Building The Matrix City in USD using Maya, Bifrost, and Arnold
Maya Learning Channel shared Building the Matrix City tutorial, originally from Autodesk World. It features special guest, Technical Specialist John Paul (JP) Giancarlo. JP takes you through a typical USD pipeline with Maya, Bifrost, and Arnold. Learn how to set up the pod for export with Arnold, then how to import USD into Maya and Bifrost. After that, he talks about creating pod variants with Bifrost and using Bifrost instancing of USD data to build the tower. Finally, he talks about rendering and denoising in Arnold.
Check out Maya Monday under Tutorials for more Maya-featured tutorials and information. In addition, check out the Bifrost Hub, for everything about Bifrost. this includes downloads, tutorials, and more.
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Posted by Michele Yamazaki