All Tutorials (3069 Tutorials)
What’s New in Callouts 1.2 Tutorial Video for Final Cut Pro X
July 25, 2012
What’s New in Callouts 1.2 Tutorial Video
Tutorial: Tentacles in Maxon Cinema 4D (with Hair)
July 25, 2012
Equiloud explains how to create organic tentacles in c4d with hair. (Update from Equiloud: you don´t have to trick the transparency, just deselect “Render Hairs” in the Generate Tab.)
Fully Dynamic Popping Popcorn Tutorial for Cinema 4D
July 24, 2012
Post at Greyscalegorilla: “In this “Tag Team Tutorial”, Chris and I show you how to model and texture a dynamically popping popcorn kernel and get them to behave like real popping popcorn. Just in time for summer blockbuster season.” Part 1: Modeling, Dynamics Texturing and Animation / Part 2: Baking, Lighting and Compositing.
Video Copilot Element 3D Particle Replicator
July 23, 2012
Video Copilot has a new tutorial out about how to use the replicator options in Element 3D.
Element 3D: Beyond Basics; Importing Objects & Building Materials, Extruding Masks & Text
July 17, 2012
New Video Copilot Element 3D Tutorials: Beyond the Basics: Everything you need to know to get started! Importing Objects & Building Materials: C4D tips, OBJ exporting and more!
Create a Parallax Shift Effect Using Timeline and 3D Features of Photoshop CS6
July 5, 2012
Post by Stephen Petrany at PSDtuts+ : “Photoshop CS6 includes several new features that you can use to create 3D and video effects. In this tutorial, we will combine these new tools to simulate 3D depth in a 2D photograph using the new 3D and video timeline features available in Photoshop CS6 Extended.”
Cinema 4D Setup Breakdown/ Whiskey Bottle and Glass by Matt Beckham
July 2, 2012
Check out this excellent studio shot breakdown for creating a whiskey bottle and glass tumbler, using Cinema 4D, by Matt Beckham.
Color Isolation Effect with Magic Bullet Colorista II
July 2, 2012
Michele Yamazaki from Toolfarm explains a couple of cool tricks that you can do with color in Red Giant Software Magic Bullet Colorista II, a robust tool made for color correcting footage. </p>
Creating Moss, Snow, and Dust With The Falloff Shader in Cinema 4D
June 29, 2012
By Chris Schmidt at Greyscalegorilla: “In this tutorial, Chris shows you how to use the Falloff Shader to create organic effects on your textures. Follow along to make effects like Snow and Dust on your textures that usually only collect on the top of objects.”
Michele Yamazaki’s Particles Webinar Replay -June 27, 2012
June 28, 2012
On Wednesday, June 27, 2012, Michele Yamazaki tapped Boris Continuum Complete v8 AE’s state-of-the-art particle system effects to develop and enhance broadcast graphics in Adobe After Effects CS6. Using BCC Particle Emitter 3D and other Boris Continuum Complete VFX filters in conjunction with After Effects’ native 3D camera and lighting systems, Michele made ordinary graphics and titles pop off the screen in 3D particle bursts.
How is mocha v3’s Camera Solver different than AE CS6 Camera Tracker?
June 13, 2012
Imagineer Systems mocha Camera Solve module uses Planar Tracking to solve 3D space for select planes. This means mocha can get a camera solve on difficult out of focus, blurred or obscured shots. Learn more in these tutorials.
Fantastic Facial Motion Capture in After Effects
May 14, 2012
Post by Matthew Perks/ AEtuts+. Use puppet pins tracked to motion data from dots on a face to animate a face or other objects in your scene.
Edius 6 Keying & Transparency, Episodes 1-3 by [MTS]FILMS
December 12, 2011
Matthew Scott is a DP, Editor and Colorist based in Melbourne, Australia, who has been working with Grass Valley to create free online educational resources, designed for both enthusiasts and professionals alike. Matthew takes you through 3 tutorials on keying and transparency for Edius.
Pimp Your After Effects by Stu Maschwitz
November 20, 2011
The always entertaining Stu Maschwitz explains a few ways you can do to get the most out of After Effects. For example, “I set Levels of Undo to 99, because why should I expect to have fewer problems than Jay-Z?”
Cinema 4D Scene OBJ Export to Trapcode Form
November 11, 2011
How to create a scene in Cinema 4D and export an OBJ and Cinema’s camera, import all this in Adobe After Effects so the Cinema render matches Trapcode Form.