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v2020 Boris Mocha Pro Perpetual License

Review:

Boris Mocha Pro Perpetual License
   

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The Academy Award-winning planar tracking toolset

Mocha Pro 2020 is here! Mocha is the world’s most recognized and powerful planar tracking tool for VFX and post-production. Mocha Pro features GPU-accelerated tracking and object removal, advanced masking with edge-snapping, stabilization, lens calibration, 3D camera solver, stereo 360/VR support, and more.

Toolfarm Top 10 2018

New in Mocha 2020

Now available on macOS, Windows, and Linux, and as a plug-in for Adobe Premiere Pro & After Effects, Avid Media Composer & OFX hosts such as Flame, Nuke, Fusion, HitFilm, and VEGAS Pro.

  • New! Mega Plates: Easily generate larger-than-raster image stitches to seriously speed up traditional paint & clone techniques
  • New! Area Brush Tool: Apply paint strokes to large tracking areas quickly
  • New! OpenColorIO (OCIO) Support: Ensures consistent color displays when using Mocha Pro across applications and monitors
  • Python scripting: now updated to support Python 3.7.

More info in the Details Tab


Features

THE INDUSTRY’S MOST RELIABLE TRACKING

PLANAR TRACKING

Planar tracking is at the heart of all Mocha Pro modules and is used to drive tracking, masking, object removal, stabilization, and more. Unlimited tracking layers and the advanced AdjustTrack module helps handle reflections, occlusions, noise, and even areas with motion blur or low details.

ROTO WITH LESS KEYFRAMES

Mocha’s masking workflow features planar tracked spline tools to speed up shape creation and reduce manual keyframes.

Magnetic Splines with edge-snapping assistance help create the most detailed mask shapes — without requiring drawing skills.

Don’t paint yourself into a corner. Mocha’s masking tools always remain vector for continuous editing capabilities and speed on high-resolution projects.

PLUG-IN OPTION

mocha pro 2020 plug in

Mocha Pro’s integrated plug-in option delivers a fast & efficient workflow using the host’s media engine. Launch Mocha Pro from within your favorite editing and effects hosts.

Plug-in Support For:

  • Adobe After Effects & Premiere Pro
  • Avid Media Composer
  • Autodesk Flame
  • Foundry NUKE
  • Blackmagic Design Fusion
  • Vegas Pro
  • HitFilm
  • Silhouette

 

GPU-ACCELERATED OBJECT REMOVAL

Remove unwanted elements, wires, rigs, tracking marks, and 360 cameras. Generate clean plates for massive time-savings.

The Remove Module is an amazing alternative to traditional clone and paint techniques for getting rid of unwanted pixels and removing objects. It automatically detects temporal clean frames to blend and align pixels with little user input. It’s like Content Aware on steroids!

Fix it in post! The Remove Module is one of the most popular reasons After Effects artists upgrade from the Adobe bundled Mocha AE.

Mocha masking tools are also found inside Continuum & Sapphire filters!

INSERT MODULE

mocha pro 2020 insert module

Render accurate match moves and screen inserts with realistic motion blur or mesh warp distortions.

Render graphics onto your tracked screen surface within Mocha Pro or back to your host timeline with new plug-in option. Combines with Lens Module for realistic VFX compositing on lens distorted footage.

STABILIZE

Smooth camera jitter and lock down shots with the Stabilize Module.

The stabilize module can lock down camera motion or stabilize moving objects based on planar tracking. Smooth option with selectable anchor frames helps reduce high frequency jitters while maintaining original camera motion. Center, scale or crop stabilized footage based on user driven tracking.

LENS MODULE

Calibrate, correct and remove lens distortion.

This simple and easy-to-use interface allows users to calibrate the distortion introduced by camera lenses. Unwanted lens distortion can be removed or matched for realistic compositing.

For 360/VR, a simplified Undistort/Distort workflow makes mono or stereo clean-ups on equirectangular footage easy.

STEREOSCOPIC WORKFLOW

Stereo 3D planar tracking, masking, and object removal workflow.

Mocha supports native stereo 3D and 360/VR stereo formats. This unique workflow uses planar tracking analysis on “both eye views” to reduce manual offsets and tedious keyframe work on stereo 3D rotoscoping, tracking, 3D camera solve, and object removal.

Mocha Pro is the ultimate companion for stereo 360° projects in Adobe After Effects & Premiere Pro.

3D CAMERA SOLVER

mocha pro 2020 3d camera solver

Solve 3D match moving capabilities with planar ease.

