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3D Rendering (197 Tutorials)

Arnold Render 5 tips and tricks for faster renders

Arnold Render 5 tips and tricks for faster renders

June 13, 2017

John Paul Giancarlo, M&E Technical Specialist for South Europe, based in Barcelona, gives some tips on using Arnold for faster renders and some new features. The video lists what’s covered exactly.

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3ds Max: Rendering realistic Explosion and Smoke in Arnold

3ds Max: Rendering realistic Explosion and Smoke in Arnold

June 6, 2017

In this tutorial, from Mograph Plus, you will learn how to render realistic explosions and smoke in Arnold for 3ds Max using the Arnold Volume.

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Substance Painter to Arnold Workflow

Substance Painter to Arnold Workflow

May 16, 2017

In this tutorial by Romain Chauliac, you will learn the proper workflow to get your Substance Material to look exactly the way you want it to in Arnold Render 5.

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3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

May 9, 2017

This step by step tutorial teaches you how to use Forest Pack’s “Forest Color” map features plus a bit of customizing, to create macro-photorealistic sand.

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Intro to V-Ray 3.4 for C4D

Intro to V-Ray 3.4 for C4D

April 18, 2017

Want to make incredible renders with V-Rayfor4D? Mograph+ explains how to do it!

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Maya 2017 – Your first day in Maya

Maya 2017 – Your first day in Maya

March 27, 2017

This tutorial explains how to maneuver in Maya 2017, how to make primitives and text, and learn about the major interface sections of Maya 2017. There are new features like the Arnold renderer from Solidangle that are also covered in this video. This was featured in Maya Monday: Opening Maya For the First Time.

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SiNi Software_Illumi HDRI Wizard with VRay Renderer

SiNi Software_Illumi HDRI Wizard with VRay Renderer

January 30, 2017

This video focuses on the Illumi plugin for 3ds Max IgNite with VRay Renderer settings.

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Raspberries with Subsurface Scattering – 3Ds Max & IRAY

Raspberries with Subsurface Scattering – 3Ds Max & IRAY

January 25, 2017

In this video render spaz explains subsurface scattering settings using IRAY renderer to get realistic results when applying this material to a scene of raspberries.

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Tutorial: Maya Basics – Episodes 1-8

Tutorial: Maya Basics – Episodes 1-8

January 17, 2017

Learn the basics of working with Autodesk Maya 2017 from Paul Hatton, in this 8 part series on 3DTotal.com, as he explains the UI, modeling, animation, lighting and more.

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hair module

Burning Question: What can I do with the Hair Renderer in Cinema 4D?

June 14, 2016

The Hair Module…. can it do more than just make hair? Oh, there are lots of things! Make a tree, grass, and much more! Lots of fun stuff!

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What Renderer is Right for You?

What Renderer is Right for You?

March 30, 2016

In this video I examine my three favorite renderers at the moment, Physical, Arnold, and Octane. One of the most common questions I get asked by C4D artists these days is, “What renderer should I use?” Well, hopefully this video and it’s clever analogy will help clear that up for you. This video runs through some of my favorite (and not so favorite) features of these renderers.

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A Faster Render

A Faster Render

February 17, 2016

“After I posted my Danny’s Dream short a few weeks ago, a few people wrote to ask about the V-Ray settings I’d used to render the sequences in about 5 minutes per frame. Instead of answering individually, I thought I’d post and discuss my settings here.” – Bertrand Benoit | BB3viz

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Creating rusty metal with V-Ray 3.3

Creating rusty metal with V-Ray 3.3

February 9, 2016

Hammer Chen shows you how to create a rusty metal shader with V-Ray 3.3 and 3DS Max.

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Alembic Pipeline Workflow for V-Ray in Maya

Alembic Pipeline Workflow for V-Ray in Maya

February 5, 2016

Here is another awesome tutorial from MAXDEPTH!

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V-Ray for NUKE – Quick Start: Lighting

V-Ray for NUKE – Quick Start: Lighting

January 18, 2016

This video takes a look at the V-Ray lights in V-Ray for NUKE.

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