Substance Source is an ever-growing content library where you can find physically based, high resolution and tweakable assets for texturing. From fully procedural materials to physically based scans and hand-painted materials, Substance Source is the place to find assets suited to any type of 3D project. Download materials every month with the Substance Live monthly payment plan, or make a one-time purchase of Substance Source access (includes 12 months of updates).
An ever-growing library
Substance Source is growing over time with regular additions of new assets and new parameters and options being added to existing materials.
Customize Materials for Any Project
Substance Materials – Download a single substance file and generate infinite variations. Multi-Outputs – One substance contains all the outputs needed for any workflow: Classic, PBR Metallic, Roughness, Specular and Gloss Multi-Resolution – Export materials at any resolution and up to 4k to use in any situation or platform. PBR – All materials have been developed with physically based workflows in mind.
Find the right material according to your mood
Game Engine and Renderer Ready
Use the Substance material or export the textures to most renderers or game engines.