Unlike feature based camera tracking, Mocha solves the 3D camera based on user-selected planar data. This fast and easy-to-use solution is ideal for set extensions, 3D text, and particle tracking. Additionally the 3D solver can be used to assist other 3D tracking applications on difficult shots with low detail or significant foreground occlusions.

Export to FBX for Flame and Nuke support or install the free AE 3D Track Import plug-in to paste into an After Effects composition.

360/VR

360/VR POST-PRODUCTION TOOLKIT

Award-winning 360° video tools for tracking and masking, horizon stabilization, Camera and Object Removal, Nadir Patching, and spherical video post.

A native mono and stereo 360° optimized workflow simplifies spherical video post-production challenges: work across seams with less pre-comps, nesting or rendering.

Need 360 editing plug-ins for Avid, Adobe or OFX? Check out the Continuum VR Unit

 

Extended Clean Plates

Mega Plate is a unique new module building on Mocha Pro’s most powerful core technologies — planar tracking and temporal frame analysis — to create a stitched extended frame for visual effects tasks.

Working with Mega Plates is a new way to visualize and work on a larger than raster “Mega” canvas for common VFX tasks such as object removal, clean plating, sky replacements, matte painting, and set extensions.

CREATE MOCHA LAYERS EVEN FASTER

Area Brush is a new paint tool that speeds up Mocha’s most common core task — creating shapes.

Area Brush with Quick Mask mode brings fluid gestural paint functionality into Mocha to define planar tracking and masking search areas.

Instead of clicking and dragging spline points, add and subtract paint strokes are converted to vector splines — greatly speeding up and simplifying multi-shape tracking and masking set-ups.

The Area Brush also supports Wacom tablets for pressure-sensitive scaling.

COLOR MANAGEMENT

Mocha Pro 2020 adds industry-standard OpenColorIO color management for consistent and predictable color display across industry workflows.

OCIO support is compatible with the Academy Color Encoding Specification (ACES) and enables improved color-managed workflows with high-end post-production and VFX applications such as Silhouette, Foundry’s NUKE, Autodesk Flame, Avid Media Composer, and more.


Mocha Pro 2019 Comparison Chart

 Mocha Pro 2020Mocha in Continuum/SapphireMocha AE / Mocha HitFilm
Planar Tracking
Roto & Masking
AdjustTrack Module
Essentials Interface
Area Brush
Coming Soon in 2020
Remove Module w/ Clean Plating
Mega Plate Module
Stabilization Module w/ Auto-Fill
Lens Module
Insert Module for Match Moves w/ Mesh Warper
3D Camera Solver
(Hitfilm Only)
360/VR
Stereoscopic 3D
Standalone Application Option
Integrated Plug-in Option
OpenColorIO
Coming Soon in Sapphire 2020
Floating License & BG Render Options
GPU Acceleration
(AE Only)
GPU Accelerated Remove Module
Magnetic Spline & Freehand Spline Tools
Export track, roto & 3D data to wide range of hosts (see exports chart)
macOS & Windows Support
Linux Support
(Sapphire Only)
Magnetic Spline & Edge Snapping Roto Tools

NATIVE DATA EXPORTS

Running as standalone application and plug-in, Mocha Pro 2019 can render tracked composites, tracked inserts, masks, object removal, stabilization, reorientation and lens correction.

Mocha Pro 2019 also exports native tracking, spline and 3D data in a wide variety of host formats:

Hosts and FormatsMocha Pro 2020Mocha in
Continuum/Sapphire
Mocha AE /
Mocha HitFilm
Adobe After Effects CCTracking, Splines, 3D1, Lens2Tracking & Splines (Mocha AE only)
Adobe Premiere Pro CCSplines
Apple MotionTracking
Assimilate ScratchTracking
Autodesk Flame FamilyTracking, Splines, 3DTracking & Splines (Sapphire Only)
Autodesk Maya & 3DS Max3D
Boris ContinuumTrackingTracking
Blackmagic FusionTracking, Splines, 3D
FloxboxTracking
Foundry NukeTracking, Splines, 3D
HitFilm ProTracking, Splines, 3DTracking, Splines, 3D (HitFilm Pro Only)
Maxon C4D3D
Mocha BlendTracking & Splines
Silhouette Splines (standalone Mocha only)
Quantel RioTracking

1Requires the free 3D Track Importer plug-in for After Effects (download)

