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Update: RealityCapture 1.2.2 from Reality Capture

RealityCapture 1.2.2

The RealityCapture 1.2.2 update brings more power with major increases in speed and faster processing, view bigger meshes, and other workflow improvements

creating ultrarealistic 3D assets and environments from photos and scans.

You’ll see big speed gains when you’re creating those beautiful 3D assets and environments from your photos and scans. And it’s not just for the pros – whether you’re an archviz guru, a VFX wizard, or just a 3D hobbyist, you’ll find something to love in this update.

RealityCapture 1.2.2 Highlights

  • Improvements to a renderer for showing large models in the 3D viewport*,
  • Faster mesh calculation**
  • RealityCapture Online Help Section link
  • Furthermore, we are bringing improvements and fixes for a seamless transition to
  • Unreal Engine 5 and speed-ups in the reconstruction process**

*dependent on GPU VRAM
**up to 25% speed-up in the mesh reconstruction process

The information below is from the news release on Capturing Reality’s blog.

RealityCapture 1.2.2 with faster processing is now available!

View massive meshes directly in RealityCapture

Meshes of large objects such as buildings can be huge. Previously, RealityCapture’s ability to render massive objects like this maxed out at 40 million triangles.

Thanks to new enhancements we’ve made to the 3D renderer, you can now view meshes of hundreds of millions of triangles directly in the RealityCapture viewport—depending on the power of your workstation’s CPU, GPU, and VRAM, of course.  

What’s more, cleaning up these large-scale models is now easier, because the model won’t switch to a dense point cloud view once the mesh exceeds 40 million triangles.

Faster photogrammetry processing

It’s now much faster to convert your photos into a mesh—and the larger the dataset, the greater the speedup. 

Those working with smaller datasets of up to 200 photos can expect processing time to be around 20% faster. For anyone working with larger datasets of around 10,000 photos—particularly on powerful professional machines—it’s possible to achieve results that are up to 80% faster. 

RealityCapture can now more efficiently harness the power of multicore CPUs in the reconstruction process—expect the best results on CPUs with more than 64 threads.

Sharper details and smoother export

We’ve also made a bunch of improvements under the hood for this release that will provide more accurate textures, help avoid losing data in cache crashes, ensure smoother export to other tools, and suppress pop-ups when RealityCapture is running in headless mode.

Check out the release notes for the full rundown of what’s included, and watch the online course on EDC for a tour of the new features.

Dive in and take a look!

Download RealityCapture 1.2.2 today to experience faster processing, view bigger meshes, and explore the workflow improvements firsthand.

For those looking to learn the ropes, we’ve made it easier to access our documentation and learning materials—they’re now accessible via browser as well as in the app. Check them out!



State-of-the-art photogrammetry software

RealityCapture is the state-of-the-art photogrammetry software solution that is changing the industry.

In fact, it is currently the fastest solution on the market. It brings effectiveness to your work and allows you to focus on your targets.

Create virtual reality scenes, textured 3D meshes, orthographic projections, geo-referenced maps, and much more from images and/or laser scans completely automatically.

Learn More

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Posted by Michele

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