Creating Realistic Human Skin with Maya and Arnold 5
Arvid Schneider explains how to set up a lifelike human skin shader with the aiStandardSurface shader. In reality, it is a lot easier than you may think!
Arvid has loads of great tutorials so check out his channel on YouTube.
MtoA 110 | Detailed Skin Shader | using Arnold with Maya 2017
MtoA 505 | Human Skin with Arnold 5
More about Arnold Shader in Maya
Maya Monday: Working with Arnold Shaders – This weekend I dove into a tutorial for Maya 2016 on creating a wine bottle. When I got to the portion about creating the material in the Hypershade window, I was totally thrown because Maya 2017 doesn’t use Mental Ray anymore. I had to figure things out for myself and with some research and a few tutorials I figured it out.
Maya Monday: Arnold Render 5 + Free Shaderset and Tutorial – We’ve already talked about Arnold Render previously on an episode of Maya Monday, but it’s important. Plus, we are officially selling Arnold Render! Here are a couple of tutorials and an Arnold shader set and lighting setup tutorial from Kungfujackrabbit.
Maya Monday: Where did Arnold Go? – I ran into a little problem after updating to Maya 2017. Arnold Standard Shader was missing! If this happens to you, this is an easy fix!
Posted by Michele Yamazaki