v1.7.x Joysticks n Sliders
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Pose-based rigging system for After Effects with limitless applications
Joysticks n Sliders is an industry-standard pose-based rigging system for After Effects with limitless applications.
Joystick controllers are commonly used in 3D character rigging for facial animation. With this tool, you simply set five consecutive keyframes to represent your origin, right, left, top, and bottom extremes. With those layers selected, you can instantly create a joystick controller on the stage that will interpolate between those extremes appropriately.
For many characters, you may want to have replaceable parts like mouth packs for different angles. Joysticks ‘n Sliders lets you create a Swap Template to help you automate the swapping of those assets according to your joystick’s position.
Sliders are similar in setup to Joysticks. While sliders may feel more technical than joysticks for controlling your animation, they can be much more powerful. Unlike joysticks, there is no limit to how many poses you can create with your layers. Additionally, you can mix them together in any way you wish. This is great for rigging hands, eyes, mouths, or even a set of poses for the entire body of a character. It can even be used for motion graphics and abstract animation.
Joysticks ‘n Sliders works great with puppet pins, Limber, PuppetTools, DUIK, Rubber Hose, BAO Bones and Bao Mask Avenger 2. Add it to your rigging arsenal today!
New update in version 1.7
- Speedier Path expressions
- rigs with controls moved to parent export correctly with BodyMovin’
Realtime PathShape rigging is here!
The new version will work the same in all previous versions of After Effects back to CS6, however in CC 2018 and later you can now rig and animate your pathShapes without ever needing to use the update pathShapes tool!
After Effects 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6
1.7.9 – Sep 17, 2022
– Fix jsxbin naming typo
1.7.8 – Aug 14, 2022
1.7.7 – Feb 28, 2022
1.7.6 – Feb 27, 2022
– bugfix/ error parsing layer names with square brackets.
1.7.5 – Aug 23, 2020
Updated licensing framework (3.0.48)
1.7.4 – Nov 14, 2019
Updated licensing framework
1.7.3 – Sep 7, 2019
Updated licensing framework for MacOS 10.15 Catalina
Error checks for rigging of shapes with inconsistent vertex count
1.7.2 – May 31, 2019
Fixed bug alt-unbinding selected layers if layers contained rigged pathshapes.
Added support for binding/unbinding individual properties.
fixed a dropdown refreshing bug for CC2014 users.
Fixed a bug failing move to parent or child if Origin layer is locked.
1.7.1 – Feb 20, 2019
Fixed a bug that prevented creating UI sliders.
Fixed bug moving joysticks to child comp when no animation present
updated licensing framework
1.7 – Feb 15, 2019
BIG speed boost in path shape expression performance.
Move Joystick to parent works with separated dimensions, also works when Joystick Origin is parented.
Error handling to avoid naming conflicts.
rigs with controls moved to parent now work with BodyMovin’.
1.6.71 (Current version) – Oct 21, 2018
Fixed a bug with sliders and path rigging.
1.6.7 – Oct 18, 2018
1.6.6 – Aug 15, 2018
fixed a bug that was causing errors for some users on first launch.
1.6.5 – Jun 11, 2018
Fixed another bug for cs6 users.
1.6.4 – Apr 23, 2018
- updated licensing framework,
- Trial period lasts 7 days instead of 14.
1.6.3 – Mar 13, 2018
Icon image loading bug fixed for cs6 versions of After Effects.
1.6.2 – Feb 26, 2018
Fixed a Move to Parent dropdown refresh bug in AE v.12
1.6.1 – Feb 18, 2018
- bug fix for unbinding individual layers from a controller.
- Nicer alerts and prompts.
- No assets folder required for installation
1.6 – Oct 11, 2017
Expressions allow real-time shape rigs when used in CC2018
1.5.1 – May 11, 2017
Bugs fixed for users running After Effects CS6. EaseBias now works with CS6.
1.5 – Mar 12, 2017
- Brand new UI layout
- Control your joystick interpolations with EaseBias
- Speed up your path shape rigging with the Path Flipper.
- Move your controllers back to their child comps with Move to Child
- Export your animation to html5 with BodyMovin’
1.2.2 – Nov 18, 2016
Fixed a small bug with updating pathshapes in comps with other nested offset precomps.
1.2.1 – Aug 6, 2016
Fixed small bug on first-time registration
Some improved error handling for checking correct installation.
1.2 – Jun 11, 2016
Update PathShapes now updates paths indirectly controlled by selected controller like a path controlled by sliders which are controlled by a joystick.
1.1.1 – Mar 31, 2016
Fixed a bug that prevented joystick rigging in comps with certain frame rates.
1.1 – Mar 15, 2016
Added Path shape rigging. Made inverse posing default for Sliders
1.0.1 – Mar 2, 2016
Fixed some issues with CS6 compatibility
1.0 – Feb 9, 2016
Head Rig and Facial Animation using Joysticks 'n Sliders in After Effects
Need to create a simple head rig and facial animation? It's easy with Joysticks and Sliders. Jafar Fazel shows you how.More...
Animation Workshop with Emonee LaRussa
In January 2022, Emonee LaRussa live-streamed an animation workshop for entry-level animators, using After Effects. Watch the replay!More...