2Requires the free Mocha Lens Importer plug-in for After Effects (download)

 


Software Requirement:

  • macOS: X 10.12 or higher on Intel
  • Windows: Windows 7 or higher on x64
  • Linux: Red Hat Enterprise Linux 6, CentOS 6 or a compatible Linux distribution on x86_64

Hardware: 

  • Recommended Hardware Processor: 64-bit Intel or AMD CPU with four or more cores
  • Memory: 16 GB or more
  • Disk: High-speed disk array or SSD storage
  • Graphics Card: High-end NVIDIA Quadro, TITAN or GeForce Pascal, e.g. Quadro P5000 or GeForce GTX 1080 Ti
  • Monitor: 1920×1080 or higher, including high dpi 4k monitors
  • Minimal Requirements:
    • Processor: 64-bit
    • Memory: At least 4 GB
    • Graphics card: Must support OpenGL 2.1 for basic functions. For GPU-accelerated tracking and remove, OpenCL 1.2 is required
    • Monitor: Minimum resolution 1440×900 pixels

Licensing options:

  • Node-locked or Cross-platform, floating license.
  • For floating license and render licenses options, contact us.

Mocha 2019 plug-in support: 

  • Adobe After Effects & Premiere Pro CC 2014-2019
  • Avid Media Composer v8 or greater
  • OFX: Foundry NUKE, Blackmagic Fusion, VEGAS Pro, HitFilm Pro, Autodesk Flame 2020

Workflow support: 

  • Adobe After Effects & Premiere Pro
  • Avid Media Composer
  • Apple Final Cut Pro 7 & Motion
  • Autodesk Flame 202, Maya & 3DS MAX
  • Assimilate Scratch
  • Blackmagic Fusion & DaVinci Resolve
  • Boris FX Continuum
  • Boris FX Sapphire
  • HitFilm
  • Magix Vegas Pro
  • Maxon Cinema 4D
  • Foundry Nuke
  • Silhouette
  • MochaBlend for C4D
  • For a detailed list of tracking, mask & 3D data exports, view the exports chart.

Mocha Pro 2019.5 v6.1.2

13 August 2019

This is a minor maintenance release to add HASP dongle support and correct some defects. Release notes cover Mocha Pro, for both standalone and Plug-in versions of the product.

Documentation is available inside Mocha Pro 2019.5 v6.1.2 by pressing the F1 key.

Build notes

Please read the following notes carefully as they may affect the efficient use of the product.

OFX builds of the Mocha Pro Plug-in have been tested to work with Autodesk Flame 2020, The Foundry Nuke, Blackmagic Fusion Studio, HitFilm Pro, Vegas Pro, and Silhouette v6.

Other hosts that utilize OFX may operate the Mocha Pro OFX Plug-in correctly, but at this stage, they are unofficially supported and may experience problems.

While Mocha will work in the Blackmagic Resolve 16 Beta, we currently do not officially support Resolve 16 in this release.

Projects created with version 2019.5 v6.1.2 may not be backward compatible with earlier versions of Mocha.

The Mocha Pro 2019.5 AVX Plugin requires macOS 10.12 or higher if you are running Media Composer on Mac.
Python is not supported in the Plug-in versions of Mocha Pro. This means any tools created by Python will not be functional. This includes some exports such as Silhouette shapes.

New features in Mocha Pro 2019.5 v6.1.2

  • HASP Dongle support: Mocha now supports HASP HL dongles for node-locked licenses
  • Memory Management Improvements: The Mocha plugin now releases more memory when it fails to get an image from the host due to high memory pressure

Mocha Pro 2019.5 Release Overview

June 5, 2019

Boris FX releases Mocha Pro 2019.5 on June 5, 2019. In this quick video, Mocha Product Manager Martin Brennand takes you through the new features:

  • Flame 2020 Support: The Mocha Pro OFX plugin now supports Flame 2020
  • Edge-Snapping: Select points and press Alt+S keys to snap those points to the nearest edge, or hold S to drag-snap
  • After Effects CC Power Pin Export: We now export corner pins to the Power Pin effect
  • Layout Manager: You can now save, modify and order layouts from the View menu. Any new layouts you create will appear in the workspace drop down
  • Autosave now has backups: You can now iterate autosaves to make sure minimal work is lost. Autosaves are no longer removed on exit to the host.
  • Spline and Matte rendering performance improvements: Projects with many layers or control points now render much faster to screen. Mattes also render much faster.

