Maya Automatic Retopology #mayamonday

In this tutorial by 3DWolf called Maya Automatic Retopology, quickly learn to retopologize your mesh in Maya. Use Maya’s streamlined Retopology Toolset without the laborious burden!
Autodesk Help features a section on how to Automatically retopologize a mesh, and I want to point out one quick note.
Note: If your scene file includes a polyRetopo node prior to Maya 2020, you should delete history on your mesh before performing the following steps.
Autodesk Help
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Autodesk Maya
3D computer animation, modeling, simulation, and rendering software
Autodesk Maya is a professional 3D animation, modeling, simulation, and rendering toolset. Designed for creating realistic characters and blockbuster-worthy effects, this powerful toolset is easy to learn.
Autodesk Media and Entertainment Collection
End-to-end creative tools for entertainment creation
The Media & Entertainment Collection lets animators, modelers, and visual effects artists access the tools they need to create compelling effects, believable 3D characters, and massive digital worlds. Move assets quickly between creative tools with one-click workflows. Includes Maya, 3ds Max, Motionbuilder, and Mudbox. In addition get Character Generator, Recap 360 Pro, Rendering in A360, and Cloud Storage.
Posted by Michele