Maya Monday: Useful Scripts & Tools

A few useful scripts and tools can really help speed up your workflow. These scripts and tools automate time-consuming tasks, in particular.
Free Useful Script Automatically Finds Hard Edges In Maya
Lester Banks posted this free and definitely script last week that comes from Play Creative. It saves you time by automatically selecting hard edges.
SHAPES – Blend Shape Editor for Maya
You may know Pipeline, the Mac OS Render Manager from Brave Rabbit, Well, they also make SHAPES! “SHAPES is a complete blend shape editing tool designed to unify the process of creating and editing blend shapes and correctives.” If you are a character artist, of course, you need this tool!
AR_BatchView 2.0.0 for Maya
This useful script is a batch renderer that works through the render view window. It includes multiple cameras and custom frame ranges also. It’s for Windows and is compatible with Maya 2014-2016. It may work with older software, but, in fact, last month they rewrote the script using more efficient PyMel.
Want more Useful Scripts and Tools for Maya?
Maya Monday: Maya BonusTools 2018 – The script is updated for Autodesk Maya Bonus Tools 2016-2019, but the information is relatively the same.
Maya Monday: Maya Freebies Galore, including Useful Scripts, Tools, and more. Included here: Thinking Animations, RecordAttr Tool, rollMaker, and Pipeline.
Autodesk Maya
Make it with Maya Computer Animation Software
Maya® 3D animation, modeling, simulation, and rendering software. It provides an integrated, powerful toolset. Use it for animation, environments, motion graphics, virtual reality, and character creation.
Autodesk Media and Entertainment Collection
End-to-end creative tools for entertainment creation
The Media & Entertainment Collection lets animators, modelers, and visual effects artists access the tools they need. With it, they create compelling effects, believable 3D characters, and massive digital worlds with one-click workflows.
Autodesk Arnold Render
Arnold is an advanced Monte Carlo ray tracing renderer, meeting the demands of feature-length animation and visual effects. In fact, Sony Pictures Imageworks co-developed Arnold and it’s now their main renderer. Furthermore, over 300 studios worldwide use Arnold including ILM, Framestore, MPC, The Mill and Digic Pictures.
Posted by Michele Yamazaki