Mocha Pro 2019.5 is a free update to all customers on a current upgrade & support plan or annual subscription.

Mocha Pro 2019 v6.0.3 – Release Notes

These release notes accompany Mocha Pro 2019 v6.0.3.

This is a maintenance release containing several improvements and defect fixes. Release notes cover Mocha Pro, for both standalone and Plug-in versions of the product.

Documentation is available inside Mocha Pro 2019 v6.0.3 by pressing the F1 key.

Build notes

Please read the following notes carefully as they may affect the efficient use of the product.

  •  OFX builds of the Mocha Pro Plug-in have been tested to work with The Foundry Nuke, Blackmagic Fusion Studio, HitFilm Pro, Vegas Pro and Silhouette v6.
  •  Other hosts that utilize OFX may operate the Mocha Pro OFX Plug-in correctly, but at this stage, they are unofficially supported and may experience problems.
  •  Version 2019 v6.0.3 may not be backward compatible with earlier versions of Mocha.
  •  The Mocha Pro 2019 AVX Plugin requires macOS 10.12 or higher if you are running Media Composer on Mac.

Python is not supported in the Plug-in versions of Mocha Pro. This means any tools created by Python will not be functional. This includes some exports such as Silhouette shapes.

New features in Mocha Pro 2019 v6.0.3

Mocha Pro now supports the activation of product bundles (i.e. combination licenses of Mocha Pro, Continuum and/or Sapphire) with a single serial number.

New in 6.0.2

The Mocha Pro 2019 (v6.0.2) maintenance release is now available to download. This release includes bug fixes and improvements to Mocha Pro plug-ins and the standalone application. Read the release notes for full details.

  • Improved GPU compatibility and stability — better for high resolution 360/VR
  • Improved OpenEXR read and write speed
  • Compatibility with HitFilm Pro 12
  • Improved multi-monitor support
  • Improved software activation and handling of render license scenarios

New in Mocha Pro 2019

New in Mocha Pro 5.6

  • Stereo Support in the Plugin: Most of the plugins now support Stereo, Top/Bottom and Left/Right stereo views. AVX plugins support Top/Bottom and Left/Right.
  • Top/Bottom and Left/Right support in Standalone: the standalone version now supports Top/Bottom and Left/Right stereo modes
  • Plugin Auto-save: Plugin versions now save a backup of your file at intervals in just in case the host has a problem or you forget to save!
  • Save the last used Mocha project Open and Export locations: No more tedious hunting for the same directory 100 times!

New in Mocha Pro 5.5.2

  • Support for Vegas Pro: The OFX plugin is now officially supported in Vegas Pro
  • Support for multi-core CPUs: Mocha now takes advantage of multiple cores when tracking with the CPU
  • Auto Step for Remove: You  can  now  have  the  Remove  module  calculate  Step automatically
  • Python can now access the playhead: Provided API to get the playhead position with Python, which makes it easier to control keyframe setting
  • Python can now read/write image data in clips: Provided API to be able to read pixel data from any clip frame and create new output clips with image data. See the Python Guide for more details.

What’s new in mocha Pro 5.5.1

  • Better Linux installation support: You can now install mocha to a different directory on Linux.
  • Memory performance improvements: mocha is now much more memory efficient
  • GPU tracking improvements: The GPU  tracker has new stability and accuracy improvements.
  • Tracking search areas are optimized: mocha now adjusts the initial ‘Auto’ search area based on the image size. This also scales with proxies.
  • Rendering is faster in Media Composer: We have added several improvements to the AVX rendering speed and stability. See “Known Defects” for potential issues related to linked footage.

New in mocha Pro 5.2

  • New Floating License Support: You can now run both the mocha Pro standalone and mocha Pro plug-in options off one floating license server. Learn more.
  • New Render License Option: A new Render License option allows users to render projects on a networked render farm or different workstation without taking up a full license.
  • Improved GPU tracking performance: mocha’s planar tracking has been updated to take advantage of supported video card hardware for significantly faster motion tracking. OpenCL GPU tracking in mocha v5.2 is even faster and now supports 16 and 32-bit source images.
  • New Apply Tracking Feature in After Effects Plug-in: You can now apply generated tracking data to other layers via the plug-in interface rather than exporting to the clipboard.
  • Improvements & bug fixes: including improved Python scripting support, improved handling of larger, multi-layer projects and numerous plug-in fixes for Adobe, Avid, and OFX.

What’s new in v5.1.1?

This is a patch update with Python, defect fixes, improved GPU support, and other performance/stability improvements.

