RE:Vision Effects ReelSmart Motion Blur for Fusion v5.3




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RE:Vision Effects ReelSmart Motion Blur for Fusion - featured

Track every pixel to add organic-looking motion blur to your footage without the tedious rotoscoping, automatically!

RE:Vision Effects' sophisticated tracking technology is the root of ReelSmart Motion Blur, so there is no manual labor to complicate it. You have total control with the amount of blur that you apply, if you choose to modify the calculated blur. ReelSmart Motion Blur also allows users to produce captivating and experimental effects by blurring a sequence by applying the motion from another.


ReelSmart Motion Blur Features

Fast and easy motion blur!

Applies motion blur based on automatic tracking of every pixel.

Essential for 3D

Ability to blur with motion vectors supplied by your 3D system.

Feature Specs

  • Automatic Tracking - Automatic tracking of every pixel from one frame to the next
  • Fine Tune - Variable amount of blur
  • Removal of Motion Blur - Blur can also be removed!
  • Object Separation - Support for foreground and background separation using a specified matte. ReelSmart Motion Blur then uses proprietary filling and tracking techniques when working on the background layer, even when it is obscured by the foreground!
  • 3D Motion Vector Input - Ability to blur with motion vectors supplied by you... which, most likely, will come from your 3D animation system.
  • Track Point Guidance - Up to 12 user-defined points can be specified to help guide RSMB's motion estimation. By using the tracking points you can explicitly tell RSMB where a pixel moves from one frame to the next in order to guide RSMB's calculation of motion vectors.
  • Spline Guidance - When RSMB exhibits tracking problems, you can guide RSMB by simply creating and animating shapes to show where objects are actually moving.
  • GPU accelerated - This product is GPU accelerated.

Updates in Version 5.0

Speedups up to 3x on GPUs when using RSMB, already known for their speed, have been measured over running in CPU mode. Speedups of this magnitude are usually seen with higher end cards and larger image sizes. Note that most currently-sold GPUs will provide customers with needed acceleration, including many mobile GPUs for laptops. Of course, the total speedup end-users will see will vary once application overhead is taken into account: this includes disk I/O, internal host buffering schemes, bandwidth of PCIe bus, codec used for footage, etc.

What's new in Version 5.3 | November 1, 2016

    Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
    Fixes potential crashing bug when using images that have negative color values.

What's new in Version 5.2.0 | March 30, 2016

  • Added Fusion Studio 8 support: release versions only. Does not support beta versions of Fusion Studio 8.
  • Fixed a memory leak
  • Added Macintosh support

What's new in version 5.1.2? Updated September 24, 2014:

  • Better GPU support with fewer failed GPU renders.
  • Fixed a crashing bug.
  • Fusion Studio 7, build 1420 (and up)
RSMB for Fusion supports only 64-bit apps. Floating licensing when running under Linux is still in beta. However, the node-locked versions have been verified to work.
Note: RSMB has 8,16 bits per channel and floating point support.
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