Freebie: Limber Lite, IK for After Effects + Tutorials
Download the FREE version of Limber to quickly animate the arms and legs of your characters in After Effects. It works with After Effects 2018 and up.
Limber Lite is the free version of Limber that makes AE character animation accessible to everyone, no matter how deep your pockets or your knowledge. It’s the quickest and easiest way to get started with inverse kinematics, character rigging and animation in After Effects.Animatable
Limber Lite Tutorials
Check out these new tutorials for Limber Lite.
How to rig a character with Limber Lite in After Effects
In this tutorial you’ll learn how to add and style the first limb, parent the controllers, adjust effects properties, control rotation, and more.
How to customize limbs in Limber Lite
Learn to style the stroke, add more strokes, make sleeves, and more.
Get the full version of Limber
Character animation for After Effects
Limber is an add-on for After Effects that makes animating 2D characters quicker and easier. Our limbs are shape layers that can be generated in just a couple of clicks. You can dedicate time to customizing and rigging them, or be animating in a few seconds.
Winner: Adobe After Effects
Adobe After Effects earned the title of Favorite Roto & Tracking Tool in the 2021 Toolfarm People’s Choice Awards. After Effects stole the title from the multi-year winner, Mocha Pro. It was a close competition, with After Effects taking 38.2% of the vote. Boris Mocha took 33.8% of the vote. New to the top 3, Lockdown.
In addition, After Effects won in the category of Favorite Chroma Keying tool in the 2021 Awards. Congratulations to Adobe and the After Effects Team!
There’s nothing you can’t create with After Effects.
Create cinematic movie titles, intros, and transitions. Remove an object from a clip. Start a fire or make it rain. Animate a logo or character. Even navigate and design in a 3D space. With After Effects, the industry-standard motion graphics and visual effects software, you can take any idea and make it move.
Posted by Michele Yamazaki