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U-RENDER Subsurface Scattering Overview

U-Render subsurface scattering tutorial

In the U-RENDER 2020.6.4 update, Uppercut introduces a major new feature with real-time subsurface scattering.  This tutorial gives an overview of how to use and set up subsurface scattering. If you want to test U-RENDER just download a trial version.

Try U-RENDER for free! Download the lion model Download the lighting preset

U-RENDER Subsurface Scattering Tutorial


U-RENDERU-RENDER

High-Quality Real-time Rendering for Design, Animation, and Visualization

Based on the latest advancements in real-time rendering, U-RENDER integrates into traditional rendering pipelines and is designed to support and even replace offline CPU and GPU rendering solutions.

All the Speed of a Game Engine, None of the Hassles.

Learn More Try U-RENDER for free!

Posted by Michele Yamazaki

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