Scan Yourself for Mesh to MetaHuman | RealityCapture
If you want to use RealityCapture and Unreal engine to create a highly detailed and customized MetaHuman, there are a few things you need to know about the best way to scan yourself for optimal results. This tutorial explains scanning best practices (without expensive equipment) and how to use the Mesh to MetaHuman plug-in in RealityCapture.
With RealityCapture and UnrealEngine, you can create a highly detailed and customized MetaHuman, without the need for expensive equipment. Find out how in our Mesh to MetaHuman tutorial.
Learn more about the MetaHuman plugin https://youtu.be/xOVyme4TFZw
State-of-the-art photogrammetry software
RealityCapture is the state-of-the-art photogrammetry software solution for Windows, that is changing the industry. It enables you to create ultra-realistic 3D models from a set of images and/or laser scans.
RealityCapture is currently the fastest solution on the market, which brings effectivity to your work and allows you to focus on your targets.
Create virtual reality scenes, textured 3D meshes, orthographic projections, geo-referenced maps and much more from images and/or laser scans completely automatically.
Posted by Kim Sternisha