UV Unwrapping in Cinema 4D S22 with EJ Hassenfratz
The new release of Maxon Cinema 4D S22 has a new workflow for UV. You can now accurately texture your models with ease! EJ Hassenfratz walks you through the whole process of UV unwrapping in this video from the School of Motion. In fact, if you want to play along, EJ has the project files available for download.
If you don’t have S22 yet, today is your day! We have a deal where you can get Red Giant Complete – Annual Subscription for 50% off when you buy a subscription to S22. This offer ends today so don’t miss it!
Texturing with UVs in Cinema 4D – Gain Total Control Over Your Materials
3D for the Whole World
Cinema 4D S22 is Maxon’s first subscription-only release giving customers early access to performance and workflow advances including UV unwrapping and editing tools, improved selection and modeling tools, organizational licensing for volume customers, and updated viewport technology with support for Metal on macOS.
Maxon has also boosted Cinema 4D’s pipeline compatibility with GLTF export, GoZ integration for Z-Brush, and support for node-based materials in FBX and Cineware.
Cinema 4D S22 is immediately available for subscription customers. Perpetual license holders of Cinema 4D will enjoy a release that will incorporate the features of S22 and much more later in the year.Try Cinema 4D for free!
Posted by Michele Yamazaki