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Allegorithmic Substance Pro – Annual Plan

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Allegorithmic Substance Pro – Annual Plan
  

The 3D Texturing Suite

Inspiring, intelligent tools and content to create and apply materials for 3D. Substance Suite gives you the full toolset, always up to date with the latest features and content.

  • Paint in 3D in Substance Painter.
  • Create material libraries for 3D in Substance Alchemist.
  • Design materials with precision in Substance Designer.
  • Download high-end materials from Substance Source.

An Industry Standard

The Substance format works with many tool of your 3D creation workflow.

Our team develops and maintains integrations with all the major 3D apps. And the Substance format is an industry standard, readable and useable in every tool dedicated to 3D.

substance suite 3d apps

Create for 3D

Explore the Substance ecosystem: tools and content dedicated to materials for 3D.

substance paintersubstance painter girlSubstance Painter

All the tools you need to texture your 3D assets in one application. Substance Painter has smart materials, smart masks and integrated bakers, and a state of the art real-time viewport.

substance designer iconsubstance designer landscapeSubstance Designer

The industry standard for creating custom materials, Substance Designer gives you complete authoring control. Design tileable textures and patterns, and edit complete texture sets. Use pre-made resources or create materials from scratch in this non-destructive, node-based environment, and take advantage of Designer’s ever-expanding scripting capabilities.

substance alchemist iconsubstance alchemist citySubstance Alchemist

Create collections of materials by combining and tweaking existing resources, or by building new materials from photos and high-res scans.

Craft a specific catalog of materials from real-world references, or simply experiment to until you find results you love – in all cases, Alchemist brings phenomenal speed and ease of use to your workflow.

substance source box (old)substance source stuffSubstance Source

Thousands of customizable materials created by specialists and world-class guest artists. Modifiable parameters permit infinite variation. Materials that are compatible with all major digital content creation apps and game engines.

FAQ

What is Substance?

Substance by Adobe is a monthly service that provides you with tools and content including access to the latest versions of Substance Painter, Substance Designer, Substance Alchemist and access to downloadable content through Substance Source.

What do I get with my Substance subscription?

You get access to a Substance license that allows you to start using all the latest versions of the software as soon as they are released: Substance Painter, Substance Designer, and Substance Alchemist. You also get access to the Substance Source content library, with the ability to download content each month.

I just purchased Substance. How do I install and activate the software?

Welcome! The easiest way to manage your software builds and licenses is to download the Substance launcher. If you prefer to download and install the software manually, you can find the software builds and license key files in the “Licenses” section of your Substance account on our website.

If I cancel Substance do I keep the assets from Substance Source?

Yes, you keep the assets you already downloaded.
Canceling your subscription will cancel the automatic renewal but you will still have access to your licenses until the end of the subscription period you paid for. Your Substance Source downloads and materials stay on your account even after your subscription expired.

I am a student. How do I get access to Substance?

As a student, you are eligible for a free non-commercial license of Substance. You will need to fill out the student form in this page (URL of the student form on the new website) and attach a proof of enrollment to your school/university/college displaying your name, the name of your school/university/college and the date during which you will be a student.

 

One license gives you access to Windows, OS X and Linux versions.

Substance Painter

Operating System

Minimum Requirements

Windows

  • Version : Windows 7 (64bit)
  • Memory : 8GB RAM
  • Graphics : 2GB VRAM

Mac OS

  • Version : 10.11 (El Capitan)
  • Memory : 8GB RAM
  • Graphics : 2GB VRAM

Linux

  • Version : CentOS 6.6 / Ubuntu 16.04 (Steam only)
  • Memory : 8GB RAM
  • Graphics : 2GB VRAM

Recommended Requirements

Windows

  • Version : Windows 10 (64bit)
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

Mac OS

  • Version : 10.14 (Mojave) or above
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

Linux

  • Version : CentOS 7.0 / Ubuntu 18.04 (Steam only)
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

 

Note:

  • For working in comfortable conditions we recommend a monitor with a resolution greater than 1 Mega Pixels and wider than 1280 pixels.
  • Exporting at 8K (8192*8192 pixels) requires a GPU with more than 2GB of VRam.
  • Only versions 2019.x and above have been notarized in order to run on MacOS 10.15 (Catalina).

Supported GPUs

Substance Painter use a GPU feature named Sparse Virtual Texture to improve performances. Check the documentation page to see if your hardware is compatible.

  • Intel HD 5000 / IRis Pro 6200 and above
  • NVIDIA GeForce GTX 600
  • NVIDIA Quadro K2000 and above
  • AMD Radeon HD 7000 and above
  • AMD Radeon Pro WX-serie / Pro Duo and above
  • AMD FirePro W-series / FirePro S-series and above

Note:

  • Integrated GPUs are not recommended
  • Mac: Only official Apple configurations are supported
  • Mac: Nvidia Iray renderer requires CUDA drivers to use the GPU
  • Mac: eGPUs are not currently officially supported and may have stability issues
  • Linux: Mesa drivers on Linux are not supported
  • Computation freeze can happen in some cases on AMD VEGA GPUs

Minimum GPU Drivers Versions

Below is a list of the minimum GPU drivers version required for the application to run fine. This list may be subject to changes as new versions release. To download new drivers see : GPU has outdated drivers

VendorPlatformVersion
NVidia Windows

  • GeForce : 430.86

  • Quadro : 430.86

Linux

  • GeForce : 410.73

  • Quadro : 410.73

AMDWindows / Linux

  • Radeon : 19.7.1

  • Radeon Pro / Firepro : 18.Q4

IntelWindows / Linux

  • All : 15.33

On Mac OS the GPU driver is provided by the operating system itself. Update to the latest version of your OS to access the newest driver.

