|
1.415.462.1982

Pixologic ZBrush (29 Tutorials)

Creating Octopus Tentacles

Creating Octopus Tentacles

February 5, 2016

In this tutorial, Eric Keller shows us how to quickly add suction cups to a tentacle mesh using the new ZModeler Brush and NanoMesh in ZBrush 4R7.

Go To Tutorial →

Introduction to ZBrush 4R7 Video Series

Introduction to ZBrush 4R7 Video Series

February 3, 2016

The Gnomon Workshop has released its long-awaited Introduction to ZBrush 4R7 video series.

Go To Tutorial →

3D Photo Scanning Overview from The Pixel Lab

3D Photo Scanning Overview from The Pixel Lab

January 7, 2016

Not exactly a tutorial, but this is a great overview by Joren from the Pixel Lab,  of the 3D photo scanning processes and how ZBrush, Cinema 4D and Photoshop all play a role in creating photorealistic 3D images.

Go To Tutorial →

ZBrush Modeling Techniques

ZBrush Modeling Techniques

May 4, 2015

Ali Noori describes how he used ZBrush to create his alien character: Infested Marine.  Read an excerpt here and then follow the links to read the entire tutorial.a

Go To Tutorial →

In Depth: Digital Trees and Plants

In Depth: Digital Trees and Plants

March 3, 2015

Need to add some trees and plants to your scene quickly and easily? If you’re short on time, budget or knowledge about adding trees to your animation, 3D scene or your still imagery, here are several options to help you get started with adding some arboreal goodness to your work, without having to wait for Spring!

Go To Tutorial →

Pixologic ZBrush – using the ZTree plug-in

Pixologic ZBrush – using the ZTree plug-in

November 17, 2014

ZTree is a plug-in for ZBrush that provides some extra tools that can be useful when working with ZBrush.  It does the tedious, repetitive steps for you.This next tutorial goes into much more depth including hotkeys, polygroups, sculpting, adaptive skin and more. Both of these tutorials were created by Dargelos Nezumi, the creator of the ZTree plug-in.  Check out his YouTube page for more great ZTree tutorials.

Go To Tutorial →

Burning Questions: What are ZSpheres in ZBrush?

November 4, 2014

Question: I’ve heard a bit about ZSpheres in ZBrush and wonder what it is exactly and is there anything like it in other 3D programs? How hard is it to learn?

Go To Tutorial →

Procedual Growth with X-Particles

Procedual Growth with X-Particles

June 23, 2014

X-Particles 2.5 is used to generate procedural growth structures to create organic forms.

Go To Tutorial →

Sketch shading with ZBrush in Photoshop

Sketch shading with ZBrush in Photoshop

April 15, 2014

Christophe Desse has his shading and coloring techniques down to a science. A lot of people see his work and wonder how he does it so well in Adobe Photoshop; well… here is how!

Go To Tutorial →

How to create a lovable ogre in 7 easy steps

How to create a lovable ogre in 7 easy steps

March 18, 2014

Ian Failes at fxguide.com put up an awesome tutorial on how to create a big, friendly, lovable ogre in The Foundry Nuke / Mari.

Go To Tutorial →

Create Multiple Sculpts From a Single Basemesh in ZBrush

February 11, 2014

Shaun Keenan, clearly a fan of fish, has made an ocean of tutorials! He created a six models of fish in ZBrush using the Dnamesh and ZRemesher features in ZBrush and explains it all.

Go To Tutorial →

Inspirations / Tutorials: Pixologic ZBrush SIGGRAPH 2013 Videos

October 16, 2013

Pixlologic recently posted their video archives from SIGGRAPH 2013. Learn and be inspired by fantastic talent from Walt Disney Animation Studios, Aaron Sims Company, id Software, Epic Games, Marvel Entertainment, Seth Thompson, Blizzard, Ubisoft Entertainment, Joseph Menna, and Santa Monica Studio.

Go To Tutorial →

Tutorial: Pixelogic ZBrush Z4R5 Time for Art The Dragon Flyer

June 25, 2013

In this session, Pixolator demonstrates two of the new Z4R5 features: ‘Panel Loops’ and ‘Polish By Features’. With the help of these tools, you will be able to quickly transform a roughly shaped mesh to a glossy hard-surface model.

Go To Tutorial →

ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

December 14, 2012

Pixelogic has a tutorials area called ZClassroom and they have a series of Military Character Assets with Joseph Drust, a video game industry veteran who focuses on modeling and sculpting. Below are is a link to all of their tutorials in the series, with more coming soon.

Go To Tutorial →