3D Rendering (145 Tutorials)
November 10, 2015
Bertrand Benoit explains how he created the realistic road material in his Nakagin Capsule Tower series. Software used: 3ds Max, V-Ray.
October 6, 2015
Here are 3 different tutorials utilizing X-Particle in Cinema 4D. Learn to create custom geometry, a smoke flower, and how Arnold works with X-Particles in C4D.
May 11, 2015
Topics covered in this video:
- Assisted materials: minute 9:25
- Advanced materials: begins at minute 15:32 …
- Diffuse materials: minute 17:27 (surfaces with high roughness)
- Metals – reflective, smooth, specular materials
- Plastics – glossy surfaces: minute 1:05:26
- Translucent materials: minute 1:24:29 (transparency with scattering)
- Multi-layered materials: minute 1:31:05 (decals/labels, opacity/masks)
January 29, 2015
This tutorial from Mograph+ talks about multipass rendering in VrayForC4d using its powerful multipass manager.
November 18, 2014
Hello on this fine Tutorial Tuesday! There is several hours of training on this page! Learn about how Maxwell Render engine works inside of CINEMA 4D in this really thorough tutorial from Curse Studio. Download the source files too. Then, check out several Maxwell Render for CINEMA 4D tutorials, produced by Maxwell Render. Also, there’s a sale on Maxwell Render products that you don’t want to miss. It runs from November 3 to December 19, 2014.
October 27, 2014
Today we had gorgeous fall weather and the leaves are so colorful. It inspired me to post this two part tree tutorial demonstrating how to animate the growth of a young hazel tree using Xfrog for CINEMA 4D.
September 23, 2014
If you weren’t able to make it out to SIGGRAPH 2014 this year well, you missed some good stuff. But never fear, Greyscalegorilla filmed their demonstrations and they are available to watch here!
September 17, 2014
Have you seen some of the uncomplicated, but strikingly angular 3D lately known as Low Poly Modeling? Here are several examples and some tutorials on how to achieve the look with with MAXON CINEMA 4D.
July 25, 2014
This is a 3 part tutorial on how to create an island environment using Blender 2.6 and Chaos Group V-Ray. It’s a long and complicated process, but the end result is stunning!
September 23, 2013
It’s Tutorial Tuesday! This is part 1 in a 15 part series called Talking Toons. “Shaders are best used for Props, Particle FX, Organic and Hard Surface Objects, The Relationship Editor’s role, which Lights work best for Toon Shading, Normal Maps, Displacement Maps and the methods we will be using in the following episodes to come.”