  • Improved Remove Performance: Improved remove performance, especially when using clean plates.
  • Improved GPU Tracker: Support for Lens calibration. Additional improvements to card support, speed, stability, and accuracy.
  • Customize Preferences with Python: You can now set preferences with Python using a Settings API
  • Python  Frame  Buffer  Control:  Python  mocharender.py  and  mochaexport.py scripts now accept arguments to turn on and off frame buffers
  • Other  Python  API  improvements:  (see  Python  Guide and mocha  Python reference).

See the full changelog for all fixes and workarounds.

What’s new in v5.0.2?

  • Adds support for Adobe Premiere Pro CC 2015.3 and After Effects CC 2015.3

New in mocha 5

  • New Plug-in Option for Adobe & Avid. mocha Pro 5 is now available as a plug-in option for host editing and effects applications. This new capability adds unique tools for planar tracking, masking, and object removal tools and makes them fully accessible in Adobe After Effects CC, Adobe Premiere Pro CC, Avid Media Composer, Blackmagic DaVinci Resolve, and The Foundry’s Nuke.
  • OpenCL GPU tracking performance: mocha planar tracking has been updated to take advantage of supported video card hardware for significantly faster motion tracking on high resolution sources.
  • Python Scripting Module: New improvements to Python scripting allow mocha Pro 5 to integrate with asset management systems and background render systems for improved facility integration.
  • Improved online licensing mechanism allows users to easily activate/deactivate a license and run mocha Pro on their computer of choice.
  • New export formats: Includes tracking and masking support for Blackmagic Fusion, Silhouette FX, and MochaBlend for Maxon Cinema 4D.
  • Improvements & bug fixes: including improved layouts, faster project saving, and more

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Webinar Replay: Digital Makeup and Retouching: Using mocha AE/Pro with After Effects

In case you missed it, Imagineer recorded this past week’s webinar with Mary Poplin, covering planar tracking techniques for digital makeup and removals.

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Tutorial: Set Up a Wide Angle Point of View Mirror Effect

Michal Fibek for AETuts+ shows you a cool trick for creating a POV Mirror Effect with After Effects and mocha. Hint: You’ll need newspapers and masking tape!

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Webinar: Motion Tracking & VFX Webinar - Learning mocha AE

Just in case you didn’t catch the mocha AE webinar for planar motion tracking and AE workflows, here is the recording! We hope you learn something!

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Curious Turtle Fundamentals of mocha - 08a - Using Corner Pin Data in After Effects

There are a number of different ways to use corner pin data out of mocha and in After Effects.  In this exercise we look at three of them; raw corner pin data, corner pin data with motion blur and corner pin data offset with Align Surface. The techniques shown here solve the most common problems people face bringing corner pin data in.  We see how to deal with footage that is a different size or aspect ratio than our main composition. Plus how to use the Align Surface technique, which is useful for rig removal and background clean-up.

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Curious Turtle Fundamentals of mocha - 03 - Planar Tracking

Starting a project in mocha, including tips on Pixel Aspect Ratio and handling interlaced footage. When tracking our first object, we see the importance of picking the right size shape to track.  We also see the separation between the shape we track and the data that mocha gives us.  A focus of this exercise are the tracking Parameters and how we adjust these to the footage we are tracking.

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Curious Turtle Fundamentals of mocha - 09b - Stabilization in Final Cut Pro & Motion

This tutorial is all about Stabilization; how it can help us in mocha and how we can use the tracking data in Final Cut and Motion.  The limitations in FCP are explored again and workarounds are discussed.  Once again though, Motion gives us the flexibility and offers more solutions.  We see how to add animation to Motion’s “Behaviors” to create a smoothed shot, which maintains the camera move but takes out the bumps.

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Curious Turtle Fundamentals of mocha - 09a - Stabilization in After Effects

This tutorial is all about Stabilization; how it can help us in mocha and how we can use the tracking data in After Effects.  We discuss how to shift narrative focus within a shot just by changing the shape that we build the stabilized effect on.  This gives us a good deal of control in the scene.In After Effects we see the methods for stabilizing position, then scale and rotation using Expressions.  We then work on creating a smoothed shot to maintain the camera move but take out the bumps.  Along with this, we see some quick techniques for filling in missing edge details.

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Curious Turtle Fundamentals of mocha - 04 - Track Mattes

When tracking objects, they will often get obscured by other things in the scene.  We look at how we deal with tracking an object that disappears behind other shapes.  We go into detail about the importance of track mattes and what order we track the shapes.

