After Effects (808 Tutorials)
April 18, 2013
By Harry Frank: “CInema 4D has a couple ways of baking textures for your objects and this is one of them.”
April 4, 2013
Check out these free new tutorials at Cineversity that explore upcoming C4D/ AE integration features.
April 2, 2013
By Jorrit Schulte at AEtuts+. “We’ll be looking at creating a chalk-style scribble based on an image. We’ll be creating masks to make the lines using both manual and automatic techniques. From there we’ll animate the drawing on, and create a wiping animation which leaves smudges on the screen.”
March 26, 2013
In this tutorial Nik Morris will show you how to take animated pixel art and incorporate it into large HD videos while retaining the original quality!
March 11, 2013
In this quick tutorial, Chris shows you how to add some effectors to City Kit so you can focus in on just a few buildings, and then zoom around the city. A similar effect was used to make part of Iron Man’s heads up display. Keep an eye out in the future for a follow up where we push this effect even further!
February 27, 2013
Michele Yamazaki of Toolfarm takes you through a unique use of the Boris Continuum Complete BCC SmoothTone filter for Adobe After Effects, which is made for smoothing skin. She walks you step-by-step through how to make a wrinkled shirt appear smoother, while retaining the sharpness in other details. The tutorial explains PixelChooser.
February 19, 2013
RE:Match takes intuitive color and texture matching to a whole new level by addressing common problems on multiple shot, multicam and stereo shoots. RE:Match is a set of plug-ins to match one view of video or film to another so that it looks as if it was shot with the same camera and settings. RE:Match assumes that both image sequences are taken roughly at the same location but perhaps were not shot at the same time or from the same point-of-view.
February 14, 2013
Post by Stefan Surmabojov at CGtuts+ : “In this tutorial we are going to create a Valentine’s Day themed animation in Cinema 4D and After Effects…. Use particles and forces in Cinema 4D, as well as MoDynamics and Effectors to put everything together to create our final animation. Finally we’ll add materials, light and render the scene before finishing it up in After Effects with some compositing and post effects.”
February 12, 2013
Check out these new tutorials on Trapcode Mir at Red Giant TV. Quick Walkthrough Introduction to Mir, and Getting Started Parts 1 & 2 by Peder Norrby of Trapcode. Trapcode Mir was released today, along with the new Trapcode Suite 12.
January 25, 2013
By Emanuele Fiorito at AEtuts+: “In this tutorial we will see how to work some expressions to create your own preset that you can apply to achieve a stop motion effect for hundreds of photos.”
January 24, 2013
By Andrew Kramer/ Video Copilot: Use the new Metropolitan with Element 3D to create a realistic city title, Use Randomize Angle feature to distribute buildings into the scene
December 27, 2012
Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”
December 27, 2012
Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”
December 27, 2012
Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”
December 18, 2012
In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.