3D Rendering (234 Tutorials)

Tutorial: Maya Basics – Episodes 1-8
January 17, 2017
Learn the basics of working with Autodesk Maya 2017 from Paul Hatton, in this 8 part series on 3DTotal.com, as he explains the UI, modeling, animation, lighting and more.

Burning Question: What can I do with the Hair Renderer in Cinema 4D?
June 14, 2016
The Hair Module…. can it do more than just make hair? Oh, there are lots of things! Make a tree, grass, and much more! Lots of fun stuff!

What Renderer is Right for You?
March 30, 2016
In this video I examine my three favorite renderers at the moment, Physical, Arnold, and Octane. One of the most common questions I get asked by C4D artists these days is, “What renderer should I use?” Well, hopefully this video and it’s clever analogy will help clear that up for you. This video runs through some of my favorite (and not so favorite) features of these renderers.

A Faster Render
February 17, 2016
“After I posted my Danny’s Dream short a few weeks ago, a few people wrote to ask about the V-Ray settings I’d used to render the sequences in about 5 minutes per frame. Instead of answering individually, I thought I’d post and discuss my settings here.” – Bertrand Benoit | BB3viz

Creating rusty metal with V-Ray 3.3
February 9, 2016
Hammer Chen shows you how to create a rusty metal shader with V-Ray 3.3 and 3DS Max.
Alembic Pipeline Workflow for V-Ray in Maya
February 5, 2016
Here is another awesome tutorial from MAXDEPTH!

V-Ray for NUKE – Quick Start: Lighting
January 18, 2016
This video takes a look at the V-Ray lights in V-Ray for NUKE.

V-Ray for NUKE – Quick Start: Geometry
January 18, 2016
Learn how to load in new geometry file formats and how they compare to the original file formats that are provided within Nuke. We'll also take a look at the vrmesh and V-Ray proxy node.

V-Ray for NUKE – Quick Start: Materials and Textures
January 18, 2016
Learn about V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.

V-Ray for NUKE – Quick Start
January 12, 2016
Learn how to set up and render a simple scene in NUKE using V-Ray.

RealFlow: Water Displacement – Space Pyramid Rise
January 7, 2016
In this tutorial, Niall Horn provides a step-by-step breakdown for his awesome Space Pyramid shot. Here you will learn how RealFlow is used alongside 3ds Max, Krakatoa, Frost, After Effects and Vray.

Multilight – Maxwell Render
November 30, 2015
Save an infinite number of images under different lighting conditions with just ONE render? Make lighting animations from a single render? No extra render time? This is Multilight!

An Efficient Method for Rendering Frosted Glass
November 30, 2015
If you’ve ever tried to make glass or frosted glass, depending on your method, the render hit can be substantial. Tom from Next Limit explains some cool methods using Maxwell Render.

Setting up a Remote Dongle Server for V-Ray
November 16, 2015
“If you’re a V-Ray user, there’s no doubt you get a bit paranoid about losing your dongle, especially when out in public.” – Dave Gigard

V-Ray 3.0 Render Elements & After Effects
November 16, 2015
Paul Hatton takes a look at V-Ray’s render elements and how to composite them into After Effects.