Demystifying Post-Production: Universe for Editors Series
Every Monday in March, the Maxon team shows how editors can use Universe for crowd-pleasing visuals, right in your timeline.
Watch for your NLE of choice:
- Premiere Pro, week 1 – March 6, 2023
- Avid Media Composer, week 2 – March 13, 2023
- DaVinci Resolve, week 3 – March 20, 2023
- Final Cut Pro, week 4 – March 27, 2023
Universe for Editors, Week 1 – Premiere Pro
Week 1 features post-production expert Jason Hare. Watch live on Monday, March 6, 2023, Or, watch the archives afterward below.
Learn helpful timesaving tips and tips to transform your edits using Universe in Premiere Pro. Topics include effects and treatments. In addition, he’ll use a range of native transitions. He’ll also talk about Mogrts, which will give your edits a whole new level of impact and flexibility.
Universe for Editors, Week 2 – Avid Media Composer
Week 2 also features online editor and broadcast expert Jason Hare. Watch live on Monday, March 13, 2023, Or, watch the archives afterward below.
Jason shares important effects for Universe in Avid Media composer. Learn time-saving tips and tricks that can help you get work done faster. Add effects and treatments to the timeline without leaving Media Composer.
Universe for Editors, Week 3 – DaVinci Resolve
Week 3 is on March 20th. Maxon Trainer and Certified Resolve Instructor Max Raharjo gives the lowdown on adding post-production visual flourishes with Universe. Learn how to use Universe on both the timeline and the color page. In no time, you’ll quickly create visually stunning videos. In addition, Max will cover getting the most out of iterations and speed up the editing process!
Universe for Editors, Week 4 – Final Cut Pro
And finally, week 4, taking place on March 27, 2023. In the last installment, editor and post-production expert Anthony Bari Jr demonstrates methods of adding interest, sparkle, and pop to your edits with Universe in Final Cut Pro. Get time-saving techniques for creating multiple variations. Anthony leaves you with a library of innovative visual embellishments to use in your video productions.
Missed previous live streams from Maxon Training? Watch older episodes here.
Get Universe and play along!
Video transition and effects plugins for editors and motion graphics artists
Red Giant Universe is a collection of 89 GPU-accelerated plugins for editors and motion graphics artists. Stylize your footage. Create motion graphics. Add transitions and effects. In addition, find text generators and lots of presets.
Or, get Universe in a bundle…
Red Giant Complete - Annual Subscription
Get all the tools from Red Giant at one low price with Red Giant Complete.
Get the complete set of Red Giant tools for editing, VFX and motion design. Red Giant complete includes Universe, Trapcode Suite, Magic Bullet Suite, and VFX Suite. Whether you are working with 3D particles systems and fluid dynamics, color correction and film looks, green screen and compositing, video effects and transitions, or even A/V sync, this set of industry-standard tools has what you need for your post-production workflow.
Get all the Maxon products at one low price.
Maxon One is an annual subscription for all products in one all-encompassing package. To summarize, this bundle includes Cinema 4D, Redshift, ZBrush, and Red Giant Complete.
Maxon One 2024 Now Available!
Cinema 4D 2024 is better than ever – with massive performance improvements in interactive playback, enhancements to Rigid Body simulations, and a more “art-directable” Pyro workflow. With Trapcode 2024, artists can now create realistic thermal dynamics with the new Combustion feature and create particle tracks with Stroke from Parent. VFX 2024 opens up a new dimension in lighting control and includes several enhancements to the popular Real Lens Flares. With Magic Bullet 2024, color correction is easier than ever – plus a host of new presets give artists more creative freedom. Universe 2024 also sees numerous workflow improvements and offers new presets. Redshift offers more creative freedom when using the MatCap and Distorter shaders as well as performance improvements on multi-core CPUs.
Posted by Michele