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All Tutorials (2508 Tutorials)

gsg social frame tutorial

Greyscalegorilla: Social Frame Product Training

December 3, 2021

Watch this tutorial to learn how to use the new Greyscalegorilla Social Frame Plugin for Cinema 4D.

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gsg gobos tutorial

Greyscalegorilla: Gobos Product Training (Octane, Redshift, Arnold)

December 3, 2021

These 3 tutorials show you the best practices to use Greyscalegorilla Light Gobos in Octane, Redshift and Arnold in Cinema 4D.

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gsg signal what new in 3.0

Greyscalegorilla: Signal Training – What’s new in v3.0

December 3, 2021

Nick Campbell walks you through all the new features packed in Signal 3.0 like the new ease curve menu, the looper modifier, and more. And he shows you how he creates a whole bunch of animations without a single keyframe!

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Burning Question: Types of Licenses Explained

Burning Question: Types of Licenses Explained

December 2, 2021

We explain terms associated with licenses that you may run into, such as Perpetual, Subscription, Floating License, Render Only, etc.

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substance optimize tutorial

Substance Painter: Optimizing Workflows

December 2, 2021

Victor Andreyenkov offers a few tips to optimize your workflow in Substance Painter to make your CPU’s life a little easier, but not compromise the quality of your work.

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keyshot dust quick tip

KeyShot Quick Tip – Creating Surface Dust

December 2, 2021

In this Keyshot Quick Tip, Karim shows you how to create surface dust using textures in Keyshot.  Watch the video below, or click the blog link for a written, step by step walkthrough. 

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freqreact stardust tutorial

After Effects: Neon Audio Visualizer Using FreqReact and Stardust

November 30, 2021

In this tutorial, the Scottish legend Digital Punk show you how to react some particles to audio using FreqReact and Stardust.    

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How to Select Point Correspondences Faster in R3DS Wrap

How to Select Point Correspondences Faster in R3DS Wrap

November 23, 2021

In this video tutorial, learn how to Select Point Correspondences Faster in R3DS Wrap. New in R3DS Wrap 2021.11. Try a free demo today!

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How to Convert Blendshapes to a Different Topology

How to Convert Blendshapes to a Different Topology

November 23, 2021

In this tutorial learn how to convert Blendshapes to a Different Topology. New in R3DS Wrap 2021.11. Try a free demo today.

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How to Use a Point Detector Node with a Custom Topology point node r3ds wrap 2021.11

How to Use a Point Detector Node with a Custom Topology

November 23, 2021

The Point Detection node allows to automatically detect facial markers on FACS scans. New in R3DS Wrap 2021.11.

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Getting Started with Point Detector in R3DS Wrap

Getting Started with Point Detector in R3DS Wrap

November 23, 2021

Point Detection node in R3DS allows to automatically detect facial markers on FACS scans in R3DS Wrap. New in R3DS Wrap 2021.11.

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u-render 1st steps tutorial

U-RENDER Fundamentals Tutorial Series

November 23, 2021

The U-RENDER Fundamentals Tutorial Series is a complete step-by-step guide about how to enjoy the potential of U-RENDER and achieve high-quality results in real-time.

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Dive into the Brand New DaVinci Resolve 17.4 Tracking Feature

Dive into the Brand New DaVinci Resolve 17.4 Track Feature

November 19, 2021

Branden Arc discusses the brand new Track Forward/Track Backward feature in DaVinci Resolve 17.4. Learn what the new feature can do for you.

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Titler live multi-enry tutorial

Newblue Titler Live 5 Multi Entry Tutorial

November 16, 2021

This tutorial shows you how to create multiple iterations of a single graphic from directly inside NewBlue Titler Live 5’s playout interface.  This feature is only available in the Broadcast version of Titler Live 5.

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newblue titler ptz camera tutorial

NewBlue Titler Live 5 PTZ Cameras Tutorial

November 16, 2021

In this tutorial, you will learn how to control PTZ cameras from directly within the Titler Live 5 interface.  This function is only available in the new Broadcast version of Titler Live 5.

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