• In Depth: Render Farms / Network Rendering, 2018 Edition

    In Depth: Render Farms / Network Rendering, 2018 Edition

    Mar 26, 2018

    In 2015 we produced a very popular article on Render Farms and Network Rendering. A lot has changed since then, so this is a followup with new information.

    • Setting Up a Network Rendering for After Effects
    •           Network Rendering with Render Garden
    • Cinema 4D Team Render
    • Autodesk BackBurner for Autodesk Maya, 3ds Max, Flame, and more
    • Chaos Group V-Ray V-Ray Swarm
    • Digital Rebellion Pro Render
    • Aeriform Ramma
    • Plug-ins and Software on a Network Rendering System

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  • ProRender for Cinema 4D

    ProRender for Cinema 4D

    Mar 26, 2018

    You have so many choices in renderers these days and GPU rendering is a favorite lately. ProRender, and developed by AMD, and is the new Open CL-based GPU/CPU-based rendering engine, now built right into Cinema 4D R19. Here’s everything you need to know to get you started with ProRender. This page has multiple tutorials that explain how to set up ProRender, GPU rendering basics, Physically based lighting and rendering, and settings for the best results. There are also tutorials on how to avoid problems, how to get rid artefacts, and how to work with large resolutions in ProRender.

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  • Shake System and Jolt in Greyscalegorilla GorillaCam

    Shake System and Jolt in Greyscalegorilla GorillaCam

    Feb 20, 2018

    Learn how the GorillaCam Shake System and Jolt helps you easily make more natural and realistic camera animation in Cinema 4D, with this tutorial.

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  • An Introduction to Sapphire for Nuke

    An Introduction to Sapphire for Nuke

    Dec 28, 2017

    In this tutorial, learn how to set up textures for objects in Nuke using sapphire plug-ins, learn different ways to post-process those textures, use sapphire nodes for color correction and more.

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  • V-Ray for MODO: Quick Start: Materials Parts 1 & 2

    V-Ray for MODO: Quick Start: Materials Parts 1 & 2

    Dec 27, 2017

    This tutorial takes a closer look at V-Ray materials and the advantages they can offer over MODO materials. Part 1 looks at the V-Ray Material with the GGX BRDF Type. Part 2 looks at V-Ray’s Blend Material, and V-Ray’s Fast SSS2 material.

    Go To Tutorial →

Tutorials: 3D Archive for All Time All Tutorials (345 TUTORIALS)

cebas finalRender trueHybrid: How to use Image Based Lighting to illuminate a scene

cebas finalRender trueHybrid: How to use Image...

Apr 10, 2018

In this live stream recording, Edwin Braun talks about how to use Image Based Lighting to illuminate a scene in...

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Maya + Python

Maya + Python

Mar 26, 2018

Knowing a bit of Python scripting and how to use Python scripts can really help your workflow in Maya. Here are a few...

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Cinema 4D Advanced Octane Shaders parts 1 & 2

Cinema 4D Advanced Octane Shaders parts 1 & 2

Mar 26, 2018

David Ariew of arievvisuals.com shows how to make some glass textures with dust, complete with lots of tips and tricks....

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Procedural Shading with Maya & V-Ray

Procedural Shading with Maya & V-Ray

Mar 26, 2018

Michael Cauchi takes you through a 9 step process to using V-Ray and Maya to generate reusable assets and perfect your...

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Looping Waves with LightWave 3D

Looping Waves with LightWave 3D

Mar 26, 2018

If you’re like me, dreaming of warm weather and beaches, this tutorial is tempting! Simon Smalley created this lovely...

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Silverwing Training: Subsurface Scattering for Octane

Silverwing Training: Subsurface Scattering for...

Mar 26, 2018

Paul from The Rusted Pixel recommended this tutorial from Raphael Rau to get yourself acquainted with Subsurface...

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Rendering in Maya

Rendering in Maya

Mar 26, 2018

This page contains several tutorials about installing Arnold Render, render settings you should use, saving the render and...

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Trapcode Particular 3 - Free Training Series

Trapcode Particular 3 - Free Training Series

Mar 20, 2018

Get a free in-depth look at Trapcode Particular; over 3 hours of training with Motion Designer Harry Frank.

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Substance Painter 2018 Course Introduction

Substance Painter 2018 Course Introduction

Mar 16, 2018

This course from Substance Academy is almost 3 hours long and is a project-based approach to getting to know Substance...

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Cinema 4D: Animate Growing Foliage with X-Particles

Cinema 4D: Animate Growing Foliage with...

Mar 13, 2018

Want to populate your scenes with animated growing vegetation? This step-by-step tutorial from Rob Redman shows you how,...

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Cinema 4D: Retopology of a Human Head in Cinema 4D

Cinema 4D: Retopology of a Human Head in Cinema 4D

Mar 13, 2018

This free training course from Michael Balchaitis walks you through the process of how to retopology of a high mesh human...

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Cinema 4D: Lighting Scenes with Luminous Objects

Cinema 4D: Lighting Scenes with Luminous Objects

Feb 27, 2018

Jonas Pilz offers a C4D quick tip on how to light a scenes using only the light from luminous materials.

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Kubity: How to explore big 3D files in Virtual Reality

Kubity: How to explore big 3D files in Virtual...

Feb 08, 2018

Kubity let’s you present your 3D models on desktop, phone, tablet, anywhere.  This tutorial shows you how to view a very...

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C4D: Speed up your HDRI Workflow in Octane with HDRI Link

C4D: Speed up your HDRI Workflow in Octane with...

Jan 19, 2018

Chad Ashley from Greyscalegorilla explains how to work faster using HDRI Link with Cinema 4D and Octane.

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Laubwerk Plants integration with iToo Forest Pack

Laubwerk Plants integration with iToo Forest Pack

Jan 17, 2018

Learn how to use Forest Pack to instantly create stunning CG forest scenes using Laubwerk’s line of beautiful,...

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