C4D: Using Dynamic IK for Animating a Group of Tentacles
Pryce Duncalf has a silent tip video showing how to use Dynamic IK to move a group of tentacles in Cinema 4d.
Pryce states, “In this silent tip I use the standard particle effectors to animate a dynamic IK chain of joints. This is a really useful little trick for animating things like tentacles.”
Pryce states, “This tip uses: Joints, IK, SP turbulence, SP wind, Skin, Loft, xpresso, hierarchy iterator node, object index node, tag node. Here the hierarchy iterator is used to apply user data across a group of objects with the same tag using the tag node. The iterators are tricky to grasp, but they are extremely powerful and can save a lot of time when creating rigs of any sort.”
About Pryce Duncalf
I am an London based animation and vfx professional responsible for the technical in’s and out’s at Munk Studios.
Posted by Kim Sternisha