GPU Raytracing for Baking

To enable GPU Raytracing via Optix or DXR the minimum drivers recommended above must be installed.

DXR requires the following minimum configuration :

  • Windows 10 version 1809 (build number 10.0.17763), see this page for more information
  • GPU with Pascal architecture (Nvidia GeForce 10XX)

Substance Designer

Operating System

Minimum Requirements

Windows

  • Version: Windows 7 (64bit)
  • Memory: 4GB RAM
  • Graphics: 2GB VRAM

Mac

  • Version: 10.12 (Sierra)
  • Memory: 4GB RAM
  • Graphics: 2GB VRAM

Linux

  • Version : CentOS 7.0 / Ubuntu 16.04 (Steam only)
  • Memory : 4GB RAM
  • Graphics : 2GB VRAM

Recommended Requirements

Windows

  • Version : Windows 10 (64bit)
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

Mac

  • Version : 10.14 (Mojave) or above
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

Linux

  • Version : CentOS 7.0 / Ubuntu 18.04 (Steam only)
  • Memory : 16GB RAM
  • Graphics : 2GB VRAM

 

 

Note:

  • For working in comfortable conditions we recommend a monitor with a resolution greater than 1 Mega Pixels and wider than 1280 pixels.
  • Only versions 2019.x and above have been notarized in order to run on MacOS 10.15 (Catalina).

Supported GPUs

Below is a list of the GPU compatible with the application :

  • Intel HD 5000 / IRis Pro 6200 and above
  • NVIDIA GeForce GTX 600
  • NVIDIA Quadro K2000 and above
  • AMD Radeon HD 7000 and above
  • AMD Radeon Pro WX-serie / Pro Duo and above
  • AMD FirePro W-series / FirePro S-series and above

Note:

  • Integrated GPUs are not recommended
  • Mac: Only official Apple configurations are supported (default GPU and Apple drivers)
  • Mac: Nvidia Iray renderer requires CUDA drivers to use the GPU (OSX 10.11 minimum)

Recommended GPU Drivers Versions

Below is a list of the minimum GPU drivers version required for the applicaiton to run fine. This list may be subject to changes as new versions release.

VendorPlatformVersion
NVidia Windows

  • GeForce : 430.86

  • Quadro : 430.86

Linux

  • GeForce : 410.73

  • Quadro : 410.73

AMDWindows / Linux

  • Radeon : 19.7.1

  • Radeon Pro / Firepro : 18.Q4

IntelWindows / Linux

  • All : 15.33

Note:

  • On Mac OS the GPU driver is provided by the operating system itself. Update to the latest version of your OS to access the newest driver.

GPU Raytracing for Baking

To enable GPU Raytracing via Optix or DXR the drivers recommended above must be installed.

DXR requires the following minimum configuration :

  • Windows 10 version 1809, see this page for more information
  • GPU with Pascal architecture (Nvidia GeForce 10XX)

Substance Alchemist

Operating System

Minimum Requirements

Windows

  • Version : Windows 7 (64bit)
  • Memory : 8GB RAM
  • Graphics : 2GB VRAM

Mac OS

  • Version : 10.12 (Sierra)
  • Memory : 8GB RAM
  • Graphics : 2GB VRAM

Linux

  • Version : CentOS 6.6 / Ubuntu 16.04 (Steam only)
  • Memory : 8GB RAM
  • Graphics : 2GB VRAM

Recommended Requirements

Windows

  • Version : Windows 10 (64bit)
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

Mac OS

  • Version : 10.14 (Mojave) or above
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

Linux

  • Version : CentOS 7.0 / Ubuntu 18.04 (Steam only)
  • Memory : 16GB RAM
  • Graphics : 4GB VRAM

 

Note:

  • For working in comfortable conditions we recommend a monitor with a resolution greater than 1 Mega Pixels and wider than 1280 pixels.
  • Only versions 0.8.x and above have been notarized in order to run on MacOS 10.15 (Catalina).

Supported GPUs

Below is a list of the GPU compatible with the application:

  • Intel HD 5000 / IRis Pro 6200 and above
  • NVIDIA GeForce GTX 600
  • NVIDIA Quadro K2000 and above
  • AMD Radeon HD 7000 and above
  • AMD Radeon Pro WX-serie / Pro Duo and above
  • AMD FirePro W-series / FirePro S-series and above

Note:

  • Integrated GPUs are not recommended
  • Mac: Only official Apple configurations are supported

Image Delighter

The image Delighter is only available under the following configuration:

  • Windows only (version 7 minimum)
  • GPU with more than 2GB of VRam
  • GPU compatible with Nvidia CUDA version 10.0

Recommended GPU Drivers Versions

Below is a list of the minimum GPU drivers version required for the application to run fine. This list may be subject to changes as new versions release.

VendorPlatformVersion
NVidia Windows

  • GeForce : 430.86

  • Quadro : 430.86

Linux

  • GeForce : 430.40

  • Quadro : 430.40

AMDWindows / Linux

  • Radeon : 19.7.1

  • Radeon Pro / Firepro : 18.Q4

IntelWindows / Linux

  • All : 15.33

Note:

  • On Mac OS the GPU driver is provided by the operating system itself. Update to the latest version of your OS to access the newest driver.

 

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