Redshift Basic Procedural Techniques
LFO Design has an intermediate level tutorial about Redshift Basic Procedural Techniques for creating shaders. Furthermore, he uses a technique with vertex selection. To point out, you must have at least Cinema 4D R20 to play along because he does use Fields.
Download the model to play along with the tutorial.
Redshift Basic Procedural Techniques Tutorial from LFO Design
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Redshift is the world’s first fully GPU-accelerated, biased renderer.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry-standard CG applications.
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Posted by Michele Yamazaki