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Curious Turtle Fundamentals of mocha - 06 - Shear and Perspective

One of the most frequent questions asked about mocha’s settings is, when do you have to turn on Perspective modeling instead of just tracking Shear?  This exercise demonstrates the different motion using CG footage, then shows how to translate that to real-world footage.  This effectively shows when Shear is not enough to get the best track and how Perspective tracking should be used.The second part of the tutorial demonstrates more techniques for dealing with large motion blur on the object you wish to track. We discuss shape size, placement and keyframing the shape to get the best results.

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Curious Turtle Fundamentals of mocha - 05 - Rotation

Tracking rotation in an object can be tough, even with mocha’s planar tracker.  It is made even trickier when tracking motion blur.  This exercise discusses different techniques for getting the best track possible.When a solid track is not possible, we move to the AdjustTrack module to fix our data for the perfect match.

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Curious Turtle Fundamentals of mocha - 07a - Using Transform Data in After Effects

This tutorial shows how to take the tracked footage in mocha and use that data in After Effects.  We start with a simple matchmove.  Then see how to get more flexibility through the smart use of Null objects and parenting. Finally we look at importing the same data directly into a Boris Continuum Complete lens flare plug-in.

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Curious Turtle Fundamentals of mocha - 07b Using Transform Data in Final Cut Pro & Motion

This tutorial shows how to take the tracked footage in mocha and use that data in Apple Final Cut Pro & Motion.  We start with a simple matchmove in Final Cut Pro and quickly see the limitations in the way it handles keyframes.Next we look at how to take the same data into Apple Motion.  This is much more flexible and higher quality than working in FCP alone.  Finally we take the project back into FCP to be used as part of the final edit.

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Curious Turtle Fundamentals of mocha - 02 User Interface

A tour of mocha’s tools and the most important keyboard shortcuts. We also explore the main differences between drawing with B-Splines and the Bezier tool.

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Curious Turtle Fundamentals of mocha - 12 - Camera Solver - Pan Tilt Zoom

Before we look at mocha’s Camera Solver, we fix issues with incorrectly interpreted interlaced footage.Next we identify what the camera motion is in the shot, to correctly create the type of tracked layers required to create the virtual camera.  In this tutorial the movement is Pan Tilt Zoom, so we prepare the main track layer plus a track matte layer. Once the camera is solved, we look at how to test it in After Effects using both a regular 3D text layer and a 3D particle layer.

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Curious Turtle Fundamentals of mocha - 13 - Camera Solver - Parallax Change

This tutorial is about how to pick the right type of shapes to track for mocha to generate a 3D camera solve of a moving camera.  The amount, size and placement of the track layers are crucial to getting good data. We look at how we improve the initial solve to add further tracked features and demonstrate how mocha’s Camera Solver differs from a regular 3D matchmaker.

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In Depth: Motion Stabilization Options, Part 2 of 2

Sometimes using a tripod is not an option and you’re forced to shoot hand-held. Maybe you’re shooting in an amusement park, botanical gardens, or a concert and tripods are not allowed in. Unless you have the ability to stand perfectly still, you will likely need to stabilize the footage in postproduction. Motion stabilization is used to smooth footage and remove camera shake.

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Curious Turtle Fundamentals of mocha - 14 - Camera Solver - Solving for Moving Shapes

Sometimes it is not possible to track a feature throughout the entire shot.  In this tutorial we see how to get a good solve with features that move offscreen. We then see the possibilities for adding moving features to our tracked and solved camera.  To test our solve we move to After Effects and check out the camera track and the object track.

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Curious Turtle Fundamentals of mocha - 12 - Camera Solver - Pan Tilt Zoom

Before we look at mocha’s Camera Solver, we fix issues with incorrectly interpreted interlaced footage.Next we identify what the camera motion is in the shot, to correctly create the type of tracked layers required to create the virtual camera.  In this tutorial the movement is Pan Tilt Zoom, so we prepare the main track layer plus a track matte layer. Once the camera is solved, we look at how to test it in After Effects using both a regular 3D text layer and a 3D particle layer.

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How is mocha v3’s Camera Solver different than AE CS6 Camera Tracker?

Imagineer Systems mocha Camera Solve module uses Planar Tracking to solve 3D space for select planes. This means mocha can get a camera solve on difficult out of focus, blurred or obscured shots.  Learn more in these tutorials.

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