Freebie: AccuRIG from ActorCore

AccuRIG makes character rigging a breeze. Created to reduce production work for character artists, it focuses on automation and simplicity. For background, I saw Jonathan Winbush talk about this on his YouTube channel. Watch his take below, where he shows you how to get started. Keep scrolling for more details, the download link, and the official “getting started” tutorial.
Achieve accurate and superior rigging results in 5 simple steps for models in A/T/scan poses, or with low/high/multiple meshes. Direct export to all major 3D tools, or upload directly to ActorCore and try tons of production-ready animations for game, film, archviz, digital twins and more.
ActorCore
Users export iClone iAvatar, USD, or FBX files. AccuRIG is compatible with
- Autodesk 3ds Max, Maya, and MotionBuilder
- Maxon Cinema 4D
- Blender
- Unreal Engine
- Unity
- iClone
- NVIDIA Omniverse
- Other applications
ActorCore Tutorial – Getting Started with AccuRIG
Posted by Michele Yamazaki