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3D Rendering (167 Tutorials)

Optimizing your System for Adobe Video / Audio Applications

Optimizing your System for Adobe Video / Audio Applications

October 17, 2018

Adobe shares information and recommendations for optimizing your system to get the most out of the latest Adobe video and audio tools.

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u-render cinema 4d 3d renderer

Cinema 4D and U-Render

September 19, 2018

This continues our series on Cinema 4D and third-party renderers. U-Render is no longer in beta and is available at Toolfarm

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u-render cinema 4d 3d renderer

Tutorial: Cinema 4D and U-Render

September 18, 2018

We are continuing our series on Cinema 4D and third-party renderers and U-Render is our focus for today. U-render is no longer in beta and is available at Toolfarm.

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cinema 4d arnold renderer

Cinema 4D and Arnold

September 11, 2018

Get started with Arnold and Cinema 4D. We’re featuring a few useful and fun tutorials for new users and more seasoned users alike.

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cinema 4d arnold renderer

Maxon Cinema 4D and Arnold Render Tutorials for Shaders

September 11, 2018

A couple of weeks ago we did some features on Cinema 4D and third-party renderers that work with Cinema 4D. Today, Arnold.

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Create Mountains using World Machine & Redshift for Cinema 4D

Create Mountains using World Machine & Redshift for Cinema 4D

July 10, 2018

Create mountains using Redshift, Cinema 4D, and World Machine, a free windows app that lets you create 3D terrain.

World Machine is a free windows app that lets you create 3D terrain for your favorite 3D app, Unity, and Unreal Engine.

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V-Ray for Revit Tutorial Series

V-Ray for Revit Tutorial Series

July 6, 2018

There are 13 videos in this series. You can either watch them one by one or use the menu on the upper left of the video player to choose your topic. Subjects include: Getting Started, V-Ray Swarm, Interior Lighting, Exterior Lighting, Materials and more. 

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Wet Asphalt Material with Puddles in Maxwell

Wet Asphalt Material with Puddles in Maxwell

June 19, 2018

Learn how to create a lovely Wet Asphalt Material, complete with puddles, in Episode 1 of the Next Limit Maxwell TV webinar.

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Burning Question: How do I Create Glass in Cinema 4D?

Burning Question: How do I Create Glass in Cinema 4D?

June 12, 2018

Glass… One of the first paid projects I had in Cinema 4D was to create glass. Let’s say that I did things the hard way! Here are some tutorials so that you don’t make more work for yourself and tutorials to give you specialized looks with your glass.

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V-Ray for 3ds Max – Portraying Leaves

V-Ray for 3ds Max – Portraying Leaves

May 29, 2018

Creating accurate, realistic leaves in 3D is difficult because of all the subtle differences present in the natural world.  TILTPIXEL partner Ramy Hanna explains the best tools and techniques to use in V-Ray for 3ds Max to get “impeccable results.”

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WiFi Signal from MASH

WiFi Signal from MASH

May 16, 2018

Here's another from Lee at Maya Short Rounds. The second tutorial on the page was featured on Maya Monday. 

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Maya 2017 MASH Tutorial – Scatter balloons and vertex color in Arnold

Maya 2017 MASH Tutorial – Scatter balloons and vertex color in Arnold

May 16, 2018

Edge-CGI 3D Tutorials and more! shows you how to scatter colors around a huge group of balloons. You can recreate Up!

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Procedural Shading with Maya & V-Ray

Procedural Shading with Maya & V-Ray

March 26, 2018

Michael Cauchi takes you through a 9 step process to using V-Ray and Maya to generate reusable assets and perfect your texturing workflow in Maya.

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5 Tutorials about Creating Glass in Maya with Arnold’s aiStandardSurface

5 Tutorials about Creating Glass in Maya with Arnold’s aiStandardSurface

March 26, 2018

There have been multiple times in my career when I’ve been asked to create glass, whether it be for a product video, or for motion graphics with a logo in glass, or for visual effects where I’m turning a person into glass. The important thing is to make the reflections look natural.

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How Physically Based Rendering Shaders Work

How Physically Based Rendering Shaders Work

March 26, 2018

There are several tutorials here. In the first, Meghdad Asadi breaking down how Physically Based Rendering shaders (PBR) work in a render engine. The second is an excerpt from the Maya 2018 Essential Training from Linkedin Learning. In the third, Arvid Schneider talks about setting up shaders in Arnold.

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