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RE:Vision Effects: AE and Multi-Frame Rendering Quick Tips Series

re:vision ae and mfr tutorial

RE:Vision Effects has a couple mini tutorials that offer quick tips on how to make After Effect V22 and Multi-Frame Rendering (MFR) “more robust when any temporal processing effect requesting multiple input frames is used.”

The first tutorial covers how to check your memory and then tell AE that you have less memory than you actually have (and why you want to do this).  The second tutorial has suggestions for what to do if you have issues with MFR while using RE:Vision Effects plug-ins.  The third tutorial discusses some variables that can affect rendering speed given the new context of Multi-Frame Rendering.  And the final tutorial covers Multi-Frame Rendering with Video Gogh.

Note: These tips apply to DE:Noise, Effections, FieldsKit, RE:Fill, RE:Flex, RE:Map, RE:Match, RSMB, Twixtor and Video Gogh.

AE and MFR – Check your memory

In this Mini tutorial, we will see how to check your memory and how to tell AE that you have less memory than you actually have. These suggestions are offered to make After Effects v22 (and over) and MFR more robust when any temporal processing effect requesting multiple input frames is used. There are some known issues with caching in AE for this scenario at this time. Due to these issues in AE 22, we will offer you some less drastic suggestions, than turning off MFR, although… each mini tutorial will address a specific issue.

*Note: Issue with Analysis and Preview Cache when Idle fixed in AE 22.1.1 public beta

AE and MFR – Real Basics

In this mini tutorial, we will see a quick suggestion to make After Effects v22 (and over) and MFR more robust when any temporal processing effect requesting multiple input frames is used. There are some known issues with caching in AE for this scenario at this time. Due to these issues in AE 22, we will offer you some less drastic suggestions, than turning off MFR, although…

*Note: Issue with Analysis and Preview Cache when Idle fixed in AE 22.1.1 public beta.

Multi-Frame Rendering – Variables that affect processing time

In this tutorial, we discuss some variables that can affect rendering speed given the new context of Multi-Frame Rendering.

** This tutorial uses After Effects 18 public beta, the methods we describe are subject to change.

** Upcoming update in AE 22 coming soon as some of the UI changed from the public beta.

** Note: Known issue, if you see artifacts on certain systems with dual GPU, note that to benefit from 2 or more GPU with our tools you might need to turn off the Hardware acceleration checkbox in Import Preferences. Also Note: Preferences are not carried over with project settings if you render on a different machine.

Multi-Frame Rendering and Video Gogh

This tutorial explains what to do if you are using Video Gogh and working with a version of After Effects that has the ability to do Multi-Frame Rendering.

**This tutorial uses After Effects v22 public beta, the method we describe is subject to change.


RE:Vision Effects RE:Flex

RE:Vision Effects RE:Flex

RE:Flex creates visually stunning morphs and warps with an easy-to-use interface

RE:Vision Effects RE:Flex brings intuitive morphing and warping to After Effects, Resolve, Fusion! Superior results are achieved using RE:Vision Effects’ proprietary and sophisticated technology. RE:Flex is especially easy to learn because it uses the host program’s own drawing and masking tools (when available) to direct the warping and morphing; as such, there is no need to learn a whole new user interface. New GPU support in v5 offers speedups up to 3x.

Learn MoreTry RE:Vision Effects RE:Flex for free!

 

RE:Vision Effects Twixtor Pro

RE:Vision Effects Twixtor Pro

Intelligently slow down or speed up your image sequences with visually stunning results.

Twixtor takes advantage of proprietary tracking technology to accurately accelerate, decelerate or alter the frame rate of your video or image sequence. Work with precision while effectively tracking elements farther, and with less stretching and tearing when objects are crossing your subject or leaves the frame.

Learn MoreTry RE:Vision Effects Twixtor Pro for free!

 

RE:Vision Effects Effections Bundle

RE:Vision Effects Effections Bundle

Bundled collection of RE:Vision Effects Plug-ins

The Effections bundles are specially priced bundled versions of our products. Includes major product upgrades and releases for one year. Includes DE:Noise, DE:Flicker, Fieldskit, RE:Fill, Reelsmart Motion Blur, RE:Grade, RE:Map, RE:Match Pro, Twixtor.

Learn MoreTry RE:Vision Effects Effections Bundle for free!

 

RE:Vision Effects Effections Plus Bundle

RE:Vision Effects Effections Plus Bundle

For After Effects, Fusion Studio, Nuke, Scratch, and Silhouette

Effections Plus contains the following acclaimed products: DE:Noise, DE:Flicker, Fieldskit, RE:Fill, RE:Flex, Reelsmart Motion Blur Pro, RE:Grade, RE:Lens, RE:Map, RE:Match Pro, Smoothkit, Twixtor Pro, Video Gogh.

Learn MoreTry RE:Vision Effects Effections Plus Bundle for free!

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Posted by Kim Sternisha

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