and scratches to your 3D models.

pillow tuts greyscalegorilla plus

Create a dynamic pillow animation in Cinema 4D with cloth

Nick Campbell from Greyscalegorilla explains how Chad Ashley created his famous pillow fabrics animation, as seen on social media.

Greyscalegorilla Plus New HDRIs Features

Greyscalegorilla Plus New HDRIs Features tutorial

In this tutorial, Nick Campbell explains how to use your own HDRIs in your workflow using a Greyscalegorilla Plus new feature.

Using Greyscalegorilla Plus Bokeh Maps in Redshift

Using Greyscalegorilla Plus Bokeh Maps in Redshift

Learn about the new Bokeh Maps that were added to GSG Plus last week. Chad Ashley tells you all about them and how to use them in Redshift.


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