Update: AXYZ Design Anima Pro v4.5.2 – Improvements & Bug Fixes
AXYZ Design Anima Pro v4.5.2 brings many improvements and bug fixes to the standalone and plugin versions for 3ds Max, Maya, Cinema 4D, and Unreal Engine.
AXYZ Design anima Pro
Add people and crowds with facial gestures and clothing movements to your CG scenes!
anima® 4 introduces a new and unique hyper-realistic 4d people animation system that includes facial gestures and clothing movements. anima® 4 is the people and crowd animation application developed specifically for architects and designers that will help you create amazing 3d animated people quickly and easily!
What’s new in v4.5.2?
anima® Stand-Alone:
- IMPORTANT Fixed an error where exporting a project with a resource cache bigger than 4 GB would cause the resulting .anipack file to be corrupted. This is a critical fix that should be applied as soon as possible if you wish to submit your projects to a render farm.
- Fixed an issue where updating a scene using anima alive without automatic updates could cause the application to get stuck on a waiting cycle.
- Fixed an error where locking and unlocking a scene repeatedly while connected with alive could cause the resulting frames to be erased, display visual glitches, or even freeze the anima plugin being used.
- Fixed an error where the application was unable to recreate the resource cache if it was corrupted for some reason. A prompt will now appear to confirm this operation if it’s required to save the project.
- Fixed an error where switching to the library editing mode could cause a freeze if a scene with a big amount of baked frames was loaded.
- Fixed an error where attempting to bake a scene with no actors would result in a freeze.
anima® Plugins:
- Fixed an issue where the last modified time of a scene would not be updated correctly when using anima alive, leading to an incorrect warning on the plugins.
3ds Max® Plugin:
- Multiple improvements have been made to the Quick Drop panel to provide a better and more stable experience when using it.
- Fixed an issue where the models from the subscription were not visible in production renders when using Redshift.
Cinema4D® Plugin:
- A new option for displaying all actors as full meshes instead of arrows is now available.
Posted by Kim Sternisha