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Maxon CINEMA 4D (530 Tutorials)

Snow Mountain Titles with Element 3D and Cinema 4D

Snow Mountain Titles with Element 3D and Cinema 4D

February 13, 2013

By VinhSon Nguyen at Creative Dojo. “In this in-depth tutorial, we’re going to explore how to quickly create a motion graphics style mountain titles using primarily After Effects and some Cinema 4D. We’re going to cover all sorts of things, from creating a basic landscape, to creating camera rigs and incorporating 3D elements within our scene. This is one of the longer tutorials I’ve done which was a rough run through, so I hope you’ll take your time and tweak it to perfection!”

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Model, Light, And Render A Coffee Pot In Cinema 4D

Model, Light, And Render A Coffee Pot In Cinema 4D

January 8, 2013

Post by Nick Campbell/ Greyscalegorilla: “In this two part tutorial, Chris and I show you how to model, texture, light, render, and composite this 3D Scene. First, Chris will show you how to model the coffee pot using some traditional modeling techniques and loft nurbs. In the second video below, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

December 27, 2012

Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”

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New Keyframe Look For Maxon CINEMA R14: What Are Those New Triangle Icons?

New Keyframe Look For Maxon CINEMA R14: What Are Those New Triangle Icons?

November 21, 2012

Nick Campbell at Greyscalegorilla talks about the new triangle keyframe things in Maxon CINEMA 4D R14.

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Depth Compositing in After Effects

Depth Compositing in After Effects

September 25, 2012

Post by Andrew Kramer/ Video Copilot: “In this tutorial we’ll use a technique called Depth Compositing to combine stock footage with 3D rendering and the use a Z-Depth pass. This method allows you to place 2D elements like stock footage into the depth of a 3D render. I also demonstrate how to export a Z-pass from 3D max, Cinema 4D and even use Element 3D to output a depth channel.”

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Cinema 4D R14 Quick Start Tutorial: Light Colors, Camera Morph, And Filters

Cinema 4D R14 Quick Start Tutorial: Light Colors, Camera Morph, And Filters

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Plastic Deformation

Cinema 4D R14 Quick Start Tutorial: Plastic Deformation

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Setup Your Interface

Cinema 4D R14 Quick Start Tutorial: Setup Your Interface

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Camera Calibration

Cinema 4D R14 Quick Start Tutorial: Camera Calibration

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Sculpting Tools

Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Sculpting Tools

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Aerodynamics

Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Aerodynamics

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Shift-C

Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Shift-C

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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element 3d serge mustu inspiration tutorial

Inspirations/ Tutorial: Video Copilot Element 3D Examples by Serge Mustu

July 30, 2012

Post by Serge Mustu on Vimeo: “Here are some MoGraph like animations I’ve done with Element 3D (plugin from Video Copilot). I broke up the text inside of Cinema4D and imported the models into E3D.”

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