Pixologic ZBrush (30 Tutorials)
June 13, 2017
This tutorial covers how ZBrush uses texture maps and alphas together. It also features a workflow using Repeat Last to use an alpha for sculpting and a texture map for color.
March 31, 2017
Ten24/3D Scan Store is giving away a free full-body 3D scan of a male bodybuilder.
February 5, 2016
This tutorial will take you through the initial steps in modeling a dump truck in Pixologic ZBrush.
February 5, 2016
In this tutorial, Eric Keller shows us how to quickly add suction cups to a tentacle mesh using the new ZModeler Brush and NanoMesh in ZBrush 4R7.
February 3, 2016
The Gnomon Workshop has released its long-awaited Introduction to ZBrush 4R7 video series.
January 7, 2016
Not exactly a tutorial, but this is a great overview by Joren from the Pixel Lab, of the 3D photo scanning processes and how ZBrush, Cinema 4D and Photoshop all play a role in creating photorealistic 3D images.
May 4, 2015
Ali Noori describes how he used ZBrush to create his alien character: Infested Marine. Read an excerpt here and then follow the links to read the entire tutorial.a
March 3, 2015
Need to add some trees and plants to your scene quickly and easily? If you’re short on time, budget or knowledge about adding trees to your animation, 3D scene or your still imagery, here are several options to help you get started with adding some arboreal goodness to your work, without having to wait for Spring!
November 17, 2014
ZTree is a plug-in for ZBrush that provides some extra tools that can be useful when working with ZBrush. It does the tedious, repetitive steps for you.This next tutorial goes into much more depth including hotkeys, polygroups, sculpting, adaptive skin and more. Both of these tutorials were created by Dargelos Nezumi, the creator of the ZTree plug-in. Check out his YouTube page for more great ZTree tutorials.
November 4, 2014
Question: I’ve heard a bit about ZSpheres in ZBrush and wonder what it is exactly and is there anything like it in other 3D programs? How hard is it to learn?
April 15, 2014
Christophe Desse has his shading and coloring techniques down to a science. A lot of people see his work and wonder how he does it so well in Adobe Photoshop; well… here is how!
March 18, 2014
Ian Failes at fxguide.com put up an awesome tutorial on how to create a big, friendly, lovable ogre in The Foundry Nuke / Mari.
October 16, 2013
Pixlologic recently posted their video archives from SIGGRAPH 2013. Learn and be inspired by fantastic talent from Walt Disney Animation Studios, Aaron Sims Company, id Software, Epic Games, Marvel Entertainment, Seth Thompson, Blizzard, Ubisoft Entertainment, Joseph Menna, and Santa Monica Studio.
June 25, 2013
In this session, Pixolator demonstrates two of the new Z4R5 features: ‘Panel Loops’ and ‘Polish By Features’. With the help of these tools, you will be able to quickly transform a roughly shaped mesh to a glossy hard-surface model.
December 14, 2012
Pixelogic has a tutorials area called ZClassroom and they have a series of Military Character Assets with Joseph Drust, a video game industry veteran who focuses on modeling and sculpting. Below are is a link to all of their tutorials in the series, with more coming soon.