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Joysticks n Sliders v1.6.71

Review:

Joysticks n Sliders
  

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Pose-based rigging system for After Effects with limitless applications

Joystick controllers are commonly used in 3D character rigging for facial animation. With this tool, you simply set five consecutive keyframes to represent your origin, right, left, top, and bottom extremes. With those layers selected, you can instantly create a joystick controller on the stage that will interpolate between those extremes appropriately.


Highlights

Joystick controllers are commonly used in 3D character rigging for facial animation. With this tool, you simply set five consecutive keyframes to represent your origin, right, left, top, and bottom extremes. With those layers selected, you can instantly create a joystick controller on the stage that will interpolate between those extremes appropriately.

joysticks and sliders mouth openingmike overbeck joysticks and sliders hand animation

 

For many characters, you may want to have replaceable parts like mouth packs for different angles. Joysticks 'n Sliders lets you create a Swap Template to help you automate the swapping of those assets according to your joystick's position.

Sliders are similar in setup to Joysticks. While sliders may feel more technical than joysticks for controlling your animation, they can be much more powerful. Unlike joysticks, there is no limit to how many poses you can create with your layers. Additionally, you can mix them together in any way you wish. This is great for rigging hands, eyes, mouths, or even a set of poses for the entire body of a character. It can even be used for motion graphics and abstract animation.

Joysticks 'n Sliders works great with puppet pins, PuppetTools, DUIK, Rubber Hose and Bao Mask Avenger 2. Add it to your rigging arsenal today!

New features in version 1.5!

  • Control the easing of individual layers with Joystick EaseBias, to finesse the motion of your rig and push the illusion of parallax.*
  • Setup your pathshape rigging faster with the Path Flipper to mirror your pathshapes in an interpolation-friendly way.
  • Controllers that have been moved to a parent composition can now easily be moved back to their child compositions.
  • Export your rigs to the web with BodyMovin' !

For After Effects CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6

1.6.71  (Current version)  -  Oct 21, 2018

Fixed a bug with sliders and path rigging.

1.6.7  -  Oct 18, 2018

Updated expressions to work with the new Javascript Engine in CC2019

1.6.6  -  Aug 15, 2018

fixed a bug that was causing errors for some users on first launch.

1.6.5  -  Jun 11, 2018

Fixed another bug for cs6 users.

1.6.4  -  Apr 23, 2018

  • updated licensing framework,
  • Trial period lasts 7 days instead of 14.

1.6.3  -  Mar 13, 2018

Icon image loading bug fixed for cs6 versions of After Effects.

1.6.2  -  Feb 26, 2018

Fixed a Move to Parent dropdown refresh bug in AE v.12

1.6.1  -  Feb 18, 2018

  • bug fix for unbinding individual layers from a controller.
  • Nicer alerts and prompts.
  • No assets folder required for installation

1.6  -  Oct 11, 2017

Expressions allow real-time shape rigs when used in CC2018

1.5.1  -  May 11, 2017

Bugs fixed for users running After Effects CS6. EaseBias now works with CS6.

1.5  -  Mar 12, 2017

  • Brand new UI layout
  • Control your joystick interpolations with EaseBias
  • Speed up your path shape rigging with the Path Flipper.
  • Move your controllers back to their child comps with Move to Child
  • Export your animation to html5 with BodyMovin'

1.2.2  -  Nov 18, 2016

Fixed a small bug with updating pathshapes in comps with other nested offset precomps.

1.2.1  -  Aug 6, 2016

Fixed small bug on first-time registration
Some improved error handling for checking correct installation.

1.2  -  Jun 11, 2016

Update PathShapes now updates paths indirectly controlled by selected controller like a path controlled by sliders which are controlled by a joystick.

1.1.1  -  Mar 31, 2016

Fixed a bug that prevented joystick rigging in comps with certain frame rates.

1.1  -  Mar 15, 2016

Added Path shape rigging. Made inverse posing default for Sliders

1.0.1  -  Mar 2, 2016

Fixed some issues with CS6 compatibility

1.0  -  Feb 9, 2016

Initial release