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New: Sitni Sati FumeFX 6 for Maya is Now Available

fumefx 6 for maya

FumeFX 6 for Maya is loaded with new features to create mind-blowing explosions, pyroclastic flows, and other dynamic simulations.

Sitni Sati FumeFX for Maya

Sitni Sati FumeFX for Maya

A powerful fluid dynamics plugin designed for simulation and rendering of realistic explosions, fire, smoke, and other gaseous phenomena

Sitni Sati FumeFX for Maya is unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior. This fluid dynamics plug-in is favored among visual effects artists, game developers, visualization professionals, and everyone else who demands the utmost in realism.

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What’s new in FumeFX 6 for Maya?

Unlock unparalleled creativity, realism, and control over your simulations with FumeFX 6!

Explosion Preprocess Option

Are you aiming for that Hollywood-level explosion in your scenes? Look no further! With the new Explosion Preprocess option, you have the ultimate tool for advanced shading and rendering of cinematic explosions, seamlessly integrated with the Arnold renderer. Elevate your explosions to a whole new dimension of realism and visual impact.

Pyro Vorticity for Enhanced Detail

Dive into the world of intricate details with the new Pyro Vorticity feature. Add a mesmerizing variety of details to flow interiors and flow boundaries, be it fire or smoke. Watch your simulations transform into dynamic pyroclastic flows, complete with an abundance of fine details that will leave your audience in awe.

Surface Breaker

Want to add that extra oomph to your simulations? Say hello to the Surface Breaker. Effortlessly incorporate medium-sized details or introduce captivating surface disturbances within homogenous flows.

Simple Source Power-Up

Simple source now has the capability to directly add pressure to your FumeFX simulation. Craft explosions that send shockwaves through your scenes or create areas of low and high pressure. Watch fluid responding dynamically to pressure gradient.

Custom Velocity Control

The Object Source now features a separate control for specifying custom velocity vectors that allows artists to direct the flow of simulations with precision.

Adaptive Grid Mastery

Achieve improved control over your simulations with FumeFX’s Adaptive Grid attributes. Now, you can tailor your grid expansion by velocity and added pressure, all while retaining the option to disable adaptive grid contraction. Fine-tune your simulations to match your vision flawlessly.

Compatibility

Added support for Maya 2024 and Arnold 7.2.2.1. Stay ahead of the curve and harness the power of the latest software advancements to bring your creative visions to life.

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Posted by Kim Sternisha

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