Pose-based rigging system for After Effects with limitless applications
Joysticks n Sliders is an industry-standard pose-based rigging system for After Effects with limitless applications.
Joystick controllers are commonly used in 3D character rigging for facial animation. With this tool, you simply set five consecutive keyframes to represent your origin, right, left, top, and bottom extremes. With those layers selected, you can instantly create a joystick controller on the stage that will interpolate between those extremes appropriately.
For many characters, you may want to have replaceable parts like mouth packs for different angles. Joysticks ‘n Sliders lets you create a Swap Template to help you automate the swapping of those assets according to your joystick’s position.
Sliders are similar in setup to Joysticks. While sliders may feel more technical than joysticks for controlling your animation, they can be much more powerful. Unlike joysticks, there is no limit to how many poses you can create with your layers. Additionally, you can mix them together in any way you wish. This is great for rigging hands, eyes, mouths, or even a set of poses for the entire body of a character. It can even be used for motion graphics and abstract animation.
rigs with controls moved to parent export correctly with BodyMovin’
Realtime PathShape rigging is here!
The new version will work the same in all previous versions of After Effects back to CS6, however in CC 2018 and later you can now rig and animate your pathShapes without ever needing to use the update pathShapes tool!
After Effects 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC
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