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CINEMA 4D (645 Tutorials)

CINEMA 4D Techniques Series (Adobe After Effects CC & CINEMA 4D Lite)

CINEMA 4D Techniques Series (Adobe After Effects CC & CINEMA 4D Lite)

June 27, 2013

Learn how the integration between After Effects and CINEMA 4D benefits you as an artist. Author and 3D expert Chris Martin gives an overview of the workflow.

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Add Depth Of Field To Your CINEMA 4D Composite Using Cineware and After Effects

Add Depth Of Field To Your CINEMA 4D Composite Using Cineware and After Effects

June 27, 2013

In this tutorial, Nick Campbell of Greyscalegorilla shows how to set up a depth pass for rendering depth of field for 3D objects using CINEMA 4D, Frischluft Lens Care and After Effects.

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Cineware and Cinema 4D Lite Quickstart Tutorial

Cineware and Cinema 4D Lite Quickstart Tutorial

June 26, 2013

Nick at Greyscalegorilla has put together a quickstart guide to Maxon Cineware and Cinema 4D Lite, now shipping with Adobe After Effects CC.

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Natural Lighting in CINEMA 4D by Rob Redman

June 3, 2013

An overview of lighting techniques in scenes where exterior natural lighting illuminates interior objects- how to get realistic results.

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Tutorials: MAXON CINEMA 4D Integration in After Effects CC

May 30, 2013

Chris and Trish Meyer have posted some quick tutorials on importing and rendering C4D projects in the upcoming version of After Effects CC.

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Displacement and Deformation Techniques in Cinema 4D

Displacement and Deformation Techniques in Cinema 4D

April 27, 2013

In today’s tutorial, new Cgtuts+ author Mario Brajdic will introduce you to working with displacement and deformers in Cinema 4D and show you how this powerful combination can be used in conjunction with custom materials, lighting, and post effects to create some truly unique and visually stunning results.

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Baking Textures in Cinema 4D for Element 3D

Baking Textures in Cinema 4D for Element 3D

April 18, 2013

By Harry Frank: “CInema 4D has a couple ways of baking textures for your objects and this is one of them.”

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Tutorial: MAXON and After Effects Integration using CINEWARE- Party Balloons

April 4, 2013

Check out these free new tutorials at Cineversity that explore upcoming C4D/ AE integration features.

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Stick Textures to Fallen Dynamic Clones In MAXON CINEMA 4D

Stick Textures to Fallen Dynamic Clones In MAXON CINEMA 4D

March 26, 2013

In this tutorial, Nick Campbell shows you how to stick a texture to your dynamic objects so that when they fall to their resting place, their combined textures make an image.

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Tutorial: Greyscalegorilla: Setting up CityKit to Work as a Holographic Interface

Tutorial: Greyscalegorilla: Setting up CityKit to Work as a Holographic Interface

March 11, 2013

In this quick tutorial, Chris shows you how to add some effectors to City Kit so you can focus in on just a few buildings, and then zoom around the city. A similar effect was used to make part of Iron Man’s heads up display. Keep an eye out in the future for a follow up where we push this effect even further!

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Model, Light And Animate A Pin Sculpture In Cinema 4D

Model, Light And Animate A Pin Sculpture In Cinema 4D

February 18, 2013

Post by Chris Schmidt at Greyscalegorilla: “In this two part tutorial, we show you how to model, rig, animate, light and render this Pin Sculpture Toy in Cinema 4D. Follow along as Chris shows you how to build the model and set up the Mograph and Shader Effectors to drive the pins using a depth pass. Then, in part 2, I will show you how to animate the pins using a video depth pass. Finally, we will light, texture, and render the sculpture for output to your compositing program.”

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Create a Valentine’s Day Themed Animation in Cinema 4D & After Effects

Create a Valentine’s Day Themed Animation in Cinema 4D & After Effects

February 14, 2013

Post by Stefan Surmabojov at CGtuts+ :  “In this tutorial we are going to create a Valentine’s Day themed animation in Cinema 4D and After Effects…. Use particles and forces in Cinema 4D, as well as MoDynamics and Effectors to put everything together to create our final animation. Finally we’ll add materials, light and render the scene before finishing it up in After Effects with some compositing and post effects.”

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Model, Light, And Render A Coffee Pot In Cinema 4D

Model, Light, And Render A Coffee Pot In Cinema 4D

January 8, 2013

Post by Nick Campbell/ Greyscalegorilla: “In this two part tutorial, Chris and I show you how to model, texture, light, render, and composite this 3D Scene. First, Chris will show you how to model the coffee pot using some traditional modeling techniques and loft nurbs. In the second video below, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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